Added shadows to enemies
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@@ -81,8 +81,9 @@ collision_mask = 16
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shape = SubResource("CylinderShape3D_nwuwj")
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[node name="Shadow" type="Sprite3D" parent="."]
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transform = Transform3D(0.825, 0, 0, 0, -3.60619e-08, 0.825, 0, -0.825, -3.60619e-08, -0.00469795, -2.65632, 0)
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transform = Transform3D(1.385, 0, 0, 0, -6.05403e-08, 1.385, 0, -1.385, -6.05403e-08, -0.00469795, -2.65632, 0)
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transparency = 0.1
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cast_shadow = 0
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modulate = Color(1, 1, 1, 0.669)
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texture_filter = 0
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texture = ExtResource("7_lsxy3")
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