Make player, enemy, and items spawn at consistent heights
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@@ -6,6 +6,7 @@
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_o8f22"]
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[node name="Restorative" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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script = ExtResource("1_3beyl")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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