Revamp map route stuff

This commit is contained in:
2026-06-11 20:53:16 -07:00
parent fc598ab48f
commit 403b136c5c
34 changed files with 731 additions and 559 deletions
+6 -6
View File
@@ -22,7 +22,7 @@ public class EffectService
public void TeleportEnemiesToCurrentRoom(List<IEnemy> enemyList)
{
var currentRoom = _map.GetPlayersCurrentRoom();
var currentRoom = _map.CurrentFloor.GetPlayersCurrentRoom();
if (currentRoom is MonsterRoom currentMonsterRoom)
{
@@ -33,7 +33,7 @@ public class EffectService
public void KillHalfEnemiesInRoom()
{
var currentRoom = _map.GetPlayersCurrentRoom();
var currentRoom = _map.CurrentFloor.GetPlayersCurrentRoom();
if (currentRoom is not MonsterRoom)
return;
@@ -46,7 +46,7 @@ public class EffectService
public void TurnAllEnemiesInRoomIntoHealingItem()
{
var currentRoom = _map.GetPlayersCurrentRoom();
var currentRoom = _map.CurrentFloor.GetPlayersCurrentRoom();
if (currentRoom is not MonsterRoom)
return;
@@ -78,7 +78,7 @@ public class EffectService
public void HealAllEnemiesAndPlayerInRoomToFull()
{
var currentRoom = _map.GetPlayersCurrentRoom();
var currentRoom = _map.CurrentFloor.GetPlayersCurrentRoom();
if (currentRoom is not MonsterRoom)
return;
@@ -91,7 +91,7 @@ public class EffectService
public int AbsorbHPFromAllEnemiesInRoom()
{
var currentRoom = _map.GetPlayersCurrentRoom();
var currentRoom = _map.CurrentFloor.GetPlayersCurrentRoom();
if (currentRoom is not MonsterRoom)
return 0;
@@ -110,7 +110,7 @@ public class EffectService
public void DealElementalDamageToAllEnemiesInRoom(ElementType elementType)
{
var currentRoom = _map.GetPlayersCurrentRoom();
var currentRoom = _map.CurrentFloor.GetPlayersCurrentRoom();
if (currentRoom is not MonsterRoom)
return;