Fix dialogue manager plugin, lower resolution

This commit is contained in:
2025-06-27 18:53:08 -07:00
parent 338e303fbb
commit 39f791e2b4
43 changed files with 1565 additions and 856 deletions

View File

@@ -1,6 +1,7 @@
using Godot; using Godot;
using Godot.Collections; using Godot.Collections;
using System; using System;
using System.Linq;
using System.Reflection; using System.Reflection;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -8,458 +9,568 @@ using System.Threading.Tasks;
namespace DialogueManagerRuntime namespace DialogueManagerRuntime
{ {
public enum TranslationSource public enum TranslationSource
{
None,
Guess,
CSV,
PO
}
public partial class DialogueManager : RefCounted
{
public delegate void DialogueStartedEventHandler(Resource dialogueResource);
public delegate void PassedTitleEventHandler(string title);
public delegate void GotDialogueEventHandler(DialogueLine dialogueLine);
public delegate void MutatedEventHandler(Dictionary mutation);
public delegate void DialogueEndedEventHandler(Resource dialogueResource);
public static DialogueStartedEventHandler? DialogueStarted;
public static PassedTitleEventHandler? PassedTitle;
public static GotDialogueEventHandler? GotDialogue;
public static MutatedEventHandler? Mutated;
public static DialogueEndedEventHandler? DialogueEnded;
[Signal] public delegate void ResolvedEventHandler(Variant value);
private static GodotObject? instance;
public static GodotObject Instance
{ {
get None,
{ Guess,
if (instance == null) CSV,
PO
}
public partial class DialogueManager : RefCounted
{
public delegate void DialogueStartedEventHandler(Resource dialogueResource);
public delegate void PassedTitleEventHandler(string title);
public delegate void GotDialogueEventHandler(DialogueLine dialogueLine);
public delegate void MutatedEventHandler(Dictionary mutation);
public delegate void DialogueEndedEventHandler(Resource dialogueResource);
public static DialogueStartedEventHandler? DialogueStarted;
public static PassedTitleEventHandler? PassedTitle;
public static GotDialogueEventHandler? GotDialogue;
public static MutatedEventHandler? Mutated;
public static DialogueEndedEventHandler? DialogueEnded;
[Signal] public delegate void ResolvedEventHandler(Variant value);
private static GodotObject? instance;
public static GodotObject Instance
{ {
instance = Engine.GetSingleton("DialogueManager"); get
instance.Connect("bridge_dialogue_started", Callable.From((Resource dialogueResource) => DialogueStarted?.Invoke(dialogueResource))); {
if (instance == null)
{
instance = Engine.GetSingleton("DialogueManager");
instance.Connect("bridge_dialogue_started", Callable.From((Resource dialogueResource) => DialogueStarted?.Invoke(dialogueResource)));
}
return instance;
}
} }
return instance;
}
}
public static Godot.Collections.Array GameStates public static Godot.Collections.Array GameStates
{
get => (Godot.Collections.Array)Instance.Get("game_states");
set => Instance.Set("game_states", value);
}
public static bool IncludeSingletons
{
get => (bool)Instance.Get("include_singletons");
set => Instance.Set("include_singletons", value);
}
public static bool IncludeClasses
{
get => (bool)Instance.Get("include_classes");
set => Instance.Set("include_classes", value);
}
public static TranslationSource TranslationSource
{
get => (TranslationSource)(int)Instance.Get("translation_source");
set => Instance.Set("translation_source", (int)value);
}
public static Func<Node> GetCurrentScene
{
set => Instance.Set("get_current_scene", Callable.From(value));
}
public static void Prepare(GodotObject instance)
{
instance.Connect("passed_title", Callable.From((string title) => PassedTitle?.Invoke(title)));
instance.Connect("got_dialogue", Callable.From((RefCounted line) => GotDialogue?.Invoke(new DialogueLine(line))));
instance.Connect("mutated", Callable.From((Dictionary mutation) => Mutated?.Invoke(mutation)));
instance.Connect("dialogue_ended", Callable.From((Resource dialogueResource) => DialogueEnded?.Invoke(dialogueResource)));
}
public static async Task<GodotObject> GetSingleton()
{
if (instance != null)
return instance;
var tree = Engine.GetMainLoop();
int x = 0;
// Try and find the singleton for a few seconds
while (!Engine.HasSingleton("DialogueManager") && x < 300)
{
await tree.ToSignal(tree, SceneTree.SignalName.ProcessFrame);
x++;
}
// If it times out something is wrong
if (x >= 300)
{
throw new Exception("The DialogueManager singleton is missing.");
}
instance = Engine.GetSingleton("DialogueManager");
return instance;
}
public static Resource CreateResourceFromText(string text)
{
return (Resource)Instance.Call("create_resource_from_text", text);
}
public static async Task<DialogueLine?> GetNextDialogueLine(Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
var instance = (Node)Instance.Call("_bridge_get_new_instance");
Prepare(instance);
instance.Call("_bridge_get_next_dialogue_line", dialogueResource, key, extraGameStates ?? new Array<Variant>());
var result = await instance.ToSignal(instance, "bridge_get_next_dialogue_line_completed");
instance.QueueFree();
if ((RefCounted)result[0] == null)
return null;
return new DialogueLine((RefCounted)result[0]);
}
public static CanvasLayer ShowExampleDialogueBalloon(Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (CanvasLayer)Instance.Call("show_example_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloonScene(string balloonScene, Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloonScene(PackedScene balloonScene, Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloonScene(Node balloonScene, Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloon(Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static async void Mutate(Dictionary mutation, Array<Variant>? extraGameStates = null, bool isInlineMutation = false)
{
Instance.Call("_bridge_mutate", mutation, extraGameStates ?? new Array<Variant>(), isInlineMutation);
await Instance.ToSignal(Instance, "bridge_mutated");
}
public bool ThingHasMethod(GodotObject thing, string method, Array<Variant> args)
{
var methodInfos = thing.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var methodInfo in methodInfos)
{
if (methodInfo.Name == method && args.Count == methodInfo.GetParameters().Length)
{ {
return true; get => (Godot.Collections.Array)Instance.Get("game_states");
set => Instance.Set("game_states", value);
} }
}
return false;
}
public async void ResolveThingMethod(GodotObject thing, string method, Array<Variant> args) public static bool IncludeSingletons
{
MethodInfo? info = null;
var methodInfos = thing.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var methodInfo in methodInfos)
{
if (methodInfo.Name == method && args.Count == methodInfo.GetParameters().Length)
{ {
info = methodInfo; get => (bool)Instance.Get("include_singletons");
set => Instance.Set("include_singletons", value);
} }
}
if (info == null)
return; public static bool IncludeClasses
{
get => (bool)Instance.Get("include_classes");
set => Instance.Set("include_classes", value);
}
public static TranslationSource TranslationSource
{
get => (TranslationSource)(int)Instance.Get("translation_source");
set => Instance.Set("translation_source", (int)value);
}
public static Func<Node> GetCurrentScene
{
set => Instance.Set("get_current_scene", Callable.From(value));
}
public static void Prepare(GodotObject instance)
{
instance.Connect("passed_title", Callable.From((string title) => PassedTitle?.Invoke(title)));
instance.Connect("got_dialogue", Callable.From((RefCounted line) => GotDialogue?.Invoke(new DialogueLine(line))));
instance.Connect("mutated", Callable.From((Dictionary mutation) => Mutated?.Invoke(mutation)));
instance.Connect("dialogue_ended", Callable.From((Resource dialogueResource) => DialogueEnded?.Invoke(dialogueResource)));
}
public static async Task<GodotObject> GetSingleton()
{
if (instance != null) return instance;
var tree = Engine.GetMainLoop();
int x = 0;
// Try and find the singleton for a few seconds
while (!Engine.HasSingleton("DialogueManager") && x < 300)
{
await tree.ToSignal(tree, SceneTree.SignalName.ProcessFrame);
x++;
}
// If it times out something is wrong
if (x >= 300)
{
throw new Exception("The DialogueManager singleton is missing.");
}
instance = Engine.GetSingleton("DialogueManager");
return instance;
}
public static Resource CreateResourceFromText(string text)
{
return (Resource)Instance.Call("create_resource_from_text", text);
}
public static async Task<DialogueLine?> GetNextDialogueLine(Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
var instance = (Node)Instance.Call("_bridge_get_new_instance");
Prepare(instance);
instance.Call("_bridge_get_next_dialogue_line", dialogueResource, key, extraGameStates ?? new Array<Variant>());
var result = await instance.ToSignal(instance, "bridge_get_next_dialogue_line_completed");
instance.QueueFree();
if ((RefCounted)result[0] == null) return null;
return new DialogueLine((RefCounted)result[0]);
}
public static CanvasLayer ShowExampleDialogueBalloon(Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (CanvasLayer)Instance.Call("show_example_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloonScene(string balloonScene, Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloonScene(PackedScene balloonScene, Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloonScene(Node balloonScene, Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon_scene", balloonScene, dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Node ShowDialogueBalloon(Resource dialogueResource, string key = "", Array<Variant>? extraGameStates = null)
{
return (Node)Instance.Call("show_dialogue_balloon", dialogueResource, key, extraGameStates ?? new Array<Variant>());
}
public static Array<string> StaticIdToLineIds(Resource dialogueResource, string staticId)
{
return (Array<string>)Instance.Call("static_id_to_line_ids", dialogueResource, staticId);
}
public static string StaticIdToLineId(Resource dialogueResource, string staticId)
{
return (string)Instance.Call("static_id_to_line_id", dialogueResource, staticId);
}
public static async void Mutate(Dictionary mutation, Array<Variant>? extraGameStates = null, bool isInlineMutation = false)
{
Instance.Call("_bridge_mutate", mutation, extraGameStates ?? new Array<Variant>(), isInlineMutation);
await Instance.ToSignal(Instance, "bridge_mutated");
}
public static Array<Dictionary> GetMembersForAutoload(Script script)
{
Array<Dictionary> members = new Array<Dictionary>();
string typeName = script.ResourcePath.GetFile().GetBaseName();
var matchingTypes = Assembly.GetExecutingAssembly().GetTypes().Where(t => t.Name == typeName);
foreach (var matchingType in matchingTypes)
{
var memberInfos = matchingType.GetMembers(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var memberInfo in memberInfos)
{
string type;
switch (memberInfo.MemberType)
{
case MemberTypes.Field:
FieldInfo fieldInfo = memberInfo as FieldInfo;
if (fieldInfo.FieldType.ToString().Contains("EventHandler"))
{
type = "signal";
}
else if (fieldInfo.IsLiteral)
{
type = "constant";
}
else
{
type = "property";
}
break;
case MemberTypes.Method:
type = "method";
break;
default:
continue;
}
members.Add(new Dictionary() {
{ "name", memberInfo.Name },
{ "type", type }
});
}
}
return members;
}
public bool ThingHasConstant(GodotObject thing, string property)
{
var fieldInfos = thing.GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var fieldInfo in fieldInfos)
{
if (fieldInfo.Name == property && fieldInfo.IsLiteral)
{
return true;
}
}
return false;
}
public Variant ResolveThingConstant(GodotObject thing, string property)
{
var fieldInfos = thing.GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var fieldInfo in fieldInfos)
{
if (fieldInfo.Name == property && fieldInfo.IsLiteral)
{
try
{
Variant value = fieldInfo.GetValue(thing) switch
{
int v => Variant.From((long)v),
float v => Variant.From((double)v),
System.String v => Variant.From((string)v),
_ => Variant.From(fieldInfo.GetValue(thing))
};
return value;
}
catch (Exception)
{
throw new Exception($"Constant {property} of type ${fieldInfo.GetValue(thing).GetType()} is not supported by Variant.");
}
}
}
throw new Exception($"{property} is not a public constant on {thing}");
}
public bool ThingHasMethod(GodotObject thing, string method, Array<Variant> args)
{
var methodInfos = thing.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var methodInfo in methodInfos)
{
if (methodInfo.Name == method && args.Count >= methodInfo.GetParameters().Where(p => !p.HasDefaultValue).Count())
{
return true;
}
}
return false;
}
public async void ResolveThingMethod(GodotObject thing, string method, Array<Variant> args)
{
MethodInfo? info = null;
var methodInfos = thing.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.DeclaredOnly);
foreach (var methodInfo in methodInfos)
{
if (methodInfo.Name == method && args.Count >= methodInfo.GetParameters().Where(p => !p.HasDefaultValue).Count())
{
info = methodInfo;
}
}
if (info == null) return;
#nullable disable #nullable disable
// Convert the method args to something reflection can handle // Convert the method args to something reflection can handle
ParameterInfo[] argTypes = info.GetParameters(); ParameterInfo[] argTypes = info.GetParameters();
object[] _args = new object[argTypes.Length]; object[] _args = new object[argTypes.Length];
for (int i = 0; i < argTypes.Length; i++) for (int i = 0; i < argTypes.Length; i++)
{ {
// check if args is assignable from derived type // check if args is assignable from derived type
if (i < args.Count && args[i].Obj != null) if (i < args.Count && args[i].Obj != null)
{ {
if (argTypes[i].ParameterType.IsAssignableFrom(args[i].Obj.GetType())) if (argTypes[i].ParameterType.IsAssignableFrom(args[i].Obj.GetType()))
{ {
_args[i] = args[i].Obj; _args[i] = args[i].Obj;
} }
// fallback to assigning primitive types // fallback to assigning primitive types
else else
{ {
_args[i] = Convert.ChangeType(args[i].Obj, argTypes[i].ParameterType); _args[i] = Convert.ChangeType(args[i].Obj, argTypes[i].ParameterType);
} }
} }
else if (argTypes[i].DefaultValue != null) else if (argTypes[i].DefaultValue != null)
{ {
_args[i] = argTypes[i].DefaultValue; _args[i] = argTypes[i].DefaultValue;
} }
} }
// Add a single frame wait in case the method returns before signals can listen // Add a single frame wait in case the method returns before signals can listen
await ToSignal(Engine.GetMainLoop(), SceneTree.SignalName.ProcessFrame); await ToSignal(Engine.GetMainLoop(), SceneTree.SignalName.ProcessFrame);
// invoke method and handle the result based on return type // invoke method and handle the result based on return type
object result = info.Invoke(thing, _args); object result = info.Invoke(thing, _args);
if (result is Task taskResult) if (result is Task taskResult)
{ {
await taskResult; await taskResult;
try try
{ {
Variant value = (Variant)taskResult.GetType().GetProperty("Result").GetValue(taskResult); Variant value = (Variant)taskResult.GetType().GetProperty("Result").GetValue(taskResult);
EmitSignal(SignalName.Resolved, value); EmitSignal(SignalName.Resolved, value);
}
catch (Exception)
{
EmitSignal(SignalName.Resolved);
}
}
else
{
EmitSignal(SignalName.Resolved, (Variant)result);
}
} }
catch (Exception)
{
EmitSignal(SignalName.Resolved);
}
}
else
{
EmitSignal(SignalName.Resolved, (Variant)result);
}
}
#nullable enable #nullable enable
}
public partial class DialogueLine : RefCounted
{
private string id = "";
public string Id
{
get => id;
set => id = value;
}
private string type = "dialogue";
public string Type
{
get => type;
set => type = value;
}
private string next_id = "";
public string NextId
{
get => next_id;
set => next_id = value;
}
private string character = "";
public string Character
{
get => character;
set => character = value;
}
private string text = "";
public string Text
{
get => text;
set => text = value;
}
private string translation_key = "";
public string TranslationKey
{
get => translation_key;
set => translation_key = value;
}
private Array<DialogueResponse> responses = new Array<DialogueResponse>();
public Array<DialogueResponse> Responses
{
get => responses;
}
private string? time = null;
public string? Time
{
get => time;
}
private Dictionary pauses = new Dictionary();
public Dictionary Pauses
{
get => pauses;
}
private Dictionary speeds = new Dictionary();
public Dictionary Speeds
{
get => speeds;
}
private Array<Godot.Collections.Array> inline_mutations = new Array<Godot.Collections.Array>();
public Array<Godot.Collections.Array> InlineMutations
{
get => inline_mutations;
}
private Array<DialogueLine> concurrent_lines = new Array<DialogueLine>();
public Array<DialogueLine> ConcurrentLines
{
get => concurrent_lines;
}
private Array<Variant> extra_game_states = new Array<Variant>();
public Array<Variant> ExtraGameStates
{
get => extra_game_states;
}
private Array<string> tags = new Array<string>();
public Array<string> Tags
{
get => tags;
}
public DialogueLine(RefCounted data)
{
type = (string)data.Get("type");
next_id = (string)data.Get("next_id");
character = (string)data.Get("character");
text = (string)data.Get("text");
translation_key = (string)data.Get("translation_key");
pauses = (Dictionary)data.Get("pauses");
speeds = (Dictionary)data.Get("speeds");
inline_mutations = (Array<Godot.Collections.Array>)data.Get("inline_mutations");
time = (string)data.Get("time");
tags = (Array<string>)data.Get("tags");
foreach (var concurrent_line_data in (Array<RefCounted>)data.Get("concurrent_lines"))
{
concurrent_lines.Add(new DialogueLine(concurrent_line_data));
}
foreach (var response in (Array<RefCounted>)data.Get("responses"))
{
responses.Add(new DialogueResponse(response));
}
} }
public string GetTagValue(string tagName) public partial class DialogueLine : RefCounted
{ {
string wrapped = $"{tagName}="; private string id = "";
foreach (var tag in tags) public string Id
{
if (tag.StartsWith(wrapped))
{ {
return tag.Substring(wrapped.Length); get => id;
set => id = value;
} }
}
return "";
}
public override string ToString() private string type = "dialogue";
{ public string Type
switch (type)
{
case "dialogue":
return $"<DialogueLine character=\"{character}\" text=\"{text}\">";
case "mutation":
return "<DialogueLine mutation>";
default:
return "";
}
}
}
public partial class DialogueResponse : RefCounted
{
private string next_id = "";
public string NextId
{
get => next_id;
set => next_id = value;
}
private bool is_allowed = true;
public bool IsAllowed
{
get => is_allowed;
set => is_allowed = value;
}
private string text = "";
public string Text
{
get => text;
set => text = value;
}
private string translation_key = "";
public string TranslationKey
{
get => translation_key;
set => translation_key = value;
}
private Array<string> tags = new Array<string>();
public Array<string> Tags
{
get => tags;
}
public DialogueResponse(RefCounted data)
{
next_id = (string)data.Get("next_id");
is_allowed = (bool)data.Get("is_allowed");
text = (string)data.Get("text");
translation_key = (string)data.Get("translation_key");
tags = (Array<string>)data.Get("tags");
}
public string GetTagValue(string tagName)
{
string wrapped = $"{tagName}=";
foreach (var tag in tags)
{
if (tag.StartsWith(wrapped))
{ {
return tag.Substring(wrapped.Length); get => type;
set => type = value;
}
private string next_id = "";
public string NextId
{
get => next_id;
set => next_id = value;
}
private string character = "";
public string Character
{
get => character;
set => character = value;
}
private string text = "";
public string Text
{
get => text;
set => text = value;
}
private string translation_key = "";
public string TranslationKey
{
get => translation_key;
set => translation_key = value;
}
private Array<DialogueResponse> responses = new Array<DialogueResponse>();
public Array<DialogueResponse> Responses
{
get => responses;
}
private string? time = null;
public string? Time
{
get => time;
}
private Dictionary pauses = new Dictionary();
public Dictionary Pauses
{
get => pauses;
}
private Dictionary speeds = new Dictionary();
public Dictionary Speeds
{
get => speeds;
}
private Array<Godot.Collections.Array> inline_mutations = new Array<Godot.Collections.Array>();
public Array<Godot.Collections.Array> InlineMutations
{
get => inline_mutations;
}
private Array<DialogueLine> concurrent_lines = new Array<DialogueLine>();
public Array<DialogueLine> ConcurrentLines
{
get => concurrent_lines;
}
private Array<Variant> extra_game_states = new Array<Variant>();
public Array<Variant> ExtraGameStates
{
get => extra_game_states;
}
private Array<string> tags = new Array<string>();
public Array<string> Tags
{
get => tags;
}
public DialogueLine(RefCounted data)
{
id = (string)data.Get("id");
type = (string)data.Get("type");
next_id = (string)data.Get("next_id");
character = (string)data.Get("character");
text = (string)data.Get("text");
translation_key = (string)data.Get("translation_key");
pauses = (Dictionary)data.Get("pauses");
speeds = (Dictionary)data.Get("speeds");
inline_mutations = (Array<Godot.Collections.Array>)data.Get("inline_mutations");
time = (string)data.Get("time");
tags = (Array<string>)data.Get("tags");
foreach (var concurrent_line_data in (Array<RefCounted>)data.Get("concurrent_lines"))
{
concurrent_lines.Add(new DialogueLine(concurrent_line_data));
}
foreach (var response in (Array<RefCounted>)data.Get("responses"))
{
responses.Add(new DialogueResponse(response));
}
}
public string GetTagValue(string tagName)
{
string wrapped = $"{tagName}=";
foreach (var tag in tags)
{
if (tag.StartsWith(wrapped))
{
return tag.Substring(wrapped.Length);
}
}
return "";
}
public override string ToString()
{
switch (type)
{
case "dialogue":
return $"<DialogueLine character=\"{character}\" text=\"{text}\">";
case "mutation":
return "<DialogueLine mutation>";
default:
return "";
}
} }
}
return "";
} }
public override string ToString()
public partial class DialogueResponse : RefCounted
{ {
return $"<DialogueResponse text=\"{text}\""; private string next_id = "";
public string NextId
{
get => next_id;
set => next_id = value;
}
private bool is_allowed = true;
public bool IsAllowed
{
get => is_allowed;
set => is_allowed = value;
}
private string condition_as_text = "";
public string ConditionAsText
{
get => condition_as_text;
set => condition_as_text = value;
}
private string text = "";
public string Text
{
get => text;
set => text = value;
}
private string translation_key = "";
public string TranslationKey
{
get => translation_key;
set => translation_key = value;
}
private Array<string> tags = new Array<string>();
public Array<string> Tags
{
get => tags;
}
public DialogueResponse(RefCounted data)
{
next_id = (string)data.Get("next_id");
is_allowed = (bool)data.Get("is_allowed");
text = (string)data.Get("text");
translation_key = (string)data.Get("translation_key");
tags = (Array<string>)data.Get("tags");
}
public string GetTagValue(string tagName)
{
string wrapped = $"{tagName}=";
foreach (var tag in tags)
{
if (tag.StartsWith(wrapped))
{
return tag.Substring(wrapped.Length);
}
}
return "";
}
public override string ToString()
{
return $"<DialogueResponse text=\"{text}\"";
}
} }
}
} }

