Rework enemy behavior (still in progress but shouldn't crash)

This commit is contained in:
2025-10-20 19:24:50 -07:00
parent 20b659681a
commit 44fd8c82b0
135 changed files with 2165 additions and 2415 deletions

View File

@@ -0,0 +1,9 @@
using Godot;
namespace Zennysoft.Ma.Adapter.Entity
{
public interface IKnockbackable
{
void Knockback(float impulse, Vector3 direction);
}
}