Dungeon Room Re-import and Old Models Deleted
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_scene load_steps=68 format=3 uid="uid://b0toybw1ebtor"]
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[gd_scene load_steps=74 format=3 uid="uid://b0toybw1ebtor"]
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[ext_resource type="Script" uid="uid://cck757iieiyj5" path="res://src/Main.cs" id="1_shqkk"]
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[ext_resource type="Texture2D" uid="uid://ncu0fsnqyede" path="res://src/minimap/textures/Room Maps/mi_antechamber.png" id="2_yfcml"]
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@@ -21,8 +21,10 @@
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[ext_resource type="Texture2D" uid="uid://bo32lieutx4fr" path="res://src/minimap/textures/Room Maps/mi_column_circle.png" id="19_88unk"]
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[ext_resource type="Texture2D" uid="uid://b4qtikxmktrii" path="res://src/minimap/textures/Room Maps/mi_saint_room.png" id="20_g3r8o"]
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[ext_resource type="Texture2D" uid="uid://br4b2otlc2kr6" path="res://src/minimap/textures/Room Maps/corridor corner.png" id="21_pdx4j"]
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[ext_resource type="Texture2D" uid="uid://dddv7r2ab5x36" path="res://src/minimap/textures/Room Maps/corridor Straight.png" id="22_721jh"]
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[ext_resource type="Texture2D" uid="uid://rmrq1762yxvv" path="res://src/minimap/textures/Room Maps/corridor Straight.png" id="22_721jh"]
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[ext_resource type="Texture2D" uid="uid://6cyy3k7ib6tr" path="res://src/minimap/textures/Room Maps/corridor intersection.png" id="23_tvv08"]
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[ext_resource type="Texture2D" uid="uid://ba7ch5rr7qj1d" path="res://src/minimap/textures/Room Maps/mi_treeante.png" id="23_xqmkv"]
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[ext_resource type="Texture2D" uid="uid://c1jomp8ljn482" path="res://src/minimap/textures/Room Maps/mi_water_room.png" id="25_ydf5l"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_32iav"]
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size = Vector2(20, 16)
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@@ -32,7 +34,7 @@ albedo_texture = ExtResource("2_yfcml")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_itp8r"]
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size = Vector2(16, 16)
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size = Vector2(20, 16)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cmi3p"]
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albedo_texture = ExtResource("3_xqmkv")
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@@ -167,6 +169,20 @@ cull_mode = 2
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albedo_texture = ExtResource("20_g3r8o")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_qi2bi"]
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size = Vector2(20, 16)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3d6ig"]
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albedo_texture = ExtResource("23_xqmkv")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_11sry"]
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size = Vector2(34, 54)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3eljf"]
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albedo_texture = ExtResource("25_ydf5l")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_w0ws6"]
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size = Vector2(4, 4)
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@@ -181,10 +197,10 @@ size = Vector2(4, 4)
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albedo_texture = ExtResource("22_721jh")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_11sry"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_4atn0"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3eljf"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3rqoy"]
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albedo_texture = ExtResource("23_tvv08")
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texture_filter = 0
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@@ -272,16 +288,27 @@ surface_material_override/0 = SubResource("StandardMaterial3D_0m6y4")
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mesh = SubResource("PlaneMesh_xqkrf")
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surface_material_override/0 = SubResource("StandardMaterial3D_qh8y5")
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[node name="mi_treeante" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_qi2bi")
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skeleton = NodePath("../cor_t_intersection")
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surface_material_override/0 = SubResource("StandardMaterial3D_3d6ig")
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[node name="mi_water" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_11sry")
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skeleton = NodePath("")
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surface_material_override/0 = SubResource("StandardMaterial3D_3eljf")
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[node name="cor_corner" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_w0ws6")
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skeleton = NodePath("../cor_t_intersection")
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skeleton = NodePath("")
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surface_material_override/0 = SubResource("StandardMaterial3D_roiau")
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[node name="cor_straight" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_qughh")
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skeleton = NodePath("../cor_t_intersection")
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skeleton = NodePath("")
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surface_material_override/0 = SubResource("StandardMaterial3D_gr8eg")
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[node name="cor_t_intersection" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_11sry")
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surface_material_override/0 = SubResource("StandardMaterial3D_3eljf")
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mesh = SubResource("PlaneMesh_4atn0")
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skeleton = NodePath("../mi_water")
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surface_material_override/0 = SubResource("StandardMaterial3D_3rqoy")
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BIN
Zennysoft.Game.Ma/src/minimap/textures/Room Maps/mi_treeante.png
Normal file
BIN
Zennysoft.Game.Ma/src/minimap/textures/Room Maps/mi_treeante.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 1.7 KiB |
@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ba7ch5rr7qj1d"
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path="res://.godot/imported/mi_treeante.png-dd61c9a391ba52e1f8ae0e3a43f0ccca.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/minimap/textures/Room Maps/mi_treeante.png"
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dest_files=["res://.godot/imported/mi_treeante.png-dd61c9a391ba52e1f8ae0e3a43f0ccca.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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Before Width: | Height: | Size: 365 B After Width: | Height: | Size: 478 B |
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