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cnm67htuohhlo"
path="res://.godot/imported/banner.png-7e9e6a304eef850602c8d5afb80df9c3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/dialogue_manager/assets/banner.png"
dest_files=["res://.godot/imported/banner.png-7e9e6a304eef850602c8d5afb80df9c3.ctex"]
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compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -168,12 +168,13 @@ func import_content(path: String, prefix: String, imported_line_map: Dictionary,
for i in range(0, content.size()): for i in range(0, content.size()):
var line = content[i] var line = content[i]
if line.strip_edges().begins_with("~ "): if line.strip_edges().begins_with("~ "):
var indent: String = "\t".repeat(get_indent(line))
var title = line.strip_edges().substr(2) var title = line.strip_edges().substr(2)
if "/" in line: if "/" in line:
var bits = title.split("/") var bits = title.split("/")
content[i] = "~ %s/%s" % [_imported_titles[bits[0]], bits[1]] content[i] = "%s~ %s/%s" % [indent, _imported_titles[bits[0]], bits[1]]
else: else:
content[i] = "~ %s/%s" % [str(path.hash()), title] content[i] = "%s~ %s/%s" % [indent, str(path.hash()), title]
elif "=>< " in line: elif "=>< " in line:
var jump: String = line.substr(line.find("=>< ") + "=>< ".length()).strip_edges() var jump: String = line.substr(line.find("=>< ") + "=>< ".length()).strip_edges()
@@ -185,7 +186,7 @@ func import_content(path: String, prefix: String, imported_line_map: Dictionary,
else: else:
content[i] = "%s=>< %s/%s" % [line.split("=>< ")[0], title_hash, bits[1]] content[i] = "%s=>< %s/%s" % [line.split("=>< ")[0], title_hash, bits[1]]
elif not jump in ["END", "END!"]: elif not jump in ["END", "END!"] and not jump.begins_with("{{"):
content[i] = "%s=>< %s/%s" % [line.split("=>< ")[0], str(path.hash()), jump] content[i] = "%s=>< %s/%s" % [line.split("=>< ")[0], str(path.hash()), jump]
elif "=> " in line: elif "=> " in line:
@@ -198,7 +199,7 @@ func import_content(path: String, prefix: String, imported_line_map: Dictionary,
else: else:
content[i] = "%s=> %s/%s" % [line.split("=> ")[0], title_hash, bits[1]] content[i] = "%s=> %s/%s" % [line.split("=> ")[0], title_hash, bits[1]]
elif not jump in ["END", "END!"]: elif not jump in ["END", "END!"] and not jump.begins_with("{{"):
content[i] = "%s=> %s/%s" % [line.split("=> ")[0], str(path.hash()), jump] content[i] = "%s=> %s/%s" % [line.split("=> ")[0], str(path.hash()), jump]
imported_paths.append(path) imported_paths.append(path)
@@ -249,18 +250,22 @@ func build_line_tree(raw_lines: PackedStringArray) -> DMTreeLine:
tree_line.notes = "\n".join(doc_comments) tree_line.notes = "\n".join(doc_comments)
doc_comments.clear() doc_comments.clear()
# Empty lines are only kept so that we can work out groupings of things (eg. responses and # Empty lines are only kept so that we can work out groupings of things (eg. randomised
# randomised lines). Therefore we only need to keep one empty line in a row even if there # lines). Therefore we only need to keep one empty line in a row even if there
# are multiple. The indent of an empty line is assumed to be the same as the non-empty line # are multiple. The indent of an empty line is assumed to be the same as the non-empty line
# following it. That way, grouping calculations should work. # following it. That way, grouping calculations should work.
if tree_line.type in [DMConstants.TYPE_UNKNOWN, DMConstants.TYPE_COMMENT] and raw_lines.size() > i + 1: if tree_line.type in [DMConstants.TYPE_UNKNOWN, DMConstants.TYPE_COMMENT] and raw_lines.size() > i + 1:
var next_line = raw_lines[i + 1] var next_line = raw_lines[i + 1]
if previous_line and previous_line.type in [DMConstants.TYPE_UNKNOWN, DMConstants.TYPE_COMMENT] and tree_line.type in [DMConstants.TYPE_UNKNOWN, DMConstants.TYPE_COMMENT]: if get_line_type(next_line) in [DMConstants.TYPE_UNKNOWN, DMConstants.TYPE_COMMENT]:
continue continue
else: else:
tree_line.type = DMConstants.TYPE_UNKNOWN tree_line.type = DMConstants.TYPE_UNKNOWN
tree_line.indent = get_indent(next_line) tree_line.indent = get_indent(next_line)
# Nothing should be more than a single indent past its parent.
if tree_line.indent > parent_chain.size():
add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_INVALID_INDENTATION)
# Check for indentation changes # Check for indentation changes
if tree_line.indent > parent_chain.size() - 1: if tree_line.indent > parent_chain.size() - 1:
parent_chain.append(previous_line) parent_chain.append(previous_line)
@@ -481,6 +486,7 @@ func parse_match_line(tree_line: DMTreeLine, line: DMCompiledLine, siblings: Arr
# Check that all children are when or else. # Check that all children are when or else.
for child in tree_line.children: for child in tree_line.children:
if child.type == DMConstants.TYPE_WHEN: continue if child.type == DMConstants.TYPE_WHEN: continue
if child.type == DMConstants.TYPE_UNKNOWN: continue
if child.type == DMConstants.TYPE_CONDITION and child.text.begins_with("else"): continue if child.type == DMConstants.TYPE_CONDITION and child.text.begins_with("else"): continue
result = add_error(child.line_number, child.indent, DMConstants.ERR_EXPECTED_WHEN_OR_ELSE) result = add_error(child.line_number, child.indent, DMConstants.ERR_EXPECTED_WHEN_OR_ELSE)
@@ -569,11 +575,15 @@ func parse_response_line(tree_line: DMTreeLine, line: DMCompiledLine, siblings:
result = add_error(tree_line.line_number, condition.index, condition.error) result = add_error(tree_line.line_number, condition.index, condition.error)
else: else:
line.expression = condition line.expression = condition
# Extract just the raw condition text
var found: RegExMatch = regex.WRAPPED_CONDITION_REGEX.search(tree_line.text)
line.expression_text = found.strings[found.names.expression]
tree_line.text = regex.WRAPPED_CONDITION_REGEX.sub(tree_line.text, "").strip_edges() tree_line.text = regex.WRAPPED_CONDITION_REGEX.sub(tree_line.text, "").strip_edges()
# Find the original response in this group of responses. # Find the original response in this group of responses.
var original_response: DMTreeLine = tree_line var original_response: DMTreeLine = tree_line
for i in range(sibling_index - 1, 0, -1): for i in range(sibling_index - 1, -1, -1):
if siblings[i].type == DMConstants.TYPE_RESPONSE: if siblings[i].type == DMConstants.TYPE_RESPONSE:
original_response = siblings[i] original_response = siblings[i]
elif siblings[i].type != DMConstants.TYPE_UNKNOWN: elif siblings[i].type != DMConstants.TYPE_UNKNOWN:
@@ -690,14 +700,32 @@ func parse_dialogue_line(tree_line: DMTreeLine, line: DMCompiledLine, siblings:
for i in range(0, tree_line.children.size()): for i in range(0, tree_line.children.size()):
var child: DMTreeLine = tree_line.children[i] var child: DMTreeLine = tree_line.children[i]
if child.type == DMConstants.TYPE_DIALOGUE: if child.type == DMConstants.TYPE_DIALOGUE:
# Nested dialogue lines cannot have further nested dialogue.
if child.children.size() > 0:
add_error(child.children[0].line_number, child.children[0].indent, DMConstants.ERR_INVALID_INDENTATION)
# Mark this as a dialogue child of another dialogue line.
child.is_nested_dialogue = true
var child_line = DMCompiledLine.new("", DMConstants.TYPE_DIALOGUE)
parse_character_and_dialogue(child, child_line, [], 0, parent)
var child_static_line_id: String = extract_static_line_id(child.text)
if child_line.character != "" or child_static_line_id != "":
add_error(child.line_number, child.indent, DMConstants.ERR_UNEXPECTED_SYNTAX_ON_NESTED_DIALOGUE_LINE)
# Check that only the last child (or none) has a jump reference
if i < tree_line.children.size() - 1 and " =>" in child.text:
add_error(child.line_number, child.indent, DMConstants.ERR_NESTED_DIALOGUE_INVALID_JUMP)
if i == 0 and " =>" in tree_line.text:
add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_NESTED_DIALOGUE_INVALID_JUMP)
tree_line.text += "\n" + child.text tree_line.text += "\n" + child.text
elif child.type == DMConstants.TYPE_UNKNOWN:
tree_line.text += "\n"
else: else:
result = add_error(child.line_number, child.indent, DMConstants.ERR_INVALID_INDENTATION) result = add_error(child.line_number, child.indent, DMConstants.ERR_INVALID_INDENTATION)
# Extract the static line ID # Extract the static line ID
var static_line_id: String = extract_static_line_id(tree_line.text) var static_line_id: String = extract_static_line_id(tree_line.text)
if static_line_id: if static_line_id:
tree_line.text = tree_line.text.replace("[ID:%s]" % [static_line_id], "") tree_line.text = tree_line.text.replace(" [ID:", "[ID:").replace("[ID:%s]" % [static_line_id], "")
line.translation_key = static_line_id line.translation_key = static_line_id
# Check for simultaneous lines # Check for simultaneous lines
@@ -730,7 +758,7 @@ func parse_dialogue_line(tree_line: DMTreeLine, line: DMCompiledLine, siblings:
if expression.size() == 0: if expression.size() == 0:
add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_INVALID_EXPRESSION) add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_INVALID_EXPRESSION)
elif expression[0].type == DMConstants.TYPE_ERROR: elif expression[0].type == DMConstants.TYPE_ERROR:
add_error(tree_line.line_number, tree_line.indent + expression[0].index, expression[0].value) add_error(tree_line.line_number, tree_line.indent + expression[0].i, expression[0].value)
# If the line isn't part of a weighted random group then make it point to the next # If the line isn't part of a weighted random group then make it point to the next
# available sibling. # available sibling.
@@ -817,9 +845,14 @@ func parse_character_and_dialogue(tree_line: DMTreeLine, line: DMCompiledLine, s
# Replace any newlines. # Replace any newlines.
text = text.replace("\\n", "\n").strip_edges() text = text.replace("\\n", "\n").strip_edges()
# If there was no manual translation key then just use the text itself # If there was no manual translation key then just use the text itself (unless this is a
if line.translation_key == "": # child dialogue below another dialogue line).
line.translation_key = text if not tree_line.is_nested_dialogue and line.translation_key == "":
# Show an error if missing translations is enabled
if DMSettings.get_setting(DMSettings.MISSING_TRANSLATIONS_ARE_ERRORS, false):
result = add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_MISSING_ID)
else:
line.translation_key = text
line.text = text line.text = text
@@ -829,9 +862,6 @@ func parse_character_and_dialogue(tree_line: DMTreeLine, line: DMCompiledLine, s
result = add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_DUPLICATE_ID) result = add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_DUPLICATE_ID)
else: else:
_known_translation_keys[line.translation_key] = line.text _known_translation_keys[line.translation_key] = line.text
# Show an error if missing translations is enabled
elif DMSettings.get_setting(DMSettings.MISSING_TRANSLATIONS_ARE_ERRORS, false):
result = add_error(tree_line.line_number, tree_line.indent, DMConstants.ERR_MISSING_ID)
return result return result
@@ -1009,7 +1039,7 @@ func extract_condition(text: String, is_wrapped: bool, index: int) -> Dictionary
} }
elif expression[0].type == DMConstants.TYPE_ERROR: elif expression[0].type == DMConstants.TYPE_ERROR:
return { return {
index = expression[0].index, index = expression[0].i,
error = expression[0].value error = expression[0].value
} }
else: else:
@@ -1037,7 +1067,7 @@ func extract_mutation(text: String) -> Dictionary:
} }
elif expression[0].type == DMConstants.TYPE_ERROR: elif expression[0].type == DMConstants.TYPE_ERROR:
return { return {
index = expression[0].index, index = expression[0].i,
error = expression[0].value error = expression[0].value
} }
else: else:

View File

@@ -26,6 +26,8 @@ var concurrent_lines: PackedStringArray = []
var tags: PackedStringArray = [] var tags: PackedStringArray = []
## The condition or mutation expression for this line. ## The condition or mutation expression for this line.
var expression: Dictionary = {} var expression: Dictionary = {}
## The express as the raw text that was given.
var expression_text: String = ""
## The next sequential line to go to after this line. ## The next sequential line to go to after this line.
var next_id: String = "" var next_id: String = ""
## The next line to go to after this line if it is unknown and compile time. ## The next line to go to after this line if it is unknown and compile time.
@@ -129,6 +131,8 @@ func to_data() -> Dictionary:
d.tags = tags d.tags = tags
if not notes.is_empty(): if not notes.is_empty():
d.notes = notes d.notes = notes
if not expression_text.is_empty():
d.condition_as_text = expression_text
DMConstants.TYPE_DIALOGUE: DMConstants.TYPE_DIALOGUE:
d.text = text d.text = text

View File

@@ -38,6 +38,7 @@ var TOKEN_DEFINITIONS: Dictionary = {
DMConstants.TOKEN_NUMBER: RegEx.create_from_string("^\\-?\\d+(\\.\\d+)?"), DMConstants.TOKEN_NUMBER: RegEx.create_from_string("^\\-?\\d+(\\.\\d+)?"),
DMConstants.TOKEN_OPERATOR: RegEx.create_from_string("^(\\+|\\-|\\*|/|%)"), DMConstants.TOKEN_OPERATOR: RegEx.create_from_string("^(\\+|\\-|\\*|/|%)"),
DMConstants.TOKEN_COMMA: RegEx.create_from_string("^,"), DMConstants.TOKEN_COMMA: RegEx.create_from_string("^,"),
DMConstants.TOKEN_NULL_COALESCE: RegEx.create_from_string("^\\?\\."),
DMConstants.TOKEN_DOT: RegEx.create_from_string("^\\."), DMConstants.TOKEN_DOT: RegEx.create_from_string("^\\."),
DMConstants.TOKEN_STRING: RegEx.create_from_string("^&?(\".*?\"|\'.*?\')"), DMConstants.TOKEN_STRING: RegEx.create_from_string("^&?(\".*?\"|\'.*?\')"),
DMConstants.TOKEN_NOT: RegEx.create_from_string("^(not( |$)|!)"), DMConstants.TOKEN_NOT: RegEx.create_from_string("^(not( |$)|!)"),

