Hit shader

This commit is contained in:
2024-09-15 17:12:18 -07:00
parent 470b853916
commit 4a1fdd94f8
19 changed files with 528 additions and 257 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
[ext_resource type="Texture2D" uid="uid://cil3xe3jq82r6" path="res://src/items/weapons/textures/JIBLETT.PNG" id="1_ifm43"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_re512"]

View File

@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://bpdbuf0k0exb5"]
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://bpdbuf0k0exb5"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_cik6n"]
[ext_resource type="Texture2D" uid="uid://cvtcsi2sagfwm" path="res://src/items/weapons/textures/SWAN SWORD.PNG" id="1_qc4eu"]
@@ -20,4 +20,4 @@ Ignores Affinity.
The blade of a thousand faced heroine."
Texture = ExtResource("1_qc4eu")
SpawnRate = 0.5
SpawnRate = 0.01