Added shadows to enemies

This commit is contained in:
Pal
2025-12-01 21:05:33 -08:00
parent fe45f0bcf2
commit 3c369f79f7
88 changed files with 1413 additions and 1044 deletions

View File

@@ -35,45 +35,45 @@ public partial class BossRoomA : Node3D, IBossRoom, IDungeonFloor
public void OnReady()
{
ActivateTrap.BodyEntered += ActivateTrap_BodyEntered;
_exit.AreaEntered += Exit_AreaEntered;
OxFace.HealthComponent.HealthReachedZero += CheckForBossFightEnd;
HorseFace.HealthComponent.HealthReachedZero += CheckForBossFightEnd;
ActivateTrap.BodyEntered += ActivateTrap_BodyEntered;
_exit.AreaEntered += Exit_AreaEntered;
OxFace.HealthComponent.HealthReachedZero += CheckForBossFightEnd;
HorseFace.HealthComponent.HealthReachedZero += CheckForBossFightEnd;
}
private void ActivateTrap_BodyEntered(Node3D body)
{
ActivateTrap.BodyEntered -= ActivateTrap_BodyEntered;
StartBossFight();
ActivateTrap.BodyEntered -= ActivateTrap_BodyEntered;
StartBossFight();
}
public void StartBossFight()
{
OxFaceStatue.Hide();
HorseHeadStatue.Hide();
OxFace.StartFight();
HorseFace.StartFight();
OxFaceStatue.Hide();
HorseHeadStatue.Hide();
OxFace.StartFight();
HorseFace.StartFight();
}
private void CheckForBossFightEnd()
{
if (OxFace.HealthComponent.CurrentHP.Value <= 0 && HorseFace.HealthComponent.CurrentHP.Value <= 0)
OnBossFightEnded();
if (OxFace.HealthComponent.CurrentHP.Value <= 0 && HorseFace.HealthComponent.CurrentHP.Value <= 0)
OnBossFightEnded();
}
public void OnBossFightEnded()
{
GateCollision.CallDeferred(MethodName.QueueFree);
LOCKEDGATE.Hide();
GateCollision.CallDeferred(MethodName.QueueFree);
LOCKEDGATE.Hide();
}
public void ExitReached()
=> Game.FloorExitReached();
=> Game.FloorExitReached();
private void Exit_AreaEntered(Area3D area)
{
if (area.GetOwner() is IPlayer)
ExitReached();
if (area.GetOwner() is IPlayer)
ExitReached();
}
public void InitializeDungeon()