Rework enemy behavior (still in progress but shouldn't crash)

This commit is contained in:
2025-10-20 19:24:50 -07:00
parent 20b659681a
commit 44fd8c82b0
135 changed files with 2165 additions and 2415 deletions

View File

@@ -0,0 +1,8 @@
namespace Zennysoft.Game.Abstractions;
public interface IHealthComponent
{
int MaximumHP { get; }
int CurrentHP { get; set; }
}