Remove SimpleDungeons plugin
This commit is contained in:
@@ -1,6 +1,5 @@
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[gd_scene load_steps=57 format=4 uid="uid://dhm2lyfkrjugf"]
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[gd_scene load_steps=55 format=4 uid="uid://dhm2lyfkrjugf"]
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[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_lh7xt"]
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[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="2_lh7xt"]
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[ext_resource type="Texture2D" uid="uid://cxc0mh4uf3ndf" path="res://src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_RAIL_TRANSPARENT_PLANE.png" id="3_08sij"]
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[ext_resource type="Texture2D" uid="uid://b0k5ir622j1f7" path="res://src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_WALL TILE 1.jpg" id="4_24ug2"]
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@@ -17,7 +16,6 @@
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[ext_resource type="Texture2D" uid="uid://cwb0ty7r3ea7v" path="res://src/map/dungeon/models/Set A/11. Long Room/11_A1_LONG_ROOM_COLUMN-DARKER.png" id="15_5vjoh"]
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[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="16_5u3o4"]
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[ext_resource type="Material" uid="uid://bsafm3t4drpl" path="res://src/map/dungeon/textures/MinimapTexture.tres" id="18_tix7m"]
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[ext_resource type="Script" uid="uid://yl7wyeo5m725" path="res://src/map/dungeon/code/remove_unused_doors.gd" id="19_gelds"]
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[ext_resource type="Texture2D" uid="uid://del2dfj3etokd" path="res://src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png" id="20_60mlu"]
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[ext_resource type="Texture2D" uid="uid://bkvegamuqdsdd" path="res://src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg" id="21_j6xkj"]
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@@ -26,7 +24,6 @@ resource_name = "Material.017"
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("3_08sij")
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texture_filter = 2
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@@ -97,26 +94,22 @@ shadow_mesh = SubResource("ArrayMesh_g47gq")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fkbaw"]
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resource_name = "Material.008"
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transparency = 4
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shading_mode = 1
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albedo_texture = ExtResource("4_24ug2")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_58rq5"]
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resource_name = "Material.067"
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transparency = 4
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shading_mode = 1
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albedo_texture = ExtResource("5_8yfvr")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oje4j"]
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resource_name = "Material.098"
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transparency = 4
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shading_mode = 1
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albedo_texture = ExtResource("6_k0ihs")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_43j27"]
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resource_name = "Material.024"
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shading_mode = 1
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albedo_texture = ExtResource("7_81ou3")
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[sub_resource type="ArrayMesh" id="ArrayMesh_e6kyl"]
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@@ -227,48 +220,40 @@ shadow_mesh = SubResource("ArrayMesh_e6kyl")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g0qo4"]
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resource_name = "Material.014"
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shading_mode = 1
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albedo_texture = ExtResource("8_0b8ra")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_te13v"]
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resource_name = "Material.015"
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shading_mode = 1
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albedo_texture = ExtResource("9_wygt3")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eltq8"]
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resource_name = "Material.016"
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shading_mode = 1
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albedo_texture = ExtResource("7_81ou3")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5ejed"]
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resource_name = "Material.004"
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shading_mode = 1
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albedo_texture = ExtResource("9_wygt3")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bmjlh"]
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resource_name = "Material.018"
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shading_mode = 1
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albedo_texture = ExtResource("10_odbpv")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qxdq4"]
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resource_name = "Material.019"
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shading_mode = 1
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albedo_texture = ExtResource("9_wygt3")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_la5d2"]
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resource_name = "Material.005"
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shading_mode = 1
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albedo_texture = ExtResource("11_gvmgm")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nagpr"]
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resource_name = "Material.022"
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shading_mode = 1
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albedo_texture = ExtResource("12_2k3rc")
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texture_filter = 2
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@@ -277,12 +262,10 @@ resource_name = "Material.023"
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("13_e01dq")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_70xnq"]
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resource_name = "Material.026"
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shading_mode = 1
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albedo_texture = ExtResource("6_k0ihs")
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[sub_resource type="ArrayMesh" id="ArrayMesh_xyet5"]
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@@ -528,7 +511,6 @@ shadow_mesh = SubResource("ArrayMesh_xyet5")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w3x6a"]
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resource_name = "Material.069"
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transparency = 4
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shading_mode = 1
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albedo_texture = ExtResource("14_u45k1")
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texture_filter = 2
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@@ -566,7 +548,6 @@ shadow_mesh = SubResource("ArrayMesh_c2hqw")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q4jvb"]
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resource_name = "Material.001"
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shading_mode = 1
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albedo_texture = ExtResource("15_5vjoh")
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[sub_resource type="ArrayMesh" id="ArrayMesh_elo4i"]
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@@ -610,7 +591,6 @@ data = PackedVector3Array(24.3776, 0.0008, 7.2976, 24.3776, 1.0438, 4.3556, 24.3
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height = 5.7417
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jgsec"]
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shading_mode = 1
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albedo_texture = ExtResource("20_60mlu")
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texture_filter = 0
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@@ -618,7 +598,6 @@ texture_filter = 0
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albedo_texture = ExtResource("21_j6xkj")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6mfk"]
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shading_mode = 1
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albedo_texture = ExtResource("21_j6xkj")
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[sub_resource type="BoxShape3D" id="BoxShape3D_7sgjq"]
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@@ -629,16 +608,11 @@ material = ExtResource("18_tix7m")
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size = Vector2(48, 28)
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[node name="Long Room" type="Node3D"]
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script = ExtResource("1_lh7xt")
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size_in_voxels = Vector3i(12, 1, 7)
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voxel_scale = Vector3(4, 4, 4)
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min_count = 1
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max_count = 2
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script = ExtResource("2_lh7xt")
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[node name="Model" type="Node3D" parent="."]
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[node name="Long Room" type="Node3D" parent="Model"]
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script = ExtResource("2_lh7xt")
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[node name="Room" type="Node3D" parent="Model/Long Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.270661, -0.291467)
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@@ -901,9 +875,6 @@ operation = 2
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size = Vector3(4, 4, 2)
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material = SubResource("StandardMaterial3D_m6mfk")
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[node name="RemoveUnusedDoors" type="Node" parent="Doors"]
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script = ExtResource("19_gelds")
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[node name="Spawn Points" type="Node3D" parent="."]
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[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
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