Remove SimpleDungeons plugin
This commit is contained in:
@@ -1,6 +1,5 @@
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[gd_scene load_steps=48 format=4 uid="uid://cihbmyo0ltq4m"]
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[gd_scene load_steps=46 format=4 uid="uid://cihbmyo0ltq4m"]
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[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_3m472"]
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[ext_resource type="Script" uid="uid://bd824eigybu51" path="res://src/map/dungeon/code/ExitRoom.cs" id="2_umdkt"]
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[ext_resource type="Texture2D" uid="uid://ct3qjmo0yg3gc" path="res://src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_darkbrick.png" id="3_umdkt"]
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[ext_resource type="Texture2D" uid="uid://q4hj2tj6drv" path="res://src/map/dungeon/models/Set A/19. Floor Exit A/19_A1_FLOOR_EXIT_A_concrete_0003_color_1k.png" id="4_daunu"]
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@@ -19,71 +18,58 @@
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[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="16_ymrc7"]
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[ext_resource type="Texture2D" uid="uid://del2dfj3etokd" path="res://src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png" id="17_c2x10"]
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[ext_resource type="Texture2D" uid="uid://bkvegamuqdsdd" path="res://src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg" id="18_r3pjb"]
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[ext_resource type="Script" uid="uid://yl7wyeo5m725" path="res://src/map/dungeon/code/remove_unused_doors.gd" id="19_3q8wp"]
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[ext_resource type="Material" uid="uid://bsafm3t4drpl" path="res://src/map/dungeon/textures/MinimapTexture.tres" id="21_am10m"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ea82x"]
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resource_name = "Dark Brick"
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shading_mode = 1
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albedo_texture = ExtResource("3_umdkt")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_52dya"]
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resource_name = "Concrete"
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shading_mode = 1
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albedo_texture = ExtResource("4_daunu")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vo64k"]
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resource_name = "CEILNG.007"
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shading_mode = 1
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albedo_texture = ExtResource("5_7230f")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nsjmx"]
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resource_name = "FLOOR.007"
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shading_mode = 1
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albedo_texture = ExtResource("6_62xqw")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwx2s"]
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resource_name = "AREA 1 SWIRL"
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shading_mode = 1
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albedo_texture = ExtResource("7_mg5bq")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ja1s1"]
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resource_name = "BOTTOM TRIM.007"
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shading_mode = 1
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albedo_texture = ExtResource("8_byvv5")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tm0ja"]
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resource_name = "AREA 1 PANEL"
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shading_mode = 1
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albedo_texture = ExtResource("9_1585g")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aivep"]
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resource_name = "AREA 1 CEILING"
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shading_mode = 1
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albedo_texture = ExtResource("10_8p2fr")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lv3p3"]
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resource_name = "Red Concrete"
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shading_mode = 1
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albedo_texture = ExtResource("11_52d0e")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sosx1"]
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resource_name = "Material"
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shading_mode = 1
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albedo_texture = ExtResource("12_nm7f3")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nldi8"]
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resource_name = "TILE"
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shading_mode = 1
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albedo_texture = ExtResource("13_02c4g")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cno58"]
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resource_name = "HAND TILE "
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shading_mode = 1
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albedo_texture = ExtResource("14_3yjag")
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texture_filter = 2
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@@ -92,12 +78,10 @@ resource_name = "MOTHER SYMBOL"
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("15_5loij")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_72jrr"]
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resource_name = "BRICK"
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shading_mode = 1
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albedo_texture = ExtResource("16_uu27i")
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[sub_resource type="ArrayMesh" id="ArrayMesh_1s3g5"]
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@@ -445,12 +429,10 @@ radius = 1.40381
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size = Vector3(1.31396, 11.3767, 3.75488)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
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shading_mode = 1
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albedo_texture = ExtResource("17_c2x10")
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texture_filter = 0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
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shading_mode = 1
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albedo_texture = ExtResource("18_r3pjb")
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[sub_resource type="BoxShape3D" id="BoxShape3D_mg5bq"]
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@@ -464,17 +446,11 @@ material = ExtResource("21_am10m")
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size = Vector2(20, 36)
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[node name="Floor Exit A" type="Node3D"]
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script = ExtResource("1_3m472")
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size_in_voxels = Vector3i(5, 1, 9)
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voxel_scale = Vector3(4, 4, 4)
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min_count = 1
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max_count = 1
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script = ExtResource("2_umdkt")
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[node name="Model" type="Node3D" parent="."]
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[node name="Floor Exit A" type="Node3D" parent="Model"]
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unique_name_in_owner = true
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script = ExtResource("2_umdkt")
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[node name="19_A1_FLOOR_EXIT_A" type="Node3D" parent="Model/Floor Exit A"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8.11174, 2.89397)
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@@ -546,9 +522,6 @@ material_override = SubResource("StandardMaterial3D_alrge")
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operation = 2
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size = Vector3(4.98816, 4, 2)
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[node name="RemoveUnusedDoors" type="Node" parent="Doors"]
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script = ExtResource("19_3q8wp")
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[node name="Spawn Points" type="Node3D" parent="."]
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[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
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