Fix Altar scaling
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@@ -16,7 +16,7 @@ public interface IMap : INode3D
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IDungeonFloor CurrentFloor { get; }
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Transform3D GetPlayerSpawnPosition();
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(Vector3 Rotation, Vector3 Position) GetPlayerSpawnPosition();
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IDungeonRoom GetPlayersCurrentRoom();
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@@ -24,7 +24,7 @@ public interface IMap : INode3D
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public AutoProp<int> CurrentFloorNumber { get; }
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public event Action<Transform3D> SpawnPointCreated;
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public event Action<(Vector3 Rotation, Vector3 Position)> SpawnPointCreated;
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public event Action FloorLoaded;
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}
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