A lot of crazy stuff happened here.....

This commit is contained in:
2025-02-18 23:22:17 -08:00
parent 5ce65aa57a
commit 44333e52c2
415 changed files with 1629 additions and 1689 deletions

View File

@@ -111,7 +111,6 @@ public partial class Game : Node3D, IGame
PauseMenu.TransitionCompleted += OnPauseMenuTransitioned;
PauseMenu.UnpauseButtonPressed += PauseMenu_UnpauseButtonPressed;
GameEventDepot.TeleportEntered += Map_TeleportReached;
Map.DungeonFinishedGenerating += Map_DungeonFinishedGenerating;
InGameUI.InventoryMenu.ClosedMenu += InventoryMenu_CloseInventory;
InGameUI.MinimapButtonReleased += Player_MinimapButtonReleased;
@@ -141,6 +140,12 @@ public partial class Game : Node3D, IGame
GameLogic.Input(new GameLogic.Input.MiniMapButtonPressed());
}
public void FloorExitReached()
{
GameLogic.Input(new GameLogic.Input.AskForTeleport());
GameEventDepot.OnTeleportEntered();
}
private void Inventory_PickedUpItem(string pickedUpItemName)
{
InGameUI.PlayerInfoUI.DisplayMessage($"{pickedUpItemName} picked up.");
@@ -277,11 +282,6 @@ public partial class Game : Node3D, IGame
GameLogic.Input(new GameLogic.Input.HideFloorClearMenu());
}
private void Map_TeleportReached()
{
GameLogic.Input(new GameLogic.Input.AskForTeleport());
}
private void OnPauseMenuTransitioned()
{
GameLogic.Input(new GameLogic.Input.PauseMenuTransitioned());