View File

@@ -2,6 +2,9 @@
class_name DMExpressionParser extends RefCounted class_name DMExpressionParser extends RefCounted
var include_comments: bool = false
# Reference to the common [RegEx] that the parser needs. # Reference to the common [RegEx] that the parser needs.
var regex: DMCompilerRegEx = DMCompilerRegEx.new() var regex: DMCompilerRegEx = DMCompilerRegEx.new()
@@ -25,7 +28,7 @@ func tokenise(text: String, line_type: String, index: int) -> Array:
index += 1 index += 1
text = text.substr(1) text = text.substr(1)
else: else:
return _build_token_tree_error(DMConstants.ERR_INVALID_EXPRESSION, index) return _build_token_tree_error([], DMConstants.ERR_INVALID_EXPRESSION, index)
return _build_token_tree(tokens, line_type, "")[0] return _build_token_tree(tokens, line_type, "")[0]
@@ -59,7 +62,7 @@ func extract_replacements(text: String, index: int) -> Array[Dictionary]:
} }
elif expression[0].type == DMConstants.TYPE_ERROR: elif expression[0].type == DMConstants.TYPE_ERROR:
replacement = { replacement = {
index = expression[0].index, index = expression[0].i,
error = expression[0].value error = expression[0].value
} }
else: else:
@@ -76,8 +79,13 @@ func extract_replacements(text: String, index: int) -> Array[Dictionary]:
# Create a token that represents an error. # Create a token that represents an error.
func _build_token_tree_error(error: int, index: int) -> Array: func _build_token_tree_error(tree: Array, error: int, index: int) -> Array:
return [{ type = DMConstants.TOKEN_ERROR, value = error, index = index }] tree.insert(0, {
type = DMConstants.TOKEN_ERROR,
value = error,
i = index
})
return tree
# Convert a list of tokens into an abstract syntax tree. # Convert a list of tokens into an abstract syntax tree.
@@ -91,14 +99,22 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
var error = _check_next_token(token, tokens, line_type, expected_close_token) var error = _check_next_token(token, tokens, line_type, expected_close_token)
if error != OK: if error != OK:
var error_token: Dictionary = tokens[1] if tokens.size() > 1 else token var error_token: Dictionary = tokens[1] if tokens.size() > 1 else token
return [_build_token_tree_error(error, error_token.index), tokens] return [_build_token_tree_error(tree, error, error_token.index), tokens]
match token.type: match token.type:
DMConstants.TOKEN_COMMENT:
if include_comments:
tree.append({
type = DMConstants.TOKEN_COMMENT,
value = token.value,
i = token.index
})
DMConstants.TOKEN_FUNCTION: DMConstants.TOKEN_FUNCTION:
var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_PARENS_CLOSE) var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_PARENS_CLOSE)
if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR: if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR:
return [_build_token_tree_error(sub_tree[0][0].value, sub_tree[0][0].index), tokens] return [_build_token_tree_error(tree, sub_tree[0][0].value, sub_tree[0][0].i), tokens]
tree.append({ tree.append({
type = DMConstants.TOKEN_FUNCTION, type = DMConstants.TOKEN_FUNCTION,
@@ -113,11 +129,11 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_BRACKET_CLOSE) var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_BRACKET_CLOSE)
if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR: if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR:
return [_build_token_tree_error(sub_tree[0][0].value, sub_tree[0][0].index), tokens] return [_build_token_tree_error(tree, sub_tree[0][0].value, sub_tree[0][0].i), tokens]
var args = _tokens_to_list(sub_tree[0]) var args = _tokens_to_list(sub_tree[0])
if args.size() != 1: if args.size() != 1:
return [_build_token_tree_error(DMConstants.ERR_INVALID_INDEX, token.index), tokens] return [_build_token_tree_error(tree, DMConstants.ERR_INVALID_INDEX, token.index), tokens]
tree.append({ tree.append({
type = DMConstants.TOKEN_DICTIONARY_REFERENCE, type = DMConstants.TOKEN_DICTIONARY_REFERENCE,
@@ -132,7 +148,7 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_BRACE_CLOSE) var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_BRACE_CLOSE)
if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR: if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR:
return [_build_token_tree_error(sub_tree[0][0].value, sub_tree[0][0].index), tokens] return [_build_token_tree_error(tree, sub_tree[0][0].value, sub_tree[0][0].i), tokens]
var t = sub_tree[0] var t = sub_tree[0]
for i in range(0, t.size() - 2): for i in range(0, t.size() - 2):
@@ -154,7 +170,7 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_BRACKET_CLOSE) var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_BRACKET_CLOSE)
if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR: if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR:
return [_build_token_tree_error(sub_tree[0][0].value, sub_tree[0][0].index), tokens] return [_build_token_tree_error(tree, sub_tree[0][0].value, sub_tree[0][0].i), tokens]
var type = DMConstants.TOKEN_ARRAY var type = DMConstants.TOKEN_ARRAY
var value = _tokens_to_list(sub_tree[0]) var value = _tokens_to_list(sub_tree[0])
@@ -177,7 +193,7 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_PARENS_CLOSE) var sub_tree = _build_token_tree(tokens, line_type, DMConstants.TOKEN_PARENS_CLOSE)
if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR: if sub_tree[0].size() > 0 and sub_tree[0][0].type == DMConstants.TOKEN_ERROR:
return [_build_token_tree_error(sub_tree[0][0].value, sub_tree[0][0].index), tokens] return [_build_token_tree_error(tree, sub_tree[0][0].value, sub_tree[0][0].i), tokens]
tree.append({ tree.append({
type = DMConstants.TOKEN_GROUP, type = DMConstants.TOKEN_GROUP,
@@ -190,7 +206,7 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
DMConstants.TOKEN_BRACE_CLOSE, \ DMConstants.TOKEN_BRACE_CLOSE, \
DMConstants.TOKEN_BRACKET_CLOSE: DMConstants.TOKEN_BRACKET_CLOSE:
if token.type != expected_close_token: if token.type != expected_close_token:
return [_build_token_tree_error(DMConstants.ERR_UNEXPECTED_CLOSING_BRACKET, token.index), tokens] return [_build_token_tree_error(tree, DMConstants.ERR_UNEXPECTED_CLOSING_BRACKET, token.index), tokens]
tree.append({ tree.append({
type = token.type, type = token.type,
@@ -211,10 +227,11 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
DMConstants.TOKEN_COMMA, \ DMConstants.TOKEN_COMMA, \
DMConstants.TOKEN_COLON, \ DMConstants.TOKEN_COLON, \
DMConstants.TOKEN_DOT: DMConstants.TOKEN_DOT, \
DMConstants.TOKEN_NULL_COALESCE:
tree.append({ tree.append({
type = token.type, type = token.type,
i = token.index i = token.index
}) })
DMConstants.TOKEN_COMPARISON, \ DMConstants.TOKEN_COMPARISON, \
@@ -230,7 +247,7 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
tree.append({ tree.append({
type = token.type, type = token.type,
value = value, value = value,
i = token.index i = token.index
}) })
DMConstants.TOKEN_STRING: DMConstants.TOKEN_STRING:
@@ -248,7 +265,7 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
}) })
DMConstants.TOKEN_CONDITION: DMConstants.TOKEN_CONDITION:
return [_build_token_tree_error(DMConstants.ERR_UNEXPECTED_CONDITION, token.index), token] return [_build_token_tree_error(tree, DMConstants.ERR_UNEXPECTED_CONDITION, token.index), token]
DMConstants.TOKEN_BOOL: DMConstants.TOKEN_BOOL:
tree.append({ tree.append({
@@ -280,8 +297,8 @@ func _build_token_tree(tokens: Array[Dictionary], line_type: String, expected_cl
}) })
if expected_close_token != "": if expected_close_token != "":
var index: int = tokens[0].index if tokens.size() > 0 else 0 var index: int = tokens[0].i if tokens.size() > 0 else 0
return [_build_token_tree_error(DMConstants.ERR_MISSING_CLOSING_BRACKET, index), tokens] return [_build_token_tree_error(tree, DMConstants.ERR_MISSING_CLOSING_BRACKET, index), tokens]
return [tree, tokens] return [tree, tokens]
@@ -347,8 +364,8 @@ func _check_next_token(token: Dictionary, next_tokens: Array[Dictionary], line_t
DMConstants.TOKEN_COMPARISON, \ DMConstants.TOKEN_COMPARISON, \
DMConstants.TOKEN_OPERATOR, \ DMConstants.TOKEN_OPERATOR, \
DMConstants.TOKEN_COMMA, \
DMConstants.TOKEN_DOT, \ DMConstants.TOKEN_DOT, \
DMConstants.TOKEN_NULL_COALESCE, \
DMConstants.TOKEN_NOT, \ DMConstants.TOKEN_NOT, \
DMConstants.TOKEN_AND_OR, \ DMConstants.TOKEN_AND_OR, \
DMConstants.TOKEN_DICTIONARY_REFERENCE: DMConstants.TOKEN_DICTIONARY_REFERENCE:
@@ -366,6 +383,20 @@ func _check_next_token(token: Dictionary, next_tokens: Array[Dictionary], line_t
DMConstants.TOKEN_DOT DMConstants.TOKEN_DOT
] ]
DMConstants.TOKEN_COMMA:
unexpected_token_types = [
null,
DMConstants.TOKEN_COMMA,
DMConstants.TOKEN_COLON,
DMConstants.TOKEN_ASSIGNMENT,
DMConstants.TOKEN_OPERATOR,
DMConstants.TOKEN_AND_OR,
DMConstants.TOKEN_PARENS_CLOSE,
DMConstants.TOKEN_BRACE_CLOSE,
DMConstants.TOKEN_BRACKET_CLOSE,
DMConstants.TOKEN_DOT
]
DMConstants.TOKEN_COLON: DMConstants.TOKEN_COLON:
unexpected_token_types = [ unexpected_token_types = [
DMConstants.TOKEN_COMMA, DMConstants.TOKEN_COMMA,
@@ -409,7 +440,8 @@ func _check_next_token(token: Dictionary, next_tokens: Array[Dictionary], line_t
DMConstants.TOKEN_BRACKET_OPEN DMConstants.TOKEN_BRACKET_OPEN
] ]
if (expected_token_types.size() > 0 and not next_token.type in expected_token_types or unexpected_token_types.size() > 0 and next_token.type in unexpected_token_types): if (expected_token_types.size() > 0 and not next_token.type in expected_token_types) \
or (unexpected_token_types.size() > 0 and next_token.type in unexpected_token_types):
match next_token.type: match next_token.type:
null: null:
return DMConstants.ERR_UNEXPECTED_END_OF_EXPRESSION return DMConstants.ERR_UNEXPECTED_END_OF_EXPRESSION

View File

@@ -22,6 +22,8 @@ var text: String = ""
var children: Array[DMTreeLine] = [] var children: Array[DMTreeLine] = []
## Any doc comments attached to this line. ## Any doc comments attached to this line.
var notes: String = "" var notes: String = ""
## Is this a dialogue line that is the child of another dialogue line?
var is_nested_dialogue: bool = false
func _init(initial_id: String) -> void: func _init(initial_id: String) -> void:

View File

@@ -53,6 +53,10 @@ var font_size: int:
var WEIGHTED_RANDOM_PREFIX: RegEx = RegEx.create_from_string("^\\%[\\d.]+\\s") var WEIGHTED_RANDOM_PREFIX: RegEx = RegEx.create_from_string("^\\%[\\d.]+\\s")
var compiler_regex: DMCompilerRegEx = DMCompilerRegEx.new()
var _autoloads: Dictionary[String, String] = {}
var _autoload_member_cache: Dictionary[String, Dictionary] = {}
func _ready() -> void: func _ready() -> void:
# Add error gutter # Add error gutter
@@ -65,6 +69,10 @@ func _ready() -> void:
syntax_highlighter = DMSyntaxHighlighter.new() syntax_highlighter = DMSyntaxHighlighter.new()
# Keep track of any autoloads
ProjectSettings.settings_changed.connect(_on_project_settings_changed)
_on_project_settings_changed()
func _gui_input(event: InputEvent) -> void: func _gui_input(event: InputEvent) -> void:
# Handle shortcuts that come from the editor # Handle shortcuts that come from the editor
@@ -141,6 +149,7 @@ func _request_code_completion(force: bool) -> void:
var cursor: Vector2 = get_cursor() var cursor: Vector2 = get_cursor()
var current_line: String = get_line(cursor.y) var current_line: String = get_line(cursor.y)
# Match jumps
if ("=> " in current_line or "=>< " in current_line) and (cursor.x > current_line.find("=>")): if ("=> " in current_line or "=>< " in current_line) and (cursor.x > current_line.find("=>")):
var prompt: String = current_line.split("=>")[1] var prompt: String = current_line.split("=>")[1]
if prompt.begins_with("< "): if prompt.begins_with("< "):
@@ -166,9 +175,8 @@ func _request_code_completion(force: bool) -> void:
add_code_completion_option(CodeEdit.KIND_CLASS, title, title.substr(prompt.length()), theme_overrides.text_color, get_theme_icon("CombineLines", "EditorIcons")) add_code_completion_option(CodeEdit.KIND_CLASS, title, title.substr(prompt.length()), theme_overrides.text_color, get_theme_icon("CombineLines", "EditorIcons"))
elif matches_prompt(prompt, title): elif matches_prompt(prompt, title):
add_code_completion_option(CodeEdit.KIND_CLASS, title, title.substr(prompt.length()), theme_overrides.text_color, get_theme_icon("ArrowRight", "EditorIcons")) add_code_completion_option(CodeEdit.KIND_CLASS, title, title.substr(prompt.length()), theme_overrides.text_color, get_theme_icon("ArrowRight", "EditorIcons"))
update_code_completion_options(true)
return
# Match character names
var name_so_far: String = WEIGHTED_RANDOM_PREFIX.sub(current_line.strip_edges(), "") var name_so_far: String = WEIGHTED_RANDOM_PREFIX.sub(current_line.strip_edges(), "")
if name_so_far != "" and name_so_far[0].to_upper() == name_so_far[0]: if name_so_far != "" and name_so_far[0].to_upper() == name_so_far[0]:
# Only show names starting with that character # Only show names starting with that character
@@ -176,9 +184,72 @@ func _request_code_completion(force: bool) -> void:
if names.size() > 0: if names.size() > 0:
for name in names: for name in names:
add_code_completion_option(CodeEdit.KIND_CLASS, name + ": ", name.substr(name_so_far.length()) + ": ", theme_overrides.text_color, get_theme_icon("Sprite2D", "EditorIcons")) add_code_completion_option(CodeEdit.KIND_CLASS, name + ": ", name.substr(name_so_far.length()) + ": ", theme_overrides.text_color, get_theme_icon("Sprite2D", "EditorIcons"))
update_code_completion_options(true)
else: # Match autoloads on mutation lines
cancel_code_completion() for prefix in ["do ", "do! ", "set ", "if ", "elif ", "else if ", "match ", "when ", "using "]:
if (current_line.strip_edges().begins_with(prefix) and (cursor.x > current_line.find(prefix))):
var expression: String = current_line.substr(0, cursor.x).strip_edges().substr(3)
# Find the last couple of tokens
var possible_prompt: String = expression.reverse()
possible_prompt = possible_prompt.substr(0, possible_prompt.find(" "))
possible_prompt = possible_prompt.substr(0, possible_prompt.find("("))
possible_prompt = possible_prompt.reverse()
var segments: PackedStringArray = possible_prompt.split(".").slice(-2)
var auto_completes: Array[Dictionary] = []
# Autoloads and state shortcuts
if segments.size() == 1:
var prompt: String = segments[0]
for autoload in _autoloads.keys():
if matches_prompt(prompt, autoload):
auto_completes.append({
prompt = prompt,
text = autoload,
type = "script"
})
for autoload in get_state_shortcuts():
for member: Dictionary in get_members_for_autoload(autoload):
if matches_prompt(prompt, member.name):
auto_completes.append({
prompt = prompt,
text = member.name,
type = member.type
})
# Members of an autoload
elif segments[0] in _autoloads.keys() and not current_line.strip_edges().begins_with("using "):
var prompt: String = segments[1]
for member: Dictionary in get_members_for_autoload(segments[0]):
if matches_prompt(prompt, member.name):
auto_completes.append({
prompt = prompt,
text = member.name,
type = member.type
})
auto_completes.sort_custom(func(a, b): return a.text < b.text)
for auto_complete in auto_completes:
var icon: Texture2D
var text: String = auto_complete.text
match auto_complete.type:
"script":
icon = get_theme_icon("Script", "EditorIcons")
"property":
icon = get_theme_icon("MemberProperty", "EditorIcons")
"method":
icon = get_theme_icon("MemberMethod", "EditorIcons")
text += "()"
"signal":
icon = get_theme_icon("MemberSignal", "EditorIcons")
"constant":
icon = get_theme_icon("MemberConstant", "EditorIcons")
var insert: String = text.substr(auto_complete.prompt.length())
add_code_completion_option(CodeEdit.KIND_CLASS, text, insert, theme_overrides.text_color, icon)
update_code_completion_options(true)
if get_code_completion_options().size() == 0:
cancel_code_completion()
func _filter_code_completion_candidates(candidates: Array) -> Array: func _filter_code_completion_candidates(candidates: Array) -> Array:
@@ -190,17 +261,21 @@ func _confirm_code_completion(replace: bool) -> void:
var completion = get_code_completion_option(get_code_completion_selected_index()) var completion = get_code_completion_option(get_code_completion_selected_index())
begin_complex_operation() begin_complex_operation()
# Delete any part of the text that we've already typed # Delete any part of the text that we've already typed
for i in range(0, completion.display_text.length() - completion.insert_text.length()): if completion.insert_text.length() > 0:
backspace() for i in range(0, completion.display_text.length() - completion.insert_text.length()):
backspace()
# Insert the whole match # Insert the whole match
insert_text_at_caret(completion.display_text) insert_text_at_caret(completion.display_text)
end_complex_operation() end_complex_operation()
if completion.display_text.ends_with("()"):
set_cursor(get_cursor() - Vector2.RIGHT)
# Close the autocomplete menu on the next tick # Close the autocomplete menu on the next tick
call_deferred("cancel_code_completion") call_deferred("cancel_code_completion")
### Helpers #region Helpers
# Get the current caret as a Vector2 # Get the current caret as a Vector2
@@ -219,6 +294,69 @@ func matches_prompt(prompt: String, matcher: String) -> bool:
return prompt.length() < matcher.length() and matcher.to_lower().begins_with(prompt.to_lower()) return prompt.length() < matcher.length() and matcher.to_lower().begins_with(prompt.to_lower())
func get_state_shortcuts() -> PackedStringArray:
# Get any shortcuts defined in settings
var shortcuts: PackedStringArray = DMSettings.get_setting(DMSettings.STATE_AUTOLOAD_SHORTCUTS, [])
# Check for "using" clauses
for line: String in text.split("\n"):
var found: RegExMatch = compiler_regex.USING_REGEX.search(line)
if found:
shortcuts.append(found.strings[found.names.state])
# Check for any other script sources
for extra_script_source in DMSettings.get_setting(DMSettings.EXTRA_AUTO_COMPLETE_SCRIPT_SOURCES, []):
shortcuts.append(extra_script_source)
return shortcuts
func get_members_for_autoload(autoload_name: String) -> Array[Dictionary]:
# Debounce method list lookups
if _autoload_member_cache.has(autoload_name) and _autoload_member_cache.get(autoload_name).get("at") > Time.get_ticks_msec() - 5000:
return _autoload_member_cache.get(autoload_name).get("members")
if not _autoloads.has(autoload_name) and not autoload_name.begins_with("res://") and not autoload_name.begins_with("uid://"): return []
var autoload = load(_autoloads.get(autoload_name, autoload_name))
var script: Script = autoload if autoload is Script else autoload.get_script()
if not is_instance_valid(script): return []
var members: Array[Dictionary] = []
if script.resource_path.ends_with(".gd"):
for m: Dictionary in script.get_script_method_list():
if not m.name.begins_with("@"):
members.append({
name = m.name,
type = "method"
})
for m: Dictionary in script.get_script_property_list():
members.append({
name = m.name,
type = "property"
})
for m: Dictionary in script.get_script_signal_list():
members.append({
name = m.name,
type = "signal"
})
for c: String in script.get_script_constant_map():
members.append({
name = c,
type = "constant"
})
elif script.resource_path.ends_with(".cs"):
var dotnet = load(Engine.get_meta("DialogueManagerPlugin").get_plugin_path() + "/DialogueManager.cs").new()
for m: Dictionary in dotnet.GetMembersForAutoload(script):
members.append(m)
_autoload_member_cache[autoload_name] = {
at = Time.get_ticks_msec(),
members = members
}
return members
## Get a list of titles from the current text ## Get a list of titles from the current text
func get_titles() -> PackedStringArray: func get_titles() -> PackedStringArray:
var titles = PackedStringArray([]) var titles = PackedStringArray([])
@@ -417,7 +555,18 @@ func move_line(offset: int) -> void:
scroll_vertical = starting_scroll + offset scroll_vertical = starting_scroll + offset
### Signals #endregion
#region Signals
func _on_project_settings_changed() -> void:
_autoloads = {}
var project = ConfigFile.new()
project.load("res://project.godot")
for autoload in project.get_section_keys("autoload"):
if autoload != "DialogueManager":
_autoloads[autoload] = project.get_value("autoload", autoload).substr(1)
func _on_code_edit_symbol_validate(symbol: String) -> void: func _on_code_edit_symbol_validate(symbol: String) -> void:
@@ -456,3 +605,6 @@ func _on_code_edit_gutter_clicked(line: int, gutter: int) -> void:
var line_errors = errors.filter(func(error): return error.line_number == line) var line_errors = errors.filter(func(error): return error.line_number == line)
if line_errors.size() > 0: if line_errors.size() > 0:
error_clicked.emit(line) error_clicked.emit(line)
#endregion

