Rework enemy behavior (still in progress but shouldn't crash)
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=48 format=3 uid="uid://cfecvvav8kkp6"]
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[gd_scene load_steps=47 format=3 uid="uid://cfecvvav8kkp6"]
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[ext_resource type="Script" uid="uid://yxmiqy7i0t7r" path="res://src/player/Player.cs" id="1_xcol5"]
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[ext_resource type="Script" uid="uid://s6ku2kyc4rbk" path="res://src/player/PlayerStatResource.cs" id="2_ebyyx"]
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[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="2_lb3qc"]
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[ext_resource type="Texture2D" uid="uid://c6r3dhnkuw22w" path="res://src/vfx/hit_effects/FIRE_STRIKE_1.0.png" id="5_wr6lo"]
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[ext_resource type="Texture2D" uid="uid://b5qjlbcesth53" path="res://src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png" id="6_p34sl"]
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[ext_resource type="Texture2D" uid="uid://mjobx7ph7hf1" path="res://src/vfx/playerdot.png" id="7_8hi2n"]
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@@ -355,6 +354,7 @@ animations = [{
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}]
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[sub_resource type="BoxShape3D" id="BoxShape3D_wedu3"]
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size = Vector3(1, 1, 1.80176)
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[sub_resource type="BoxShape3D" id="BoxShape3D_hs4wf"]
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size = Vector3(1.94531, 3.38623, 1.50671)
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@@ -437,10 +437,9 @@ unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.12691, -1)
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collision_layer = 2048
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collision_mask = 2048
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script = ExtResource("2_lb3qc")
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[node name="HitboxCollision" type="CollisionShape3D" parent="Collision/Hitbox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.989787)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.177762)
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shape = SubResource("BoxShape3D_wedu3")
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disabled = true
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