Remove SimpleDungeons plugin

This commit is contained in:
2025-09-15 20:50:19 -07:00
parent b501d22782
commit 4808b1dd63
169 changed files with 1583 additions and 17955 deletions

View File

@@ -1,6 +1,5 @@
[gd_scene load_steps=48 format=4 uid="uid://cihbmyo0ltq4m"]
[gd_scene load_steps=46 format=4 uid="uid://cihbmyo0ltq4m"]
[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_3m472"]
[ext_resource type="Script" uid="uid://bd824eigybu51" path="res://src/map/dungeon/code/ExitRoom.cs" id="2_umdkt"]
[ext_resource type="Texture2D" uid="uid://ct3qjmo0yg3gc" path="res://src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png" id="3_umdkt"]
[ext_resource type="Texture2D" uid="uid://q4hj2tj6drv" path="res://src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png" id="4_daunu"]
@@ -19,71 +18,58 @@
[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="16_ymrc7"]
[ext_resource type="Texture2D" uid="uid://del2dfj3etokd" path="res://src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png" id="17_c2x10"]
[ext_resource type="Texture2D" uid="uid://bkvegamuqdsdd" path="res://src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg" id="18_r3pjb"]
[ext_resource type="Script" uid="uid://yl7wyeo5m725" path="res://src/map/dungeon/code/remove_unused_doors.gd" id="19_3q8wp"]
[ext_resource type="Material" uid="uid://bsafm3t4drpl" path="res://src/map/dungeon/textures/MinimapTexture.tres" id="21_am10m"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ea82x"]
resource_name = "Dark Brick"
shading_mode = 1
albedo_texture = ExtResource("3_umdkt")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_52dya"]
resource_name = "Concrete"
shading_mode = 1
albedo_texture = ExtResource("4_daunu")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vo64k"]
resource_name = "CEILNG.007"
shading_mode = 1
albedo_texture = ExtResource("5_7230f")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nsjmx"]
resource_name = "FLOOR.007"
shading_mode = 1
albedo_texture = ExtResource("6_62xqw")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwx2s"]
resource_name = "AREA 1 SWIRL"
shading_mode = 1
albedo_texture = ExtResource("7_mg5bq")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ja1s1"]
resource_name = "BOTTOM TRIM.007"
shading_mode = 1
albedo_texture = ExtResource("8_byvv5")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tm0ja"]
resource_name = "AREA 1 PANEL"
shading_mode = 1
albedo_texture = ExtResource("9_1585g")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aivep"]
resource_name = "AREA 1 CEILING"
shading_mode = 1
albedo_texture = ExtResource("10_8p2fr")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lv3p3"]
resource_name = "Red Concrete"
shading_mode = 1
albedo_texture = ExtResource("11_52d0e")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sosx1"]
resource_name = "Material"
shading_mode = 1
albedo_texture = ExtResource("12_nm7f3")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nldi8"]
resource_name = "TILE"
shading_mode = 1
albedo_texture = ExtResource("13_02c4g")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cno58"]
resource_name = "HAND TILE "
shading_mode = 1
albedo_texture = ExtResource("14_3yjag")
texture_filter = 2
@@ -92,12 +78,10 @@ resource_name = "MOTHER SYMBOL"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
shading_mode = 1
albedo_texture = ExtResource("15_5loij")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_72jrr"]
resource_name = "BRICK"
shading_mode = 1
albedo_texture = ExtResource("16_uu27i")
[sub_resource type="ArrayMesh" id="ArrayMesh_1s3g5"]
@@ -445,12 +429,10 @@ radius = 1.40381
size = Vector3(1.31396, 11.3767, 3.75488)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
shading_mode = 1
albedo_texture = ExtResource("17_c2x10")
texture_filter = 0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
shading_mode = 1
albedo_texture = ExtResource("18_r3pjb")
[sub_resource type="BoxShape3D" id="BoxShape3D_mg5bq"]
@@ -464,17 +446,11 @@ material = ExtResource("21_am10m")
size = Vector2(20, 36)
[node name="Floor Exit A" type="Node3D"]
script = ExtResource("1_3m472")
size_in_voxels = Vector3i(5, 1, 9)
voxel_scale = Vector3(4, 4, 4)
min_count = 1
max_count = 1
script = ExtResource("2_umdkt")
[node name="Model" type="Node3D" parent="."]
[node name="Floor Exit A" type="Node3D" parent="Model"]
unique_name_in_owner = true
script = ExtResource("2_umdkt")
[node name="19_A1_FLOOR_EXIT_A" type="Node3D" parent="Model/Floor Exit A"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8.11174, 2.89397)
@@ -546,9 +522,6 @@ material_override = SubResource("StandardMaterial3D_alrge")
operation = 2
size = Vector3(4.98816, 4, 2)
[node name="RemoveUnusedDoors" type="Node" parent="Doors"]
script = ExtResource("19_3q8wp")
[node name="Spawn Points" type="Node3D" parent="."]
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]