Add scene and class to all enemy types, update all floors with enemy spawn types and rates
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=3 uid="uid://h8tc1uohuqx2"]
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[gd_scene load_steps=18 format=3 uid="uid://h8tc1uohuqx2"]
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[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_i4yll"]
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[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_xtyir"]
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@@ -13,6 +13,9 @@
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[ext_resource type="PackedScene" uid="uid://02v033xrh6xi" path="res://src/map/dungeon/rooms/Set B/38. Floor Exit B.tscn" id="11_t8tuf"]
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[ext_resource type="PackedScene" uid="uid://dooy8nc5pgaxm" path="res://src/map/dungeon/rooms/Set B/37. Corridor 2.tscn" id="12_f284e"]
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[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="13_hlb65"]
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[ext_resource type="PackedScene" uid="uid://b8ewfgcjv60es" path="res://src/enemy/enemy_types/09. Agi/AgiDemon.tscn" id="14_i4yll"]
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[ext_resource type="PackedScene" uid="uid://cmvimr0pvsgqy" path="res://src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn" id="15_xtyir"]
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[ext_resource type="PackedScene" uid="uid://5s7c4dsb1wwk" path="res://src/enemy/enemy_types/12. Shield of Heaven/ShieldOfHeaven.tscn" id="16_cfhak"]
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[sub_resource type="NavigationMesh" id="NavigationMesh_gqi8w"]
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border_size = 1.0
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@@ -37,5 +40,5 @@ generate_on_ready = false
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[node name="EnemyDatabase" parent="." instance=ExtResource("13_hlb65")]
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unique_name_in_owner = true
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EnemyList = Array[PackedScene]([])
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SpawnRate = PackedFloat32Array()
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EnemyList = Array[PackedScene]([ExtResource("14_i4yll"), ExtResource("15_xtyir"), ExtResource("16_cfhak")])
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SpawnRate = PackedFloat32Array(1, 1, 0.25)
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