View File

@@ -14,6 +14,8 @@ func _clear_highlighting_cache() -> void:
func _get_line_syntax_highlighting(line: int) -> Dictionary: func _get_line_syntax_highlighting(line: int) -> Dictionary:
expression_parser.include_comments = true
var colors: Dictionary = {} var colors: Dictionary = {}
var text_edit: TextEdit = get_text_edit() var text_edit: TextEdit = get_text_edit()
var text: String = text_edit.get_line(line) var text: String = text_edit.get_line(line)
@@ -38,9 +40,10 @@ func _get_line_syntax_highlighting(line: int) -> Dictionary:
DMConstants.TYPE_IMPORT: DMConstants.TYPE_IMPORT:
colors[index] = { color = theme.conditions_color } colors[index] = { color = theme.conditions_color }
var import: RegExMatch = regex.IMPORT_REGEX.search(text) var import: RegExMatch = regex.IMPORT_REGEX.search(text)
colors[index + import.get_start("path") - 1] = { color = theme.strings_color } if import:
colors[index + import.get_end("path") + 1] = { color = theme.conditions_color } colors[index + import.get_start("path") - 1] = { color = theme.strings_color }
colors[index + import.get_start("prefix")] = { color = theme.text_color } colors[index + import.get_end("path") + 1] = { color = theme.conditions_color }
colors[index + import.get_start("prefix")] = { color = theme.text_color }
DMConstants.TYPE_COMMENT: DMConstants.TYPE_COMMENT:
colors[index] = { color = theme.comments_color } colors[index] = { color = theme.comments_color }
@@ -53,7 +56,7 @@ func _get_line_syntax_highlighting(line: int) -> Dictionary:
index = text.find(" ") index = text.find(" ")
if index > -1: if index > -1:
var expression: Array = expression_parser.tokenise(text.substr(index), DMConstants.TYPE_CONDITION, 0) var expression: Array = expression_parser.tokenise(text.substr(index), DMConstants.TYPE_CONDITION, 0)
if expression.size() == 0 or expression[0].type == DMConstants.TYPE_ERROR: if expression.size() == 0:
colors[index] = { color = theme.critical_color } colors[index] = { color = theme.critical_color }
else: else:
_highlight_expression(expression, colors, index) _highlight_expression(expression, colors, index)
@@ -62,7 +65,7 @@ func _get_line_syntax_highlighting(line: int) -> Dictionary:
colors[0] = { color = theme.mutations_color } colors[0] = { color = theme.mutations_color }
index = text.find(" ") index = text.find(" ")
var expression: Array = expression_parser.tokenise(text.substr(index), DMConstants.TYPE_MUTATION, 0) var expression: Array = expression_parser.tokenise(text.substr(index), DMConstants.TYPE_MUTATION, 0)
if expression.size() == 0 or expression[0].type == DMConstants.TYPE_ERROR: if expression.size() == 0:
colors[index] = { color = theme.critical_color } colors[index] = { color = theme.critical_color }
else: else:
_highlight_expression(expression, colors, index) _highlight_expression(expression, colors, index)
@@ -84,9 +87,13 @@ func _get_line_syntax_highlighting(line: int) -> Dictionary:
var dialogue_text: String = text.substr(index, text.find("=>")) var dialogue_text: String = text.substr(index, text.find("=>"))
# Highlight character name # Highlight character name (but ignore ":" within line ID reference)
var split_index: int = dialogue_text.replace("\\:", "??").find(":") var split_index: int = dialogue_text.replace("\\:", "??").find(":")
colors[index + split_index + 1] = { color = theme.text_color } if text.substr(split_index - 3, 3) != "[ID":
colors[index + split_index + 1] = { color = theme.text_color }
else:
# If there's no character name then just highlight the text as dialogue.
colors[index] = { color = theme.text_color }
# Interpolation # Interpolation
var replacements: Array[RegExMatch] = regex.REPLACEMENTS_REGEX.search_all(dialogue_text) var replacements: Array[RegExMatch] = regex.REPLACEMENTS_REGEX.search_all(dialogue_text)
@@ -155,6 +162,9 @@ func _highlight_expression(tokens: Array, colors: Dictionary, index: int) -> int
for token: Dictionary in tokens: for token: Dictionary in tokens:
last_index = token.i last_index = token.i
match token.type: match token.type:
DMConstants.TOKEN_COMMENT:
colors[index + token.i] = { color = theme.comments_color }
DMConstants.TOKEN_CONDITION, DMConstants.TOKEN_AND_OR: DMConstants.TOKEN_CONDITION, DMConstants.TOKEN_AND_OR:
colors[index + token.i] = { color = theme.conditions_color } colors[index + token.i] = { color = theme.conditions_color }
@@ -164,7 +174,9 @@ func _highlight_expression(tokens: Array, colors: Dictionary, index: int) -> int
else: else:
colors[index + token.i] = { color = theme.members_color } colors[index + token.i] = { color = theme.members_color }
DMConstants.TOKEN_OPERATOR, DMConstants.TOKEN_COLON, DMConstants.TOKEN_COMMA, DMConstants.TOKEN_NUMBER, DMConstants.TOKEN_ASSIGNMENT: DMConstants.TOKEN_OPERATOR, DMConstants.TOKEN_COLON, \
DMConstants.TOKEN_COMMA, DMConstants.TOKEN_DOT, DMConstants.TOKEN_NULL_COALESCE, \
DMConstants.TOKEN_NUMBER, DMConstants.TOKEN_ASSIGNMENT:
colors[index + token.i] = { color = theme.symbols_color } colors[index + token.i] = { color = theme.symbols_color }
DMConstants.TOKEN_STRING: DMConstants.TOKEN_STRING:

View File

@@ -99,7 +99,7 @@ func update_results_view() -> void:
var matched_word: String = "[bgcolor=" + colors.critical_color.to_html() + "][color=" + colors.text_color.to_html() + "]" + path_result.matched_text + "[/color][/bgcolor]" var matched_word: String = "[bgcolor=" + colors.critical_color.to_html() + "][color=" + colors.text_color.to_html() + "]" + path_result.matched_text + "[/color][/bgcolor]"
highlight = "[s]" + matched_word + "[/s][bgcolor=" + colors.notice_color.to_html() + "][color=" + colors.text_color.to_html() + "]" + replace_input.text + "[/color][/bgcolor]" highlight = "[s]" + matched_word + "[/s][bgcolor=" + colors.notice_color.to_html() + "][color=" + colors.text_color.to_html() + "]" + replace_input.text + "[/color][/bgcolor]"
else: else:
highlight = "[bgcolor=" + colors.symbols_color.to_html() + "][color=" + colors.text_color.to_html() + "]" + path_result.matched_text + "[/color][/bgcolor]" highlight = "[bgcolor=" + colors.notice_color.to_html() + "][color=" + colors.text_color.to_html() + "]" + path_result.matched_text + "[/color][/bgcolor]"
var text: String = path_result.text.substr(0, path_result.index) + highlight + path_result.text.substr(path_result.index + path_result.query.length()) var text: String = path_result.text.substr(0, path_result.index) + highlight + path_result.text.substr(path_result.index + path_result.query.length())
result_label.text = "%s: %s" % [str(path_result.line).lpad(4), text] result_label.text = "%s: %s" % [str(path_result.line).lpad(4), text]
result_label.gui_input.connect(func(event): result_label.gui_input.connect(func(event):

View File

@@ -114,7 +114,7 @@ func find_in_line(line: String, text: String, from_index: int = 0) -> int:
return line.findn(text, from_index) return line.findn(text, from_index)
### Signals #region Signals
func _on_text_edit_gui_input(event: InputEvent) -> void: func _on_text_edit_gui_input(event: InputEvent) -> void:
@@ -177,14 +177,17 @@ func _on_replace_button_pressed() -> void:
# Replace the selection at result index # Replace the selection at result index
var r: Array = results[result_index] var r: Array = results[result_index]
code_edit.begin_complex_operation()
var lines: PackedStringArray = code_edit.text.split("\n") var lines: PackedStringArray = code_edit.text.split("\n")
var line: String = lines[r[0]] var line: String = lines[r[0]]
line = line.substr(0, r[1]) + replace_input.text + line.substr(r[1] + r[2]) line = line.substr(0, r[1]) + replace_input.text + line.substr(r[1] + r[2])
lines[r[0]] = line lines[r[0]] = line
code_edit.text = "\n".join(lines) code_edit.text = "\n".join(lines)
search(input.text, result_index) code_edit.end_complex_operation()
code_edit.text_changed.emit() code_edit.text_changed.emit()
search(input.text, result_index)
func _on_replace_all_button_pressed() -> void: func _on_replace_all_button_pressed() -> void:
if match_case_button.button_pressed: if match_case_button.button_pressed:
@@ -210,3 +213,6 @@ func _on_input_focus_entered() -> void:
func _on_match_case_check_box_toggled(button_pressed: bool) -> void: func _on_match_case_check_box_toggled(button_pressed: bool) -> void:
search() search()
#endregion

View File

@@ -37,6 +37,7 @@ const TOKEN_COMPARISON = &"comparison"
const TOKEN_ASSIGNMENT = &"assignment" const TOKEN_ASSIGNMENT = &"assignment"
const TOKEN_OPERATOR = &"operator" const TOKEN_OPERATOR = &"operator"
const TOKEN_COMMA = &"comma" const TOKEN_COMMA = &"comma"
const TOKEN_NULL_COALESCE = &"null_coalesce"
const TOKEN_DOT = &"dot" const TOKEN_DOT = &"dot"
const TOKEN_CONDITION = &"condition" const TOKEN_CONDITION = &"condition"
const TOKEN_BOOL = &"bool" const TOKEN_BOOL = &"bool"
@@ -119,6 +120,12 @@ const ERR_ONLY_ONE_ELSE_ALLOWED = 137
const ERR_WHEN_MUST_BELONG_TO_MATCH = 138 const ERR_WHEN_MUST_BELONG_TO_MATCH = 138
const ERR_CONCURRENT_LINE_WITHOUT_ORIGIN = 139 const ERR_CONCURRENT_LINE_WITHOUT_ORIGIN = 139
const ERR_GOTO_NOT_ALLOWED_ON_CONCURRECT_LINES = 140 const ERR_GOTO_NOT_ALLOWED_ON_CONCURRECT_LINES = 140
const ERR_UNEXPECTED_SYNTAX_ON_NESTED_DIALOGUE_LINE = 141
const ERR_NESTED_DIALOGUE_INVALID_JUMP = 142
static var _current_locale: String = ""
static var _current_translation: Translation
## Get the error message ## Get the error message
@@ -204,16 +211,21 @@ static func get_error_message(error: int) -> String:
return translate(&"errors.concurrent_line_without_origin") return translate(&"errors.concurrent_line_without_origin")
ERR_GOTO_NOT_ALLOWED_ON_CONCURRECT_LINES: ERR_GOTO_NOT_ALLOWED_ON_CONCURRECT_LINES:
return translate(&"errors.goto_not_allowed_on_concurrect_lines") return translate(&"errors.goto_not_allowed_on_concurrect_lines")
ERR_UNEXPECTED_SYNTAX_ON_NESTED_DIALOGUE_LINE:
return translate(&"errors.unexpected_syntax_on_nested_dialogue_line")
ERR_NESTED_DIALOGUE_INVALID_JUMP:
return translate(&"errors.err_nested_dialogue_invalid_jump")
return translate(&"errors.unknown") return translate(&"errors.unknown")
static func translate(string: String) -> String: static func translate(string: String) -> String:
var base_path = new().get_script().resource_path.get_base_dir() var locale: String = TranslationServer.get_tool_locale()
if _current_translation == null or _current_locale != locale:
var language: String = TranslationServer.get_tool_locale() var base_path: String = new().get_script().resource_path.get_base_dir()
var translations_path: String = "%s/l10n/%s.po" % [base_path, language] var translation_path: String = "%s/l10n/%s.po" % [base_path, locale]
var fallback_translations_path: String = "%s/l10n/%s.po" % [base_path, TranslationServer.get_tool_locale().substr(0, 2)] var fallback_translation_path: String = "%s/l10n/%s.po" % [base_path, locale.substr(0, 2)]
var en_translations_path: String = "%s/l10n/en.po" % base_path var en_translation_path: String = "%s/l10n/en.po" % base_path
var translations: Translation = load(translations_path if FileAccess.file_exists(translations_path) else (fallback_translations_path if FileAccess.file_exists(fallback_translations_path) else en_translations_path)) _current_translation = load(translation_path if FileAccess.file_exists(translation_path) else (fallback_translation_path if FileAccess.file_exists(fallback_translation_path) else en_translation_path))
return translations.get_message(string) _current_locale = locale
return _current_translation.get_message(string)

