Rework enemy behavior (still in progress but shouldn't crash)
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@@ -1,7 +1,9 @@
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using SimpleInjector;
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using System.IO.Abstractions;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Abstractions.Entity;
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using Zennysoft.Game.Implementation;
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using Zennysoft.Ma.Adapter.Entity;
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namespace Zennysoft.Ma.Adapter;
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