Rework enemy behavior (still in progress but shouldn't crash)

This commit is contained in:
2025-10-20 19:24:50 -07:00
parent 20b659681a
commit 44fd8c82b0
135 changed files with 2165 additions and 2415 deletions

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://8bcme8ao4axa"]
[ext_resource type="Script" uid="uid://bbe5nt3kpvk0f" path="res://src/enemy/behaviors/EngagePlayerBehavior.cs" id="1_7r6b3"]
[node name="EngagePlayerBehavior" type="Node"]
script = ExtResource("1_7r6b3")