View File

@@ -65,6 +65,8 @@ var _method_info_cache: Dictionary = {}
var _dotnet_dialogue_manager: RefCounted var _dotnet_dialogue_manager: RefCounted
var _expression_parser: DMExpressionParser = DMExpressionParser.new()
func _ready() -> void: func _ready() -> void:
# Cache the known Node2D properties # Cache the known Node2D properties
@@ -185,6 +187,7 @@ func get_line(resource: DialogueResource, key: String, extra_game_states: Array)
continue continue
elif await _check_case_value(value, case, extra_game_states): elif await _check_case_value(value, case, extra_game_states):
next_id = case.next_id next_id = case.next_id
break
# Nothing matched so check for else case # Nothing matched so check for else case
if next_id == "": if next_id == "":
if not else_case.is_empty(): if not else_case.is_empty():
@@ -206,16 +209,6 @@ func get_line(resource: DialogueResource, key: String, extra_game_states: Array)
else: else:
cummulative_weight += sibling.weight cummulative_weight += sibling.weight
# Find any simultaneously said lines.
var concurrent_lines: Array[DialogueLine] = []
if data.has(&"concurrent_lines"):
# If the list includes this line then it isn't the origin line so ignore it.
if not data.concurrent_lines.has(data.id):
for concurrent_id: String in data.concurrent_lines:
var concurrent_line: DialogueLine = await get_line(resource, concurrent_id, extra_game_states)
if concurrent_line:
concurrent_lines.append(concurrent_line)
# If this line is blank and it's the last line then check for returning snippets. # If this line is blank and it's the last line then check for returning snippets.
if data.type in [DMConstants.TYPE_COMMENT, DMConstants.TYPE_UNKNOWN]: if data.type in [DMConstants.TYPE_COMMENT, DMConstants.TYPE_UNKNOWN]:
if data.next_id in [DMConstants.ID_END, DMConstants.ID_NULL, null]: if data.next_id in [DMConstants.ID_END, DMConstants.ID_NULL, null]:
@@ -252,11 +245,18 @@ func get_line(resource: DialogueResource, key: String, extra_game_states: Array)
# Set up a line object. # Set up a line object.
var line: DialogueLine = await create_dialogue_line(data, extra_game_states) var line: DialogueLine = await create_dialogue_line(data, extra_game_states)
line.concurrent_lines = concurrent_lines
# If the jump point somehow has no content then just end. # If the jump point somehow has no content then just end.
if not line: return null if not line: return null
# Find any simultaneously said lines.
if data.has(&"concurrent_lines"):
# If the list includes this line then it isn't the origin line so ignore it.
if not data.concurrent_lines.has(data.id):
# Resolve IDs to their actual lines.
for line_id: String in data.concurrent_lines:
line.concurrent_lines.append(await get_line(resource, line_id, extra_game_states))
# If we are the first of a list of responses then get the other ones. # If we are the first of a list of responses then get the other ones.
if data.type == DMConstants.TYPE_RESPONSE: if data.type == DMConstants.TYPE_RESPONSE:
# Note: For some reason C# has occasional issues with using the responses property directly # Note: For some reason C# has occasional issues with using the responses property directly
@@ -293,7 +293,15 @@ func get_resolved_line_data(data: Dictionary, extra_game_states: Array = []) ->
var text: String = translate(data) var text: String = translate(data)
# Resolve variables # Resolve variables
for replacement in data.get(&"text_replacements", [] as Array[Dictionary]): var text_replacements: Array[Dictionary] = data.get(&"text_replacements", [] as Array[Dictionary])
if text_replacements.size() == 0 and "{{" in text:
# This line is translated but has expressions that didn't exist in the base text.
text_replacements = _expression_parser.extract_replacements(text, 0)
for replacement in text_replacements:
if replacement.has("error"):
assert(false, "%s \"%s\"" % [DMConstants.get_error_message(replacement.get("error")), text])
var value = await _resolve(replacement.expression.duplicate(true), extra_game_states) var value = await _resolve(replacement.expression.duplicate(true), extra_game_states)
var index: int = text.find(replacement.value_in_text) var index: int = text.find(replacement.value_in_text)
if index == -1: if index == -1:
@@ -442,6 +450,18 @@ func show_dialogue_balloon_scene(balloon_scene, resource: DialogueResource, titl
return balloon return balloon
## Resolve a static line ID to an actual line ID
func static_id_to_line_id(resource: DialogueResource, static_id: String) -> String:
var ids = static_id_to_line_ids(resource, static_id)
if ids.size() == 0: return ""
return ids[0]
## Resolve a static line ID to any actual line IDs that match
func static_id_to_line_ids(resource: DialogueResource, static_id: String) -> PackedStringArray:
return resource.lines.values().filter(func(l): return l.get(&"translation_key", "") == static_id).map(func(l): return l.id)
# Call "start" on the given balloon. # Call "start" on the given balloon.
func _start_balloon(balloon: Node, resource: DialogueResource, title: String, extra_game_states: Array) -> void: func _start_balloon(balloon: Node, resource: DialogueResource, title: String, extra_game_states: Array) -> void:
get_current_scene.call().add_child(balloon) get_current_scene.call().add_child(balloon)
@@ -524,7 +544,7 @@ func show_error_for_missing_state_value(message: String, will_show: bool = true)
# Translate a string # Translate a string
func translate(data: Dictionary) -> String: func translate(data: Dictionary) -> String:
if translation_source == DMConstants.TranslationSource.None: if TranslationServer.get_loaded_locales().size() == 0 or translation_source == DMConstants.TranslationSource.None:
return data.text return data.text
var translation_key: String = data.get(&"translation_key", data.text) var translation_key: String = data.get(&"translation_key", data.text)
@@ -605,12 +625,13 @@ func create_response(data: Dictionary, extra_game_states: Array) -> DialogueResp
type = DMConstants.TYPE_RESPONSE, type = DMConstants.TYPE_RESPONSE,
next_id = data.next_id, next_id = data.next_id,
is_allowed = data.is_allowed, is_allowed = data.is_allowed,
condition_as_text = data.get(&"condition_as_text", ""),
character = await get_resolved_character(data, extra_game_states), character = await get_resolved_character(data, extra_game_states),
character_replacements = data.get(&"character_replacements", [] as Array[Dictionary]), character_replacements = data.get(&"character_replacements", [] as Array[Dictionary]),
text = resolved_data.text, text = resolved_data.text,
text_replacements = data.get(&"text_replacements", [] as Array[Dictionary]), text_replacements = data.get(&"text_replacements", [] as Array[Dictionary]),
tags = data.get(&"tags", []), tags = data.get(&"tags", []),
translation_key = data.get(&"translation_key", data.text) translation_key = data.get(&"translation_key", data.text),
}) })
@@ -629,7 +650,7 @@ func _get_game_states(extra_game_states: Array) -> Array:
game_states = [_autoloads] game_states = [_autoloads]
# Add any other state shortcuts from settings # Add any other state shortcuts from settings
for node_name in DMSettings.get_setting(DMSettings.STATE_AUTOLOAD_SHORTCUTS, ""): for node_name in DMSettings.get_setting(DMSettings.STATE_AUTOLOAD_SHORTCUTS, ""):
var state: Node = Engine.get_main_loop().root.get_node_or_null(node_name) var state: Node = Engine.get_main_loop().root.get_node_or_null(NodePath(node_name))
if state: if state:
game_states.append(state) game_states.append(state)
@@ -661,21 +682,32 @@ func _check_case_value(match_value: Variant, data: Dictionary, extra_game_states
var expression: Array[Dictionary] = data.condition.expression.duplicate(true) var expression: Array[Dictionary] = data.condition.expression.duplicate(true)
# If the when is a comparison when insert the match value as the first value to compare to # Check for multiple values
var already_compared: bool = false var expressions_to_check: Array = []
if expression[0].type == DMConstants.TOKEN_COMPARISON: var previous_comma_index: int = 0
expression.insert(0, { for i in range(0, expression.size()):
type = DMConstants.TOKEN_VALUE, if expression[i].type == DMConstants.TOKEN_COMMA:
value = match_value expressions_to_check.append(expression.slice(previous_comma_index, i))
}) previous_comma_index = i + 1
already_compared = true elif i == expression.size() - 1:
expressions_to_check.append(expression.slice(previous_comma_index))
var resolved_value = await _resolve(expression, extra_game_states) for expression_to_check in expressions_to_check:
# If the when is a comparison when insert the match value as the first value to compare to
var already_compared: bool = false
if expression_to_check[0].type == DMConstants.TOKEN_COMPARISON:
expression_to_check.insert(0, {
type = DMConstants.TOKEN_VALUE,
value = match_value
})
already_compared = true
var resolved_value = await _resolve(expression_to_check, extra_game_states)
if (already_compared and resolved_value) or match_value == resolved_value:
return true
return false
if already_compared:
return resolved_value
else:
return match_value == resolved_value
# Make a change to game state or run a method # Make a change to game state or run a method
@@ -757,6 +789,13 @@ func _get_state_value(property: String, extra_game_states: Array):
if state.has(property): if state.has(property):
return state.get(property) return state.get(property)
else: else:
# Try for a C# constant first
if state.get_script() \
and state.get_script().resource_path.ends_with(".cs") \
and _get_dotnet_dialogue_manager().ThingHasConstant(state, property):
return _get_dotnet_dialogue_manager().ResolveThingConstant(state, property)
# Otherwise just let Godot try and resolve it.
var result = expression.execute([], state, false) var result = expression.execute([], state, false)
if not expression.has_execute_failed(): if not expression.has_execute_failed():
return result return result
@@ -782,7 +821,7 @@ func _warn_about_state_name_collisions(target_key: String, extra_game_states: Ar
# Get the list of state shortcuts. # Get the list of state shortcuts.
var state_shortcuts: Array = [] var state_shortcuts: Array = []
for node_name in DMSettings.get_setting(DMSettings.STATE_AUTOLOAD_SHORTCUTS, ""): for node_name in DMSettings.get_setting(DMSettings.STATE_AUTOLOAD_SHORTCUTS, ""):
var state: Node = Engine.get_main_loop().root.get_node_or_null(node_name) var state: Node = Engine.get_main_loop().root.get_node_or_null(NodePath(node_name))
if state: if state:
state_shortcuts.append(state) state_shortcuts.append(state)
@@ -867,7 +906,18 @@ func _resolve(tokens: Array, extra_game_states: Array):
limit += 1 limit += 1
var token: Dictionary = tokens[i] var token: Dictionary = tokens[i]
if token.type == DMConstants.TOKEN_FUNCTION: if token.type == DMConstants.TOKEN_NULL_COALESCE:
var caller: Dictionary = tokens[i - 1]
if caller.value == null:
# If the caller is null then the method/property is also null
caller.type = DMConstants.TOKEN_VALUE
caller.value = null
tokens.remove_at(i + 1)
tokens.remove_at(i)
else:
token.type = DMConstants.TOKEN_DOT
elif token.type == DMConstants.TOKEN_FUNCTION:
var function_name: String = token.function var function_name: String = token.function
var args = await _resolve_each(token.value, extra_game_states) var args = await _resolve_each(token.value, extra_game_states)
if tokens[i - 1].type == DMConstants.TOKEN_DOT: if tokens[i - 1].type == DMConstants.TOKEN_DOT:
@@ -1330,6 +1380,9 @@ func _is_valid(line: DialogueLine) -> bool:
# Check that a thing has a given method. # Check that a thing has a given method.
func _thing_has_method(thing, method: String, args: Array) -> bool: func _thing_has_method(thing, method: String, args: Array) -> bool:
if not is_instance_valid(thing):
return false
if Builtins.is_supported(thing, method): if Builtins.is_supported(thing, method):
return thing != _autoloads return thing != _autoloads
elif thing is Dictionary: elif thing is Dictionary:
@@ -1344,7 +1397,7 @@ func _thing_has_method(thing, method: String, args: Array) -> bool:
if thing.has_method(method): if thing.has_method(method):
return true return true
if method.to_snake_case() != method and DMSettings.check_for_dotnet_solution(): if thing.get_script() and thing.get_script().resource_path.ends_with(".cs"):
# If we get this far then the method might be a C# method with a Task return type # If we get this far then the method might be a C# method with a Task return type
return _get_dotnet_dialogue_manager().ThingHasMethod(thing, method, args) return _get_dotnet_dialogue_manager().ThingHasMethod(thing, method, args)
@@ -1363,6 +1416,10 @@ func _thing_has_property(thing: Object, property: String) -> bool:
if p.name == property: if p.name == property:
return true return true
if thing.get_script() and thing.get_script().resource_path.ends_with(".cs"):
# If we get this far then the property might be a C# constant.
return _get_dotnet_dialogue_manager().ThingHasConstant(thing, property)
return false return false

View File

@@ -14,6 +14,9 @@ var next_id: String = ""
## [code]true[/code] if the condition of this line was met. ## [code]true[/code] if the condition of this line was met.
var is_allowed: bool = true var is_allowed: bool = true
## The original condition text.
var condition_as_text: String = ""
## A character (depending on the "characters in responses" behaviour setting). ## A character (depending on the "characters in responses" behaviour setting).
var character: String = "" var character: String = ""
@@ -45,6 +48,7 @@ func _init(data: Dictionary = {}) -> void:
text_replacements = data.text_replacements text_replacements = data.text_replacements
tags = data.tags tags = data.tags
translation_key = data.translation_key translation_key = data.translation_key
condition_as_text = data.condition_as_text
func _to_string() -> String: func _to_string() -> String:

View File

@@ -100,16 +100,20 @@ func _configure_focus() -> void:
if i == 0: if i == 0:
item.focus_neighbor_top = item.get_path() item.focus_neighbor_top = item.get_path()
item.focus_neighbor_left = item.get_path()
item.focus_previous = item.get_path() item.focus_previous = item.get_path()
else: else:
item.focus_neighbor_top = items[i - 1].get_path() item.focus_neighbor_top = items[i - 1].get_path()
item.focus_neighbor_left = items[i - 1].get_path()
item.focus_previous = items[i - 1].get_path() item.focus_previous = items[i - 1].get_path()
if i == items.size() - 1: if i == items.size() - 1:
item.focus_neighbor_bottom = item.get_path() item.focus_neighbor_bottom = item.get_path()
item.focus_neighbor_right = item.get_path()
item.focus_next = item.get_path() item.focus_next = item.get_path()
else: else:
item.focus_neighbor_bottom = items[i + 1].get_path() item.focus_neighbor_bottom = items[i + 1].get_path()
item.focus_neighbor_right = items[i + 1].get_path()
item.focus_next = items[i + 1].get_path() item.focus_next = items[i + 1].get_path()
item.mouse_entered.connect(_on_response_mouse_entered.bind(item)) item.mouse_entered.connect(_on_response_mouse_entered.bind(item))

View File

@@ -5,219 +5,219 @@ namespace DialogueManagerRuntime
{ {
public partial class ExampleBalloon : CanvasLayer public partial class ExampleBalloon : CanvasLayer
{ {
[Export] public string NextAction = "ui_accept"; [Export] public string NextAction = "ui_accept";
[Export] public string SkipAction = "ui_cancel"; [Export] public string SkipAction = "ui_cancel";
Control balloon; Control balloon;
RichTextLabel characterLabel; RichTextLabel characterLabel;
RichTextLabel dialogueLabel; RichTextLabel dialogueLabel;
VBoxContainer responsesMenu; VBoxContainer responsesMenu;
Resource resource; Resource resource;
Array<Variant> temporaryGameStates = new Array<Variant>(); Array<Variant> temporaryGameStates = new Array<Variant>();
bool isWaitingForInput = false; bool isWaitingForInput = false;
bool willHideBalloon = false; bool willHideBalloon = false;
DialogueLine dialogueLine; DialogueLine dialogueLine;
DialogueLine DialogueLine DialogueLine DialogueLine
{ {
get => dialogueLine; get => dialogueLine;
set set
{ {
if (value == null) if (value == null)
{ {
QueueFree(); QueueFree();
return; return;
} }
dialogueLine = value; dialogueLine = value;
ApplyDialogueLine(); ApplyDialogueLine();
} }
} }
Timer MutationCooldown = new Timer(); Timer MutationCooldown = new Timer();
public override void _Ready() public override void _Ready()
{ {
balloon = GetNode<Control>("%Balloon"); balloon = GetNode<Control>("%Balloon");
characterLabel = GetNode<RichTextLabel>("%CharacterLabel"); characterLabel = GetNode<RichTextLabel>("%CharacterLabel");
dialogueLabel = GetNode<RichTextLabel>("%DialogueLabel"); dialogueLabel = GetNode<RichTextLabel>("%DialogueLabel");
responsesMenu = GetNode<VBoxContainer>("%ResponsesMenu"); responsesMenu = GetNode<VBoxContainer>("%ResponsesMenu");
balloon.Hide(); balloon.Hide();
balloon.GuiInput += (@event) => balloon.GuiInput += (@event) =>
{ {
if ((bool)dialogueLabel.Get("is_typing")) if ((bool)dialogueLabel.Get("is_typing"))
{ {
bool mouseWasClicked = @event is InputEventMouseButton && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left && @event.IsPressed(); bool mouseWasClicked = @event is InputEventMouseButton && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left && @event.IsPressed();
bool skipButtonWasPressed = @event.IsActionPressed(SkipAction); bool skipButtonWasPressed = @event.IsActionPressed(SkipAction);
if (mouseWasClicked || skipButtonWasPressed) if (mouseWasClicked || skipButtonWasPressed)
{ {
GetViewport().SetInputAsHandled(); GetViewport().SetInputAsHandled();
dialogueLabel.Call("skip_typing"); dialogueLabel.Call("skip_typing");
return; return;
} }
} }
if (!isWaitingForInput) return; if (!isWaitingForInput) return;
if (dialogueLine.Responses.Count > 0) return; if (dialogueLine.Responses.Count > 0) return;
GetViewport().SetInputAsHandled(); GetViewport().SetInputAsHandled();
if (@event is InputEventMouseButton && @event.IsPressed() && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left) if (@event is InputEventMouseButton && @event.IsPressed() && (@event as InputEventMouseButton).ButtonIndex == MouseButton.Left)
{ {
Next(dialogueLine.NextId); Next(dialogueLine.NextId);
} }
else if (@event.IsActionPressed(NextAction) && GetViewport().GuiGetFocusOwner() == balloon) else if (@event.IsActionPressed(NextAction) && GetViewport().GuiGetFocusOwner() == balloon)
{ {
Next(dialogueLine.NextId); Next(dialogueLine.NextId);
} }
}; };
if (string.IsNullOrEmpty((string)responsesMenu.Get("next_action"))) if (string.IsNullOrEmpty((string)responsesMenu.Get("next_action")))
{ {
responsesMenu.Set("next_action", NextAction); responsesMenu.Set("next_action", NextAction);
} }
responsesMenu.Connect("response_selected", Callable.From((DialogueResponse response) => responsesMenu.Connect("response_selected", Callable.From((DialogueResponse response) =>
{ {
Next(response.NextId); Next(response.NextId);
})); }));
// Hide the balloon when a mutation is running // Hide the balloon when a mutation is running
MutationCooldown.Timeout += () => MutationCooldown.Timeout += () =>
{ {
if (willHideBalloon) if (willHideBalloon)
{ {
willHideBalloon = false; willHideBalloon = false;
balloon.Hide(); balloon.Hide();
} }
}; };
AddChild(MutationCooldown); AddChild(MutationCooldown);
DialogueManager.Mutated += OnMutated; DialogueManager.Mutated += OnMutated;
} }
public override void _ExitTree() public override void _ExitTree()
{ {
DialogueManager.Mutated -= OnMutated; DialogueManager.Mutated -= OnMutated;
} }
public override void _UnhandledInput(InputEvent @event) public override void _UnhandledInput(InputEvent @event)
{ {
// Only the balloon is allowed to handle input while it's showing // Only the balloon is allowed to handle input while it's showing
GetViewport().SetInputAsHandled(); GetViewport().SetInputAsHandled();
} }
public override async void _Notification(int what) public override async void _Notification(int what)
{ {
// Detect a change of locale and update the current dialogue line to show the new language // Detect a change of locale and update the current dialogue line to show the new language
if (what == NotificationTranslationChanged && IsInstanceValid(dialogueLabel)) if (what == NotificationTranslationChanged && IsInstanceValid(dialogueLabel))
{ {
float visibleRatio = dialogueLabel.VisibleRatio; float visibleRatio = dialogueLabel.VisibleRatio;
DialogueLine = await DialogueManager.GetNextDialogueLine(resource, DialogueLine.Id, temporaryGameStates); DialogueLine = await DialogueManager.GetNextDialogueLine(resource, DialogueLine.Id, temporaryGameStates);
if (visibleRatio < 1.0f) if (visibleRatio < 1.0f)
{ {
dialogueLabel.Call("skip_typing"); dialogueLabel.Call("skip_typing");
} }
} }
} }
public async void Start(Resource dialogueResource, string title, Array<Variant> extraGameStates = null) public async void Start(Resource dialogueResource, string title, Array<Variant> extraGameStates = null)
{ {
temporaryGameStates = new Array<Variant> { this } + (extraGameStates ?? new Array<Variant>()); temporaryGameStates = new Array<Variant> { this } + (extraGameStates ?? new Array<Variant>());
isWaitingForInput = false; isWaitingForInput = false;
resource = dialogueResource; resource = dialogueResource;
DialogueLine = await DialogueManager.GetNextDialogueLine(resource, title, temporaryGameStates); DialogueLine = await DialogueManager.GetNextDialogueLine(resource, title, temporaryGameStates);
} }
public async void Next(string nextId) public async void Next(string nextId)
{ {
DialogueLine = await DialogueManager.GetNextDialogueLine(resource, nextId, temporaryGameStates); DialogueLine = await DialogueManager.GetNextDialogueLine(resource, nextId, temporaryGameStates);
} }
#region Helpers #region Helpers
private async void ApplyDialogueLine() private async void ApplyDialogueLine()
{ {
MutationCooldown.Stop(); MutationCooldown.Stop();
isWaitingForInput = false; isWaitingForInput = false;
balloon.FocusMode = Control.FocusModeEnum.All; balloon.FocusMode = Control.FocusModeEnum.All;
balloon.GrabFocus(); balloon.GrabFocus();
// Set up the character name // Set up the character name
characterLabel.Visible = !string.IsNullOrEmpty(dialogueLine.Character); characterLabel.Visible = !string.IsNullOrEmpty(dialogueLine.Character);
characterLabel.Text = Tr(dialogueLine.Character, "dialogue"); characterLabel.Text = Tr(dialogueLine.Character, "dialogue");
// Set up the dialogue // Set up the dialogue
dialogueLabel.Hide(); dialogueLabel.Hide();
dialogueLabel.Set("dialogue_line", dialogueLine); dialogueLabel.Set("dialogue_line", dialogueLine);
// Set up the responses // Set up the responses
responsesMenu.Hide(); responsesMenu.Hide();
responsesMenu.Set("responses", dialogueLine.Responses); responsesMenu.Set("responses", dialogueLine.Responses);
// Type out the text // Type out the text
balloon.Show(); balloon.Show();
willHideBalloon = false; willHideBalloon = false;
dialogueLabel.Show(); dialogueLabel.Show();
if (!string.IsNullOrEmpty(dialogueLine.Text)) if (!string.IsNullOrEmpty(dialogueLine.Text))
{ {
dialogueLabel.Call("type_out"); dialogueLabel.Call("type_out");
await ToSignal(dialogueLabel, "finished_typing"); await ToSignal(dialogueLabel, "finished_typing");
} }
// Wait for input // Wait for input
if (dialogueLine.Responses.Count > 0) if (dialogueLine.Responses.Count > 0)
{ {
balloon.FocusMode = Control.FocusModeEnum.None; balloon.FocusMode = Control.FocusModeEnum.None;
responsesMenu.Show(); responsesMenu.Show();
} }
else if (!string.IsNullOrEmpty(dialogueLine.Time)) else if (!string.IsNullOrEmpty(dialogueLine.Time))
{ {
float time = 0f; float time = 0f;
if (!float.TryParse(dialogueLine.Time, out time)) if (!float.TryParse(dialogueLine.Time, out time))
{ {
time = dialogueLine.Text.Length * 0.02f; time = dialogueLine.Text.Length * 0.02f;
} }
await ToSignal(GetTree().CreateTimer(time), "timeout"); await ToSignal(GetTree().CreateTimer(time), "timeout");
Next(dialogueLine.NextId); Next(dialogueLine.NextId);
} }
else else
{ {
isWaitingForInput = true; isWaitingForInput = true;
balloon.FocusMode = Control.FocusModeEnum.All; balloon.FocusMode = Control.FocusModeEnum.All;
balloon.GrabFocus(); balloon.GrabFocus();
} }
} }
#endregion #endregion
#region signals #region signals
private void OnMutated(Dictionary _mutation) private void OnMutated(Dictionary _mutation)
{ {
isWaitingForInput = false; isWaitingForInput = false;
willHideBalloon = true; willHideBalloon = true;
MutationCooldown.Start(0.1f); MutationCooldown.Start(0.1f);
} }
#endregion #endregion
} }
} }

