Make player, enemy, and items spawn at consistent heights
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@@ -5,18 +5,21 @@
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[sub_resource type="Resource" id="Resource_33w5s"]
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script = ExtResource("2_g3oo3")
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HealHPAmount = 0
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RaiseHPAmount = 0
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HealVTAmount = 0
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RaiseVTAmount = 0
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Name = ""
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Description = ""
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SpawnRate = 0.5
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ThrowSpeed = 12.0
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HealHPAmount = 0
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HealVTAmount = 0
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ThrowDamage = 5
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[sub_resource type="BoxShape3D" id="BoxShape3D_7mh0f"]
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size = Vector3(0.778381, 0.929947, 0.731567)
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[node name="ConsumableItem" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.75, 0)
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script = ExtResource("1_26bad")
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ConsumableItemInfo = SubResource("Resource_33w5s")
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