Rework enemy behavior (still in progress but shouldn't crash)
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@@ -0,0 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://mqj4jju3870v"]
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[ext_resource type="Script" uid="uid://chfhmralfmwva" path="res://src/enemy/behaviors/FollowBehavior.cs" id="1_3rkk2"]
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[node name="FollowBehavior" type="Node3D"]
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script = ExtResource("1_3rkk2")
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