View File

@@ -40,7 +40,7 @@ corner_radius_top_right = 5
corner_radius_bottom_right = 5 corner_radius_bottom_right = 5
corner_radius_bottom_left = 5 corner_radius_bottom_left = 5
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_uy0d5"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qkmqt"]
bg_color = Color(0, 0, 0, 1) bg_color = Color(0, 0, 0, 1)
border_width_left = 3 border_width_left = 3
border_width_top = 3 border_width_top = 3
@@ -61,7 +61,7 @@ MarginContainer/constants/margin_bottom = 15
MarginContainer/constants/margin_left = 30 MarginContainer/constants/margin_left = 30
MarginContainer/constants/margin_right = 30 MarginContainer/constants/margin_right = 30
MarginContainer/constants/margin_top = 15 MarginContainer/constants/margin_top = 15
Panel/styles/panel = SubResource("StyleBoxFlat_uy0d5") PanelContainer/styles/panel = SubResource("StyleBoxFlat_qkmqt")
[node name="ExampleBalloon" type="CanvasLayer"] [node name="ExampleBalloon" type="CanvasLayer"]
layer = 100 layer = 100
@@ -77,33 +77,28 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
theme = SubResource("Theme_qq3yp") theme = SubResource("Theme_qq3yp")
[node name="Panel" type="Panel" parent="Balloon"] [node name="MarginContainer" type="MarginContainer" parent="Balloon"]
clip_children = 2
layout_mode = 1 layout_mode = 1
anchors_preset = 12 anchors_preset = 12
anchor_top = 1.0 anchor_top = 1.0
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
offset_left = 21.0 offset_top = -219.0
offset_top = -183.0
offset_right = -19.0
offset_bottom = -19.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 0 grow_vertical = 0
[node name="PanelContainer" type="PanelContainer" parent="Balloon/MarginContainer"]
clip_children = 2
layout_mode = 2
mouse_filter = 1 mouse_filter = 1
[node name="Dialogue" type="MarginContainer" parent="Balloon/Panel"] [node name="MarginContainer" type="MarginContainer" parent="Balloon/MarginContainer/PanelContainer"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Balloon/Panel/Dialogue"]
layout_mode = 2 layout_mode = 2
[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/Panel/Dialogue/VBoxContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="Balloon/MarginContainer/PanelContainer/MarginContainer"]
layout_mode = 2
[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
modulate = Color(1, 1, 1, 0.501961) modulate = Color(1, 1, 1, 0.501961)
layout_mode = 2 layout_mode = 2
@@ -113,37 +108,35 @@ text = "Character"
fit_content = true fit_content = true
scroll_active = false scroll_active = false
[node name="DialogueLabel" parent="Balloon/Panel/Dialogue/VBoxContainer" instance=ExtResource("2_a8ve6")] [node name="DialogueLabel" parent="Balloon/MarginContainer/PanelContainer/MarginContainer/VBoxContainer" instance=ExtResource("2_a8ve6")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
text = "Dialogue..." text = "Dialogue..."
[node name="Responses" type="MarginContainer" parent="Balloon"] [node name="ResponsesMenu" type="VBoxContainer" parent="Balloon" node_paths=PackedStringArray("response_template")]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -147.0
offset_top = -558.0
offset_right = 494.0
offset_bottom = -154.0
grow_horizontal = 2
grow_vertical = 0
[node name="ResponsesMenu" type="VBoxContainer" parent="Balloon/Responses" node_paths=PackedStringArray("response_template")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -290.5
offset_top = -35.0
offset_right = 290.5
offset_bottom = 35.0
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 8 size_flags_vertical = 8
theme_override_constants/separation = 2 theme_override_constants/separation = 2
alignment = 1
script = ExtResource("3_72ixx") script = ExtResource("3_72ixx")
response_template = NodePath("ResponseExample") response_template = NodePath("ResponseExample")
[node name="ResponseExample" type="Button" parent="Balloon/Responses/ResponsesMenu"] [node name="ResponseExample" type="Button" parent="Balloon/ResponsesMenu"]
layout_mode = 2 layout_mode = 2
text = "Response example" text = "Response example"
[connection signal="gui_input" from="Balloon" to="." method="_on_balloon_gui_input"] [connection signal="gui_input" from="Balloon" to="." method="_on_balloon_gui_input"]
[connection signal="response_selected" from="Balloon/Responses/ResponsesMenu" to="." method="_on_responses_menu_response_selected"] [connection signal="response_selected" from="Balloon/ResponsesMenu" to="." method="_on_responses_menu_response_selected"]

View File

@@ -66,7 +66,7 @@ corner_radius_top_right = 3
corner_radius_bottom_right = 3 corner_radius_bottom_right = 3
corner_radius_bottom_left = 3 corner_radius_bottom_left = 3
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_uy0d5"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_i6nbm"]
bg_color = Color(0, 0, 0, 1) bg_color = Color(0, 0, 0, 1)
border_width_left = 1 border_width_left = 1
border_width_top = 1 border_width_top = 1
@@ -87,7 +87,7 @@ MarginContainer/constants/margin_bottom = 4
MarginContainer/constants/margin_left = 8 MarginContainer/constants/margin_left = 8
MarginContainer/constants/margin_right = 8 MarginContainer/constants/margin_right = 8
MarginContainer/constants/margin_top = 4 MarginContainer/constants/margin_top = 4
Panel/styles/panel = SubResource("StyleBoxFlat_uy0d5") PanelContainer/styles/panel = SubResource("StyleBoxFlat_i6nbm")
[node name="ExampleBalloon" type="CanvasLayer"] [node name="ExampleBalloon" type="CanvasLayer"]
layer = 100 layer = 100
@@ -103,33 +103,28 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
theme = SubResource("Theme_qq3yp") theme = SubResource("Theme_qq3yp")
[node name="Panel" type="Panel" parent="Balloon"] [node name="MarginContainer" type="MarginContainer" parent="Balloon"]
clip_children = 2
layout_mode = 1 layout_mode = 1
anchors_preset = 12 anchors_preset = 12
anchor_top = 1.0 anchor_top = 1.0
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
offset_left = 3.0 offset_top = -71.0
offset_top = -62.0
offset_right = -4.0
offset_bottom = -4.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 0 grow_vertical = 0
[node name="PanelContainer" type="PanelContainer" parent="Balloon/MarginContainer"]
clip_children = 2
layout_mode = 2
mouse_filter = 1 mouse_filter = 1
[node name="Dialogue" type="MarginContainer" parent="Balloon/Panel"] [node name="MarginContainer" type="MarginContainer" parent="Balloon/MarginContainer/PanelContainer"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="Balloon/Panel/Dialogue"]
layout_mode = 2 layout_mode = 2
[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/Panel/Dialogue/VBoxContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="Balloon/MarginContainer/PanelContainer/MarginContainer"]
layout_mode = 2
[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
modulate = Color(1, 1, 1, 0.501961) modulate = Color(1, 1, 1, 0.501961)
layout_mode = 2 layout_mode = 2
@@ -139,36 +134,33 @@ text = "Character"
fit_content = true fit_content = true
scroll_active = false scroll_active = false
[node name="DialogueLabel" parent="Balloon/Panel/Dialogue/VBoxContainer" instance=ExtResource("2_hfvdi")] [node name="DialogueLabel" parent="Balloon/MarginContainer/PanelContainer/MarginContainer/VBoxContainer" instance=ExtResource("2_hfvdi")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
text = "Dialogue..." text = "Dialogue..."
[node name="Responses" type="MarginContainer" parent="Balloon"] [node name="ResponsesMenu" type="VBoxContainer" parent="Balloon"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -124.0
offset_top = -218.0
offset_right = 125.0
offset_bottom = -50.0
grow_horizontal = 2
grow_vertical = 0
[node name="ResponsesMenu" type="VBoxContainer" parent="Balloon/Responses"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -116.5
offset_top = -9.0
offset_right = 116.5
offset_bottom = 9.0
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 8 size_flags_vertical = 8
theme_override_constants/separation = 2 theme_override_constants/separation = 2
script = ExtResource("3_1j1j0") script = ExtResource("3_1j1j0")
[node name="ResponseExample" type="Button" parent="Balloon/Responses/ResponsesMenu"] [node name="ResponseExample" type="Button" parent="Balloon/ResponsesMenu"]
layout_mode = 2 layout_mode = 2
text = "Response Example" text = "Response Example"
[connection signal="gui_input" from="Balloon" to="." method="_on_balloon_gui_input"] [connection signal="gui_input" from="Balloon" to="." method="_on_balloon_gui_input"]
[connection signal="response_selected" from="Balloon/Responses/ResponsesMenu" to="." method="_on_responses_menu_response_selected"] [connection signal="response_selected" from="Balloon/ResponsesMenu" to="." method="_on_responses_menu_response_selected"]

View File

@@ -3,10 +3,16 @@ class_name DMExportPlugin extends EditorExportPlugin
const IGNORED_PATHS = [ const IGNORED_PATHS = [
"/assets", "/assets",
"/components", "/components",
"/l10n", "/views",
"/views" "inspector_plugin",
"test_scene"
] ]
func _get_name() -> String:
return "Dialogue Manager Export Plugin"
func _export_file(path: String, type: String, features: PackedStringArray) -> void: func _export_file(path: String, type: String, features: PackedStringArray) -> void:
var plugin_path: String = Engine.get_meta("DialogueManagerPlugin").get_plugin_path() var plugin_path: String = Engine.get_meta("DialogueManagerPlugin").get_plugin_path()

View File

@@ -5,12 +5,15 @@ class_name DMImportPlugin extends EditorImportPlugin
signal compiled_resource(resource: Resource) signal compiled_resource(resource: Resource)
const COMPILER_VERSION = 14 const COMPILER_VERSION = 15
func _get_importer_name() -> String: func _get_importer_name() -> String:
# NOTE: A change to this forces a re-import of all dialogue return "dialogue_manager"
return "dialogue_manager_compiler_%s" % COMPILER_VERSION
func _get_format_version() -> int:
return COMPILER_VERSION
func _get_visible_name() -> String: func _get_visible_name() -> String:
@@ -74,7 +77,7 @@ func _import(source_file: String, save_path: String, options: Dictionary, platfo
if result.errors.size() > 0: if result.errors.size() > 0:
printerr("%d errors found in %s" % [result.errors.size(), source_file]) printerr("%d errors found in %s" % [result.errors.size(), source_file])
cache.add_errors_to_file(source_file, result.errors) cache.add_errors_to_file(source_file, result.errors)
return ERR_PARSE_ERROR return OK
# Get the current addon version # Get the current addon version
var config: ConfigFile = ConfigFile.new() var config: ConfigFile = ConfigFile.new()

View File

@@ -5,7 +5,7 @@ msgstr ""
"PO-Revision-Date: \n" "PO-Revision-Date: \n"
"Last-Translator: \n" "Last-Translator: \n"
"Language-Team: \n" "Language-Team: \n"
"Language: de\n" "Language: en\n"
"MIME-Version: 1.0\n" "MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
@@ -108,6 +108,15 @@ msgstr "End dialogue"
msgid "generate_line_ids" msgid "generate_line_ids"
msgstr "Generate line IDs" msgstr "Generate line IDs"
msgid "use_uuid_only_for_ids"
msgstr "Use UUID only for IDs"
msgid "set_id_prefix_length"
msgstr "Set ID prefix length"
msgid "id_prefix_length"
msgstr "ID prefix length:"
msgid "save_characters_to_csv" msgid "save_characters_to_csv"
msgstr "Save character names to CSV..." msgstr "Save character names to CSV..."
@@ -324,6 +333,12 @@ msgstr "Concurrent lines need an origin line that doesn't start with \"| \"."
msgid "errors.goto_not_allowed_on_concurrect_lines" msgid "errors.goto_not_allowed_on_concurrect_lines"
msgstr "Goto references are not allowed on concurrent dialogue lines." msgstr "Goto references are not allowed on concurrent dialogue lines."
msgid "errors.unexpected_syntax_on_nested_dialogue_line"
msgstr "Nested dialogue lines may only contain dialogue."
msgid "errors.err_nested_dialogue_invalid_jump"
msgstr "Only the last line of nested dialogue is allowed to include a jump."
msgid "errors.unknown" msgid "errors.unknown"
msgstr "Unknown syntax." msgstr "Unknown syntax."

View File

@@ -92,6 +92,15 @@ msgstr "Finalizar diálogo"
msgid "generate_line_ids" msgid "generate_line_ids"
msgstr "Generar IDs de línea" msgstr "Generar IDs de línea"
msgid "use_uuid_only_for_ids"
msgstr "Usar solo UUID como ID"
msgid "set_id_prefix_length"
msgstr "Establecer la longitud del prefijo de ID"
msgid "id_prefix_length"
msgstr "Longitud del prefijo de ID:"
msgid "save_characters_to_csv" msgid "save_characters_to_csv"
msgstr "Guardar los nombres de los personajes en un archivo CSV..." msgstr "Guardar los nombres de los personajes en un archivo CSV..."

View File

@@ -101,6 +101,15 @@ msgstr ""
msgid "generate_line_ids" msgid "generate_line_ids"
msgstr "" msgstr ""
msgid "use_uuid_only_for_ids"
msgstr ""
msgid "set_id_prefix_length"
msgstr ""
msgid "id_prefix_length"
msgstr ""
msgid "save_to_csv" msgid "save_to_csv"
msgstr "" msgstr ""
@@ -314,6 +323,12 @@ msgstr ""
msgid "errors.goto_not_allowed_on_concurrect_lines" msgid "errors.goto_not_allowed_on_concurrect_lines"
msgstr "" msgstr ""
msgid "errors.unexpected_syntax_on_nested_dialogue_line"
msgstr ""
msgid "errors.err_nested_dialogue_invalid_jump"
msgstr ""
msgid "errors.unknown" msgid "errors.unknown"
msgstr "" msgstr ""

View File

@@ -104,6 +104,15 @@ msgstr "Кінець діалогу"
msgid "generate_line_ids" msgid "generate_line_ids"
msgstr "Згенерувати ідентифікатори рядків" msgstr "Згенерувати ідентифікатори рядків"
msgid "use_uuid_only_for_ids"
msgstr "Використовувати лише UUID як ID"
msgid "set_id_prefix_length"
msgstr "Встановити довжину префікса ID"
msgid "id_prefix_length"
msgstr "Довжина префікса ID:"
msgid "save_characters_to_csv" msgid "save_characters_to_csv"
msgstr "Зберегти імена персонажів в CSV..." msgstr "Зберегти імена персонажів в CSV..."
@@ -320,6 +329,12 @@ msgstr "Паралельні рядки потребують початково
msgid "errors.goto_not_allowed_on_concurrect_lines" msgid "errors.goto_not_allowed_on_concurrect_lines"
msgstr "У паралельних діалогових рядках не допускаються Goto посилання." msgstr "У паралельних діалогових рядках не допускаються Goto посилання."
msgid "errors.unexpected_syntax_on_nested_dialogue_line"
msgstr "Вкладені рядки діалогу можуть містити лише діалог."
msgid "errors.err_nested_dialogue_invalid_jump"
msgstr "Лише останній рядок вкладеного діалогу може містити перехід."
msgid "errors.unknown" msgid "errors.unknown"
msgstr "Невідомий синтаксис." msgstr "Невідомий синтаксис."

