Rework enemy behavior (still in progress but shouldn't crash)
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@@ -0,0 +1,9 @@
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[gd_scene load_steps=2 format=3 uid="uid://c7e5g8l6wuph"]
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[ext_resource type="Script" uid="uid://87d8kluait8y" path="res://src/enemy/behaviors/PatrolBehavior.cs" id="1_lobva"]
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[node name="NavigationAgent" type="NavigationAgent3D"]
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avoidance_enabled = true
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debug_enabled = true
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script = ExtResource("1_lobva")
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_patrolSpeed = 100.0
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