Added shadows to enemies

This commit is contained in:
Pal
2025-12-01 21:05:33 -08:00
parent fe45f0bcf2
commit 3c369f79f7
88 changed files with 1413 additions and 1044 deletions

View File

@@ -81,8 +81,9 @@ collision_mask = 16
shape = SubResource("CylinderShape3D_nwuwj")
[node name="Shadow" type="Sprite3D" parent="."]
transform = Transform3D(0.825, 0, 0, 0, -3.60619e-08, 0.825, 0, -0.825, -3.60619e-08, -0.00469795, -2.65632, 0)
transform = Transform3D(1.385, 0, 0, 0, -6.05403e-08, 1.385, 0, -1.385, -6.05403e-08, -0.00469795, -2.65632, 0)
transparency = 0.1
cast_shadow = 0
modulate = Color(1, 1, 1, 0.669)
texture_filter = 0
texture = ExtResource("7_lsxy3")