View File

@@ -95,6 +95,15 @@ msgstr "结束对话"
msgid "generate_line_ids" msgid "generate_line_ids"
msgstr "生成行 ID" msgstr "生成行 ID"
msgid "use_uuid_only_for_ids"
msgstr "仅使用UUID作为ID"
msgid "set_id_prefix_length"
msgstr "设置ID前缀长度"
msgid "id_prefix_length"
msgstr "ID前缀长度"
msgid "save_characters_to_csv" msgid "save_characters_to_csv"
msgstr "保存角色到 CSV" msgstr "保存角色到 CSV"

View File

@@ -95,6 +95,15 @@ msgstr "結束對話"
msgid "generate_line_ids" msgid "generate_line_ids"
msgstr "生成行 ID" msgstr "生成行 ID"
msgid "use_uuid_only_for_ids"
msgstr "僅使用 UUID 作為 ID"
msgid "set_id_prefix_length"
msgstr "設定 ID 前綴長度"
msgid "id_prefix_length"
msgstr "ID 前綴長度:"
msgid "save_characters_to_csv" msgid "save_characters_to_csv"
msgstr "保存角色到 CSV" msgstr "保存角色到 CSV"

View File

@@ -3,5 +3,5 @@
name="Dialogue Manager" name="Dialogue Manager"
description="A powerful nonlinear dialogue system" description="A powerful nonlinear dialogue system"
author="Nathan Hoad" author="Nathan Hoad"
version="3.4.0" version="3.7.1"
script="plugin.gd" script="plugin.gd"

View File

@@ -13,9 +13,15 @@ var main_view
var dialogue_cache: DMCache var dialogue_cache: DMCache
func _enter_tree() -> void: func _enable_plugin() -> void:
add_autoload_singleton("DialogueManager", get_plugin_path() + "/dialogue_manager.gd") add_autoload_singleton("DialogueManager", get_plugin_path() + "/dialogue_manager.gd")
func _disable_plugin() -> void:
remove_autoload_singleton("DialogueManager")
func _enter_tree() -> void:
if Engine.is_editor_hint(): if Engine.is_editor_hint():
Engine.set_meta("DialogueManagerPlugin", self) Engine.set_meta("DialogueManagerPlugin", self)
@@ -105,8 +111,6 @@ func _enter_tree() -> void:
func _exit_tree() -> void: func _exit_tree() -> void:
remove_autoload_singleton("DialogueManager")
remove_import_plugin(import_plugin) remove_import_plugin(import_plugin)
import_plugin = null import_plugin = null
@@ -172,6 +176,11 @@ func _apply_changes() -> void:
_update_localization() _update_localization()
func _save_external_data() -> void:
if dialogue_cache != null:
dialogue_cache.reimport_files()
func _build() -> bool: func _build() -> bool:
# If this is the dotnet Godot then we need to check if the solution file exists # If this is the dotnet Godot then we need to check if the solution file exists
DMSettings.check_for_dotnet_solution() DMSettings.check_for_dotnet_solution()
@@ -320,6 +329,9 @@ func update_import_paths(from_path: String, to_path: String) -> void:
func _update_localization() -> void: func _update_localization() -> void:
if not DMSettings.get_setting(DMSettings.UPDATE_POT_FILES_AUTOMATICALLY, true):
return
var dialogue_files = dialogue_cache.get_files() var dialogue_files = dialogue_cache.get_files()
# Add any new files to POT generation # Add any new files to POT generation

View File

@@ -23,9 +23,13 @@ const EXTRA_CSV_LOCALES = "editor/translations/extra_csv_locales"
const INCLUDE_CHARACTER_IN_TRANSLATION_EXPORTS = "editor/translations/include_character_in_translation_exports" const INCLUDE_CHARACTER_IN_TRANSLATION_EXPORTS = "editor/translations/include_character_in_translation_exports"
## Includes a "_notes" column in CSV exports ## Includes a "_notes" column in CSV exports
const INCLUDE_NOTES_IN_TRANSLATION_EXPORTS = "editor/translations/include_notes_in_translation_exports" const INCLUDE_NOTES_IN_TRANSLATION_EXPORTS = "editor/translations/include_notes_in_translation_exports"
## Automatically update the project's list of translatable files when dialogue files are added or removed
const UPDATE_POT_FILES_AUTOMATICALLY = "editor/translations/update_pot_files_automatically"
## A custom test scene to use when testing dialogue. ## A custom test scene to use when testing dialogue.
const CUSTOM_TEST_SCENE_PATH = "editor/advanced/custom_test_scene_path" const CUSTOM_TEST_SCENE_PATH = "editor/advanced/custom_test_scene_path"
## Extra script files to include in the auto-complete-able list
const EXTRA_AUTO_COMPLETE_SCRIPT_SOURCES = "editor/advanced/extra_auto_complete_script_sources"
## The custom balloon for this game. ## The custom balloon for this game.
const BALLOON_PATH = "runtime/balloon_path" const BALLOON_PATH = "runtime/balloon_path"
@@ -38,9 +42,12 @@ const WARN_ABOUT_METHOD_PROPERTY_OR_SIGNAL_NAME_CONFLICTS = "runtime/warn_about_
const IGNORE_MISSING_STATE_VALUES = "runtime/advanced/ignore_missing_state_values" const IGNORE_MISSING_STATE_VALUES = "runtime/advanced/ignore_missing_state_values"
## Whether or not the project is utilising dotnet. ## Whether or not the project is utilising dotnet.
const USES_DOTNET = "runtime/advanced/uses_dotnet" const USES_DOTNET = "runtime/advanced/uses_dotnet"
## Maximum length of text prefix in auto-generated IDs
const AUTO_GENERATED_ID_PREFIX_LENGTH = "editor/translations/auto_generated_id_prefix_length"
## Use only UUID for auto-generated IDs without text prefix
const USE_UUID_ONLY_FOR_IDS = "editor/translations/use_uuid_only_for_ids"
static var SETTINGS_CONFIGURATION = {
const SETTINGS_CONFIGURATION = {
WRAP_LONG_LINES: { WRAP_LONG_LINES: {
value = false, value = false,
type = TYPE_BOOL, type = TYPE_BOOL,
@@ -68,6 +75,8 @@ const SETTINGS_CONFIGURATION = {
EXTRA_CSV_LOCALES: { EXTRA_CSV_LOCALES: {
value = [], value = [],
type = TYPE_PACKED_STRING_ARRAY, type = TYPE_PACKED_STRING_ARRAY,
hint = PROPERTY_HINT_TYPE_STRING,
hint_string = "%d:" % [TYPE_STRING],
is_advanced = true is_advanced = true
}, },
INCLUDE_CHARACTER_IN_TRANSLATION_EXPORTS: { INCLUDE_CHARACTER_IN_TRANSLATION_EXPORTS: {
@@ -80,6 +89,11 @@ const SETTINGS_CONFIGURATION = {
type = TYPE_BOOL, type = TYPE_BOOL,
is_advanced = true is_advanced = true
}, },
UPDATE_POT_FILES_AUTOMATICALLY: {
value = true,
type = TYPE_BOOL,
is_advanced = true
},
CUSTOM_TEST_SCENE_PATH: { CUSTOM_TEST_SCENE_PATH: {
value = preload("./test_scene.tscn").resource_path, value = preload("./test_scene.tscn").resource_path,
@@ -87,6 +101,13 @@ const SETTINGS_CONFIGURATION = {
hint = PROPERTY_HINT_FILE, hint = PROPERTY_HINT_FILE,
is_advanced = true is_advanced = true
}, },
EXTRA_AUTO_COMPLETE_SCRIPT_SOURCES: {
value = [],
type = TYPE_PACKED_STRING_ARRAY,
hint = PROPERTY_HINT_TYPE_STRING,
hint_string = "%d/%d:*.*" % [TYPE_STRING, PROPERTY_HINT_FILE],
is_advanced = true
},
BALLOON_PATH: { BALLOON_PATH: {
value = "", value = "",
@@ -96,6 +117,8 @@ const SETTINGS_CONFIGURATION = {
STATE_AUTOLOAD_SHORTCUTS: { STATE_AUTOLOAD_SHORTCUTS: {
value = [], value = [],
type = TYPE_PACKED_STRING_ARRAY, type = TYPE_PACKED_STRING_ARRAY,
hint = PROPERTY_HINT_TYPE_STRING,
hint_string = "%d:" % [TYPE_STRING],
}, },
WARN_ABOUT_METHOD_PROPERTY_OR_SIGNAL_NAME_CONFLICTS: { WARN_ABOUT_METHOD_PROPERTY_OR_SIGNAL_NAME_CONFLICTS: {
value = false, value = false,
@@ -112,7 +135,19 @@ const SETTINGS_CONFIGURATION = {
value = false, value = false,
type = TYPE_BOOL, type = TYPE_BOOL,
is_hidden = true is_hidden = true
} },
AUTO_GENERATED_ID_PREFIX_LENGTH: {
value = 30,
type = TYPE_INT,
hint = PROPERTY_HINT_RANGE,
hint_string = "0,100,1",
is_advanced = true
},
USE_UUID_ONLY_FOR_IDS: {
value = false,
type = TYPE_BOOL,
is_advanced = true
},
} }
@@ -203,7 +238,7 @@ static func get_user_config() -> Dictionary:
recent_files = [], recent_files = [],
reopen_files = [], reopen_files = [],
most_recent_reopen_file = "", most_recent_reopen_file = "",
carets = {}, file_meta = {},
run_title = "", run_title = "",
run_resource_path = "", run_resource_path = "",
is_running_test_scene = false, is_running_test_scene = false,
@@ -229,10 +264,17 @@ static func set_user_value(key: String, value) -> void:
save_user_config(user_config) save_user_config(user_config)
static func get_user_value(key: String, default = null): static func get_user_value(key: String, default = null) -> Variant:
return get_user_config().get(key, default) return get_user_config().get(key, default)
static func forget_path(path: String) -> void:
remove_recent_file(path)
var file_meta: Dictionary = get_user_value("file_meta", {})
file_meta.erase(path)
set_user_value("file_meta", file_meta)
static func add_recent_file(path: String) -> void: static func add_recent_file(path: String) -> void:
var recent_files: Array = get_user_value("recent_files", []) var recent_files: Array = get_user_value("recent_files", [])
if path in recent_files: if path in recent_files:
@@ -266,23 +308,34 @@ static func clear_recent_files() -> void:
static func set_caret(path: String, cursor: Vector2) -> void: static func set_caret(path: String, cursor: Vector2) -> void:
var carets: Dictionary = get_user_value("carets", {}) var file_meta: Dictionary = get_user_value("file_meta", {})
carets[path] = { file_meta[path] = file_meta.get(path, {}).merged({ cursor = "%d,%d" % [cursor.x, cursor.y] }, true)
x = cursor.x, set_user_value("file_meta", file_meta)
y = cursor.y
}
set_user_value("carets", carets)
static func get_caret(path: String) -> Vector2: static func get_caret(path: String) -> Vector2:
var carets = get_user_value("carets", {}) var file_meta: Dictionary = get_user_value("file_meta", {})
if carets.has(path): if file_meta.has(path):
var caret = carets.get(path) var cursor: PackedStringArray = file_meta.get(path).get("cursor", "0,0").split(",")
return Vector2(caret.x, caret.y) return Vector2(cursor[0].to_int(), cursor[1].to_int())
else: else:
return Vector2.ZERO return Vector2.ZERO
static func set_scroll(path: String, scroll_vertical: int) -> void:
var file_meta: Dictionary = get_user_value("file_meta", {})
file_meta[path] = file_meta.get(path, {}).merged({ scroll_vertical = scroll_vertical }, true)
set_user_value("file_meta", file_meta)
static func get_scroll(path: String) -> int:
var file_meta: Dictionary = get_user_value("file_meta", {})
if file_meta.has(path):
return file_meta.get(path).get("scroll_vertical", 0)
else:
return 0
static func check_for_dotnet_solution() -> bool: static func check_for_dotnet_solution() -> bool:
if Engine.is_editor_hint(): if Engine.is_editor_hint():
var has_dotnet_solution: bool = false var has_dotnet_solution: bool = false

View File

@@ -41,6 +41,7 @@ func reimport_files(and_files: PackedStringArray = []) -> void:
if _files_marked_for_reimport.is_empty(): return if _files_marked_for_reimport.is_empty(): return
EditorInterface.get_resource_filesystem().reimport_files(_files_marked_for_reimport) EditorInterface.get_resource_filesystem().reimport_files(_files_marked_for_reimport)
_files_marked_for_reimport.clear()
## Add a dialogue file to the cache. ## Add a dialogue file to the cache.

