Add scene and class to all enemy types, update all floors with enemy spawn types and rates

This commit is contained in:
2025-04-09 01:21:55 -07:00
parent e95188efc8
commit 3b7ef1b801
64 changed files with 1429 additions and 167 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://bc1sp6xwe0j65"]
[gd_scene load_steps=13 format=3 uid="uid://bc1sp6xwe0j65"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_0ecnn"]
[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_cxmwa"]
@@ -6,7 +6,6 @@
[ext_resource type="PackedScene" uid="uid://dn5546yqyntfr" path="res://src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn" id="6_atq1f"]
[ext_resource type="PackedScene" uid="uid://b82dx66mgs2d7" path="res://src/map/dungeon/rooms/Set A/08. Basin Room.tscn" id="8_5rblf"]
[ext_resource type="PackedScene" uid="uid://bs56ccgosmu47" path="res://src/enemy/enemy_types/01. sproingy/Sproingy.tscn" id="9_atq1f"]
[ext_resource type="PackedScene" uid="uid://dlw5cvutvypxn" path="res://src/enemy/enemy_types/06. chariot/Chariot.tscn" id="11_sdyti"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="12_aw26s"]
[ext_resource type="PackedScene" uid="uid://cihbmyo0ltq4m" path="res://src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn" id="12_n02rw"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/rooms/Set A/18. Corridor A.tscn" id="13_ofywd"]
@@ -188,6 +187,3 @@ disabled = true
[node name="EnemyDatabase" parent="." instance=ExtResource("12_aw26s")]
unique_name_in_owner = true
EnemyList = Array[PackedScene]([ExtResource("9_atq1f"), ExtResource("14_gkkr3")])
[node name="Chariot" parent="." instance=ExtResource("11_sdyti")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -33.5203, 0.647948, -28.4574)