Rework enemy behavior (still in progress but shouldn't crash)

This commit is contained in:
2025-10-20 19:24:50 -07:00
parent 20b659681a
commit 44fd8c82b0
135 changed files with 2165 additions and 2415 deletions

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@@ -24,7 +24,7 @@ public partial class Weapon : EquipableItem
public override float SpawnRate => Stats.SpawnRate;
public override double ThrowDamage => Stats.ThrowDamage;
public override int ThrowDamage => Stats.ThrowDamage;
public override float ThrowSpeed => Stats.ThrowSpeed;