Hit shader

This commit is contained in:
2024-09-15 17:12:18 -07:00
parent 470b853916
commit 4a1fdd94f8
19 changed files with 528 additions and 257 deletions

View File

@@ -1,8 +1,6 @@
using Chickensoft.AutoInject;
using Chickensoft.Collections;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
using Chickensoft.SaveFileBuilder;
using Godot;

View File

@@ -285,4 +285,3 @@ position = Vector2(900, 565)
scale = Vector2(1.8, 1.8)
sprite_frames = SubResource("SpriteFrames_ywvvo")
animation = &"attack"
frame = 6