Make player, enemy, and items spawn at consistent heights
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@@ -6,8 +6,8 @@
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radius = 0.470016
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[node name="Accessory" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.75, 0)
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script = ExtResource("1_ikyk2")
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AccessoryStats = null
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[node name="Pickup" type="Area3D" parent="."]
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unique_name_in_owner = true
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