View File

@@ -30,6 +30,12 @@ signal confirmation_closed()
@onready var parse_timer: Timer = $ParseTimer @onready var parse_timer: Timer = $ParseTimer
# Banner
@onready var banner: CenterContainer = %Banner
@onready var banner_new_button: Button = %BannerNewButton
@onready var banner_quick_open: Button = %BannerQuickOpen
@onready var banner_examples: Button = %BannerExamples
# Dialogs # Dialogs
@onready var new_dialog: FileDialog = $NewDialog @onready var new_dialog: FileDialog = $NewDialog
@onready var save_dialog: FileDialog = $SaveDialog @onready var save_dialog: FileDialog = $SaveDialog
@@ -87,6 +93,7 @@ var current_file_path: String = "":
title_list.hide() title_list.hide()
code_edit.hide() code_edit.hide()
errors_panel.hide() errors_panel.hide()
banner.show()
else: else:
test_button.disabled = false test_button.disabled = false
test_line_button.disabled = false test_line_button.disabled = false
@@ -97,17 +104,25 @@ var current_file_path: String = "":
files_list.show() files_list.show()
title_list.show() title_list.show()
code_edit.show() code_edit.show()
banner.hide()
var cursor: Vector2 = DMSettings.get_caret(current_file_path)
var scroll_vertical: int = DMSettings.get_scroll(current_file_path)
code_edit.text = open_buffers[current_file_path].text code_edit.text = open_buffers[current_file_path].text
code_edit.errors = [] code_edit.errors = []
code_edit.clear_undo_history() code_edit.clear_undo_history()
code_edit.set_cursor(DMSettings.get_caret(current_file_path)) code_edit.set_cursor(cursor)
code_edit.scroll_vertical = scroll_vertical
code_edit.grab_focus() code_edit.grab_focus()
_on_code_edit_text_changed() _on_code_edit_text_changed()
errors_panel.errors = [] errors_panel.errors = []
code_edit.errors = [] code_edit.errors = []
if search_and_replace.visible:
search_and_replace.search()
get: get:
return current_file_path return current_file_path
@@ -177,6 +192,8 @@ func _ready() -> void:
EditorInterface.get_file_system_dock().files_moved.connect(_on_files_moved) EditorInterface.get_file_system_dock().files_moved.connect(_on_files_moved)
code_edit.get_v_scroll_bar().value_changed.connect(_on_code_edit_scroll_changed)
func _exit_tree() -> void: func _exit_tree() -> void:
DMSettings.set_user_value("reopen_files", open_buffers.keys()) DMSettings.set_user_value("reopen_files", open_buffers.keys())
@@ -269,6 +286,12 @@ func open_file(path: String) -> void:
self.current_file_path = path self.current_file_path = path
func quick_open() -> void:
quick_open_files_list.files = Engine.get_meta("DMCache").get_files()
quick_open_dialog.popup_centered()
quick_open_files_list.focus_filter()
func show_file_in_filesystem(path: String) -> void: func show_file_in_filesystem(path: String) -> void:
EditorInterface.get_file_system_dock().navigate_to_path(path) EditorInterface.get_file_system_dock().navigate_to_path(path)
@@ -367,6 +390,9 @@ func apply_theme() -> void:
font_size = editor_settings.get_setting("interface/editor/code_font_size") font_size = editor_settings.get_setting("interface/editor/code_font_size")
} }
banner_new_button.icon = get_theme_icon("New", "EditorIcons")
banner_quick_open.icon = get_theme_icon("Load", "EditorIcons")
new_button.icon = get_theme_icon("New", "EditorIcons") new_button.icon = get_theme_icon("New", "EditorIcons")
new_button.tooltip_text = DMConstants.translate(&"start_a_new_file") new_button.tooltip_text = DMConstants.translate(&"start_a_new_file")
@@ -493,8 +519,8 @@ func show_build_error_dialog() -> void:
# Generate translation line IDs for any line that doesn't already have one # Generate translation line IDs for any line that doesn't already have one
func generate_translations_keys() -> void: func generate_translations_keys() -> void:
randomize() var rng: RandomNumberGenerator = RandomNumberGenerator.new()
seed(Time.get_unix_time_from_system()) rng.randomize()
var cursor: Vector2 = code_edit.get_cursor() var cursor: Vector2 = code_edit.get_cursor()
var lines: PackedStringArray = code_edit.text.split("\n") var lines: PackedStringArray = code_edit.text.split("\n")
@@ -502,6 +528,8 @@ func generate_translations_keys() -> void:
var key_regex = RegEx.new() var key_regex = RegEx.new()
key_regex.compile("\\[ID:(?<key>.*?)\\]") key_regex.compile("\\[ID:(?<key>.*?)\\]")
var compiled_lines: Dictionary = DMCompiler.compile_string(code_edit.text, "").lines
# Make list of known keys # Make list of known keys
var known_keys = {} var known_keys = {}
for i in range(0, lines.size()): for i in range(0, lines.size()):
@@ -524,6 +552,7 @@ func generate_translations_keys() -> void:
var l = line.strip_edges() var l = line.strip_edges()
if not [DMConstants.TYPE_DIALOGUE, DMConstants.TYPE_RESPONSE].has(DMCompiler.get_line_type(l)): continue if not [DMConstants.TYPE_DIALOGUE, DMConstants.TYPE_RESPONSE].has(DMCompiler.get_line_type(l)): continue
if not compiled_lines.has(str(i)): continue
if "[ID:" in line: continue if "[ID:" in line: continue
@@ -538,17 +567,24 @@ func generate_translations_keys() -> void:
key = known_keys.find_key(text) key = known_keys.find_key(text)
else: else:
var regex: DMCompilerRegEx = DMCompilerRegEx.new() var regex: DMCompilerRegEx = DMCompilerRegEx.new()
key = regex.ALPHA_NUMERIC.sub(text.strip_edges(), "_", true).substr(0, 30) if DMSettings.get_setting(DMSettings.USE_UUID_ONLY_FOR_IDS, false):
if key.begins_with("_"): # Generate UUID only
key = key.substr(1) var uuid = str(randi() % 1000000).sha1_text().substr(0, 12)
if key.ends_with("_"): key = uuid.to_upper()
key = key.substr(0, key.length() - 1) else:
# Generate text prefix + hash
var prefix_length = DMSettings.get_setting(DMSettings.AUTO_GENERATED_ID_PREFIX_LENGTH, 30)
key = regex.ALPHA_NUMERIC.sub(text.strip_edges(), "_", true).substr(0, prefix_length)
if key.begins_with("_"):
key = key.substr(1)
if key.ends_with("_"):
key = key.substr(0, key.length() - 1)
# Make sure key is unique # Make sure key is unique
var hashed_key: String = key + "_" + str(randi() % 1000000).sha1_text().substr(0, 6) var hashed_key: String = key + "_" + str(randi() % 1000000).sha1_text().substr(0, 6)
while hashed_key in known_keys and text != known_keys.get(hashed_key): while hashed_key in known_keys and text != known_keys.get(hashed_key):
hashed_key = key + "_" + str(randi() % 1000000).sha1_text().substr(0, 6) hashed_key = key + "_" + str(randi() % 1000000).sha1_text().substr(0, 6)
key = hashed_key.to_upper() key = hashed_key.to_upper()
line = line.replace("\\n", "!NEWLINE!") line = line.replace("\\n", "!NEWLINE!")
text = text.replace("\n", "!NEWLINE!") text = text.replace("\n", "!NEWLINE!")
@@ -799,6 +835,16 @@ func show_search_form(is_enabled: bool) -> void:
search_and_replace.focus_line_edit() search_and_replace.focus_line_edit()
func run_test_scene(from_key: String) -> void:
DMSettings.set_user_value("run_title", from_key)
DMSettings.set_user_value("is_running_test_scene", true)
DMSettings.set_user_value("run_resource_path", current_file_path)
var test_scene_path: String = DMSettings.get_setting(DMSettings.CUSTOM_TEST_SCENE_PATH, "res://addons/dialogue_manager/test_scene.tscn")
if ResourceUID.has_id(ResourceUID.text_to_id(test_scene_path)):
test_scene_path = ResourceUID.get_id_path(ResourceUID.text_to_id(test_scene_path))
EditorInterface.play_custom_scene(test_scene_path)
### Signals ### Signals
@@ -831,9 +877,7 @@ func _on_open_menu_id_pressed(id: int) -> void:
OPEN_OPEN: OPEN_OPEN:
open_dialog.popup_centered() open_dialog.popup_centered()
OPEN_QUICK: OPEN_QUICK:
quick_open_files_list.files = Engine.get_meta("DMCache").get_files() quick_open()
quick_open_dialog.popup_centered()
quick_open_files_list.focus_filter()
OPEN_CLEAR: OPEN_CLEAR:
DMSettings.clear_recent_files() DMSettings.clear_recent_files()
build_open_menu() build_open_menu()
@@ -923,15 +967,16 @@ func _on_main_view_visibility_changed() -> void:
func _on_new_button_pressed() -> void: func _on_new_button_pressed() -> void:
new_dialog.current_file = "dialogue" new_dialog.current_file = "untitled"
new_dialog.popup_centered() new_dialog.popup_centered()
func _on_new_dialog_confirmed() -> void: func _on_new_dialog_confirmed() -> void:
if new_dialog.current_file.get_basename() == "": var path: String = new_dialog.current_path
var path = "res://untitled.dialogue" if path.get_file() == ".dialogue":
new_file(path) path = "%s/untitled.dialogue" % path.get_basename()
open_file(path) new_file(path)
open_file(path)
func _on_new_dialog_file_selected(path: String) -> void: func _on_new_dialog_file_selected(path: String) -> void:
@@ -960,8 +1005,8 @@ func _on_quick_open_files_list_file_double_clicked(file_path: String) -> void:
func _on_quick_open_dialog_confirmed() -> void: func _on_quick_open_dialog_confirmed() -> void:
if quick_open_files_list.current_file_path: if quick_open_files_list.last_selected_file_path:
open_file(quick_open_files_list.current_file_path) open_file(quick_open_files_list.last_selected_file_path)
func _on_save_all_button_pressed() -> void: func _on_save_all_button_pressed() -> void:
@@ -983,6 +1028,10 @@ func _on_code_edit_text_changed() -> void:
parse_timer.start(1) parse_timer.start(1)
func _on_code_edit_scroll_changed(value: int) -> void:
DMSettings.set_scroll(current_file_path, code_edit.scroll_vertical)
func _on_code_edit_active_title_change(title: String) -> void: func _on_code_edit_active_title_change(title: String) -> void:
title_list.select_title(title) title_list.select_title(title)
@@ -1033,11 +1082,7 @@ func _on_test_button_pressed() -> void:
errors_dialog.popup_centered() errors_dialog.popup_centered()
return return
DMSettings.set_user_value("run_title", "") run_test_scene("")
DMSettings.set_user_value("is_running_test_scene", true)
DMSettings.set_user_value("run_resource_path", current_file_path)
var test_scene_path: String = DMSettings.get_setting(DMSettings.CUSTOM_TEST_SCENE_PATH, "res://addons/dialogue_manager/test_scene.tscn")
EditorInterface.play_custom_scene(test_scene_path)
func _on_test_line_button_pressed() -> void: func _on_test_line_button_pressed() -> void:
@@ -1052,12 +1097,9 @@ func _on_test_line_button_pressed() -> void:
for i in range(code_edit.get_cursor().y, code_edit.get_line_count()): for i in range(code_edit.get_cursor().y, code_edit.get_line_count()):
if not code_edit.get_line(i).is_empty(): if not code_edit.get_line(i).is_empty():
line_to_run = i line_to_run = i
break; break
DMSettings.set_user_value("run_title", str(line_to_run))
DMSettings.set_user_value("is_running_test_scene", true) run_test_scene(str(line_to_run))
DMSettings.set_user_value("run_resource_path", current_file_path)
var test_scene_path: String = DMSettings.get_setting(DMSettings.CUSTOM_TEST_SCENE_PATH, "res://addons/dialogue_manager/test_scene.tscn")
EditorInterface.play_custom_scene(test_scene_path)
func _on_support_button_pressed() -> void: func _on_support_button_pressed() -> void:
@@ -1139,3 +1181,22 @@ func _on_close_confirmation_dialog_custom_action(action: StringName) -> void:
func _on_find_in_files_result_selected(path: String, cursor: Vector2, length: int) -> void: func _on_find_in_files_result_selected(path: String, cursor: Vector2, length: int) -> void:
open_file(path) open_file(path)
code_edit.select(cursor.y, cursor.x, cursor.y, cursor.x + length) code_edit.select(cursor.y, cursor.x, cursor.y, cursor.x + length)
code_edit.set_line_as_center_visible(cursor.y)
func _on_banner_image_gui_input(event: InputEvent) -> void:
if event.is_pressed():
OS.shell_open("https://bravestcoconut.com/wishlist")
func _on_banner_new_button_pressed() -> void:
new_dialog.current_file = "untitled"
new_dialog.popup_centered()
func _on_banner_quick_open_pressed() -> void:
quick_open()
func _on_banner_examples_pressed() -> void:
OS.shell_open("https://itch.io/c/5226650/godot-dialogue-manager-example-projects")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=3 uid="uid://cbuf1q3xsse3q"] [gd_scene load_steps=16 format=3 uid="uid://cbuf1q3xsse3q"]
[ext_resource type="Script" uid="uid://cipjcc7bkh1pc" path="res://addons/dialogue_manager/views/main_view.gd" id="1_h6qfq"] [ext_resource type="Script" uid="uid://cipjcc7bkh1pc" path="res://addons/dialogue_manager/views/main_view.gd" id="1_h6qfq"]
[ext_resource type="PackedScene" uid="uid://civ6shmka5e8u" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"] [ext_resource type="PackedScene" uid="uid://civ6shmka5e8u" path="res://addons/dialogue_manager/components/code_edit.tscn" id="2_f73fm"]
@@ -8,20 +8,9 @@
[ext_resource type="PackedScene" uid="uid://gr8nakpbrhby" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"] [ext_resource type="PackedScene" uid="uid://gr8nakpbrhby" path="res://addons/dialogue_manager/components/search_and_replace.tscn" id="6_ylh0t"]
[ext_resource type="PackedScene" uid="uid://cs8pwrxr5vxix" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"] [ext_resource type="PackedScene" uid="uid://cs8pwrxr5vxix" path="res://addons/dialogue_manager/components/errors_panel.tscn" id="7_5cvl4"]
[ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="7_necsa"] [ext_resource type="Script" uid="uid://klpiq4tk3t7a" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="7_necsa"]
[ext_resource type="Texture2D" uid="uid://cnm67htuohhlo" path="res://addons/dialogue_manager/assets/banner.png" id="9_y6rqu"]
[ext_resource type="PackedScene" uid="uid://0n7hwviyyly4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"] [ext_resource type="PackedScene" uid="uid://0n7hwviyyly4" path="res://addons/dialogue_manager/components/find_in_files.tscn" id="10_yold3"]
[sub_resource type="Image" id="Image_faxki"]
data = {
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"format": "RGBA8",
"height": 16,
"mipmaps": false,
"width": 16
}
[sub_resource type="ImageTexture" id="ImageTexture_ka3gk"]
image = SubResource("Image_faxki")
[sub_resource type="Image" id="Image_y6rqu"] [sub_resource type="Image" id="Image_y6rqu"]
data = { data = {
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@@ -31,10 +20,22 @@ data = {
"width": 16 "width": 16
} }
[sub_resource type="ImageTexture" id="ImageTexture_57eek"] [sub_resource type="ImageTexture" id="ImageTexture_ka3gk"]
image = SubResource("Image_y6rqu") image = SubResource("Image_y6rqu")
[sub_resource type="SyntaxHighlighter" id="SyntaxHighlighter_kb7f8"] [sub_resource type="Image" id="Image_mpdoc"]
data = {
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"format": "RGBA8",
"height": 16,
"mipmaps": false,
"width": 16
}
[sub_resource type="ImageTexture" id="ImageTexture_57eek"]
image = SubResource("Image_mpdoc")
[sub_resource type="SyntaxHighlighter" id="SyntaxHighlighter_xv2j4"]
script = ExtResource("7_necsa") script = ExtResource("7_necsa")
[node name="MainView" type="Control"] [node name="MainView" type="Control"]
@@ -132,7 +133,6 @@ size_flags_vertical = 3
unique_name_in_owner = true unique_name_in_owner = true
visible = false visible = false
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3
[node name="FilesPopupMenu" type="PopupMenu" parent="Margin/Content/SidePanel/Bookmarks/FilesList"] [node name="FilesPopupMenu" type="PopupMenu" parent="Margin/Content/SidePanel/Bookmarks/FilesList"]
unique_name_in_owner = true unique_name_in_owner = true
@@ -158,6 +158,7 @@ text = "Insert"
item_count = 15 item_count = 15
popup/item_0/text = "Wave BBCode" popup/item_0/text = "Wave BBCode"
popup/item_0/icon = SubResource("ImageTexture_57eek") popup/item_0/icon = SubResource("ImageTexture_57eek")
popup/item_0/id = 0
popup/item_1/text = "Shake BBCode" popup/item_1/text = "Shake BBCode"
popup/item_1/icon = SubResource("ImageTexture_57eek") popup/item_1/icon = SubResource("ImageTexture_57eek")
popup/item_1/id = 1 popup/item_1/id = 1
@@ -291,9 +292,9 @@ visible = false
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
size_flags_vertical = 3 size_flags_vertical = 3
theme_override_colors/current_line_color = Color(0.266667, 0.278431, 0.352941, 0.243137)
theme_override_colors/background_color = Color(0.156863, 0.164706, 0.211765, 1)
theme_override_colors/font_color = Color(0.972549, 0.972549, 0.94902, 1) theme_override_colors/font_color = Color(0.972549, 0.972549, 0.94902, 1)
theme_override_colors/background_color = Color(0.156863, 0.164706, 0.211765, 1)
theme_override_colors/current_line_color = Color(0.266667, 0.278431, 0.352941, 0.243137)
theme_override_font_sizes/font_size = 14 theme_override_font_sizes/font_size = 14
theme_override_colors/bookmark_color = Color(1, 0.333333, 0.333333, 1) theme_override_colors/bookmark_color = Color(1, 0.333333, 0.333333, 1)
text = "~ start text = "~ start
@@ -312,12 +313,57 @@ Coco: Meow.
=> END" => END"
scroll_smooth = true scroll_smooth = true
syntax_highlighter = SubResource("SyntaxHighlighter_kb7f8") syntax_highlighter = SubResource("SyntaxHighlighter_xv2j4")
[node name="ErrorsPanel" parent="Margin/Content/CodePanel" instance=ExtResource("7_5cvl4")] [node name="ErrorsPanel" parent="Margin/Content/CodePanel" instance=ExtResource("7_5cvl4")]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
[node name="Banner" type="CenterContainer" parent="."]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 34.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="PanelContainer" type="VBoxContainer" parent="Banner"]
layout_mode = 2
theme_override_constants/separation = 5
[node name="BannerImage" type="TextureRect" parent="Banner/PanelContainer"]
custom_minimum_size = Vector2(600, 200)
layout_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 2
texture = ExtResource("9_y6rqu")
expand_mode = 3
[node name="HBoxContainer" type="HBoxContainer" parent="Banner/PanelContainer"]
layout_mode = 2
theme_override_constants/separation = 5
[node name="BannerNewButton" type="Button" parent="Banner/PanelContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "New Dialogue..."
[node name="BannerQuickOpen" type="Button" parent="Banner/PanelContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "Quick open..."
[node name="BannerExamples" type="Button" parent="Banner/PanelContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "Example projects..."
[node name="NewDialog" type="FileDialog" parent="."] [node name="NewDialog" type="FileDialog" parent="."]
size = Vector2i(900, 750) size = Vector2i(900, 750)
min_size = Vector2i(600, 500) min_size = Vector2i(600, 500)
@@ -417,6 +463,10 @@ code_edit = NodePath("../../Margin/Content/CodePanel/CodeEdit")
[connection signal="external_file_requested" from="Margin/Content/CodePanel/CodeEdit" to="." method="_on_code_edit_external_file_requested"] [connection signal="external_file_requested" from="Margin/Content/CodePanel/CodeEdit" to="." method="_on_code_edit_external_file_requested"]
[connection signal="text_changed" from="Margin/Content/CodePanel/CodeEdit" to="." method="_on_code_edit_text_changed"] [connection signal="text_changed" from="Margin/Content/CodePanel/CodeEdit" to="." method="_on_code_edit_text_changed"]
[connection signal="error_pressed" from="Margin/Content/CodePanel/ErrorsPanel" to="." method="_on_errors_panel_error_pressed"] [connection signal="error_pressed" from="Margin/Content/CodePanel/ErrorsPanel" to="." method="_on_errors_panel_error_pressed"]
[connection signal="gui_input" from="Banner/PanelContainer/BannerImage" to="." method="_on_banner_image_gui_input"]
[connection signal="pressed" from="Banner/PanelContainer/HBoxContainer/BannerNewButton" to="." method="_on_banner_new_button_pressed"]
[connection signal="pressed" from="Banner/PanelContainer/HBoxContainer/BannerQuickOpen" to="." method="_on_banner_quick_open_pressed"]
[connection signal="pressed" from="Banner/PanelContainer/HBoxContainer/BannerExamples" to="." method="_on_banner_examples_pressed"]
[connection signal="confirmed" from="NewDialog" to="." method="_on_new_dialog_confirmed"] [connection signal="confirmed" from="NewDialog" to="." method="_on_new_dialog_confirmed"]
[connection signal="file_selected" from="NewDialog" to="." method="_on_new_dialog_file_selected"] [connection signal="file_selected" from="NewDialog" to="." method="_on_new_dialog_file_selected"]
[connection signal="file_selected" from="SaveDialog" to="." method="_on_save_dialog_file_selected"] [connection signal="file_selected" from="SaveDialog" to="." method="_on_save_dialog_file_selected"]

View File

@@ -30,8 +30,8 @@ runtime/advanced/uses_dotnet=true
[display] [display]
window/size/viewport_width=1920 window/size/viewport_width=1280
window/size/viewport_height=1080 window/size/viewport_height=720
[dotnet] [dotnet]

View File

@@ -1,6 +1,7 @@
[remap] [remap]
importer="dialogue_manager_compiler_14" importer="dialogue_manager"
importer_version=15
type="Resource" type="Resource"
uid="uid://lao0opxww3ib" uid="uid://lao0opxww3ib"
path="res://.godot/imported/Dialogue.dialogue-176033575bc12c347010f3a30b2e302a.tres" path="res://.godot/imported/Dialogue.dialogue-176033575bc12c347010f3a30b2e302a.tres"

View File

@@ -1,12 +1,12 @@
@startuml EnemyLogic @startuml EnemyLogic
state "EnemyLogic State" as Zennysoft_Game_Ma_EnemyLogic_State { state "EnemyLogic State" as Zennysoft_Game_Ma_EnemyLogic_State {
state "Alive" as Zennysoft_Game_Ma_EnemyLogic_State_Alive { state "Alive" as Zennysoft_Game_Ma_EnemyLogic_State_Alive {
state "Idle" as Zennysoft_Game_Ma_EnemyLogic_State_Idle
state "Activated" as Zennysoft_Game_Ma_EnemyLogic_State_Activated { state "Activated" as Zennysoft_Game_Ma_EnemyLogic_State_Activated {
state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling
state "FollowPlayer" as Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer state "FollowPlayer" as Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer
state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking
state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling
} }
state "Idle" as Zennysoft_Game_Ma_EnemyLogic_State_Idle
} }
state "Defeated" as Zennysoft_Game_Ma_EnemyLogic_State_Defeated state "Defeated" as Zennysoft_Game_Ma_EnemyLogic_State_Defeated
} }

View File

@@ -83,7 +83,7 @@ script = ExtResource("1_ytcii")
[node name="SubViewportContainer" type="SubViewportContainer" parent="."] [node name="SubViewportContainer" type="SubViewportContainer" parent="."]
material = SubResource("ShaderMaterial_e75a2") material = SubResource("ShaderMaterial_e75a2")
custom_minimum_size = Vector2(1280, 960) custom_minimum_size = Vector2(1280, 720)
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
@@ -94,7 +94,7 @@ stretch = true
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] [node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
transparent_bg = true transparent_bg = true
handle_input_locally = false handle_input_locally = false
size = Vector2i(1920, 1080) size = Vector2i(1280, 720)
render_target_update_mode = 4 render_target_update_mode = 4
[node name="PauseContainer" type="Node3D" parent="SubViewportContainer/SubViewport"] [node name="PauseContainer" type="Node3D" parent="SubViewportContainer/SubViewport"]
@@ -119,6 +119,7 @@ wait_time = 30.0
[node name="InGameUI" parent="." instance=ExtResource("5_lxtnp")] [node name="InGameUI" parent="." instance=ExtResource("5_lxtnp")]
unique_name_in_owner = true unique_name_in_owner = true
visible = false visible = false
custom_minimum_size = Vector2(1280, 720)
[node name="InGameAudio" parent="." instance=ExtResource("6_qc71l")] [node name="InGameAudio" parent="." instance=ExtResource("6_qc71l")]
unique_name_in_owner = true unique_name_in_owner = true

View File

@@ -1,6 +1,7 @@
[remap] [remap]
importer="dialogue_manager_compiler_12" importer="dialogue_manager"
importer_version=15
type="Resource" type="Resource"
uid="uid://b681mabgdkg6j" uid="uid://b681mabgdkg6j"
path="res://.godot/imported/ran.dialogue-f0ecb078c74af14bf6b7b4a9926b74f8.tres" path="res://.godot/imported/ran.dialogue-f0ecb078c74af14bf6b7b4a9926b74f8.tres"

View File

@@ -1,6 +1,7 @@
[remap] [remap]
importer="dialogue_manager_compiler_12" importer="dialogue_manager"
importer_version=15
type="Resource" type="Resource"
uid="uid://cf7ycgdiihyh" uid="uid://cf7ycgdiihyh"
path="res://.godot/imported/ratdialogue.dialogue-7389c3591865c01b56ddf5a724bb1208.tres" path="res://.godot/imported/ratdialogue.dialogue-7389c3591865c01b56ddf5a724bb1208.tres"

View File

@@ -23,7 +23,7 @@ script = ExtResource("1_sc13i")
[node name="PlayerInfoUI" parent="." instance=ExtResource("4_46s5l")] [node name="PlayerInfoUI" parent="." instance=ExtResource("4_46s5l")]
unique_name_in_owner = true unique_name_in_owner = true
custom_minimum_size = Vector2(1024, 768) custom_minimum_size = Vector2(1280, 720)
layout_mode = 1 layout_mode = 1
[node name="MiniMap" parent="." instance=ExtResource("2_6sfje")] [node name="MiniMap" parent="." instance=ExtResource("2_6sfje")]

View File

@@ -10,6 +10,7 @@ layout_mode = 3
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
offset_bottom = 40.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
script = ExtResource("1_d8yyu") script = ExtResource("1_d8yyu")

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://bea2waybmgd6u"] [gd_scene load_steps=14 format=3 uid="uid://bea2waybmgd6u"]
[ext_resource type="Script" path="res://src/ui/in_game_ui/UseTeleportPrompt.cs" id="1_x3wkp"] [ext_resource type="Script" uid="uid://dvn7g207w5jaj" path="res://src/ui/in_game_ui/UseTeleportPrompt.cs" id="1_x3wkp"]
[ext_resource type="FontFile" uid="uid://cm8j5vcdop5x0" path="res://src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf" id="2_i6kb2"] [ext_resource type="FontFile" uid="uid://cm8j5vcdop5x0" path="res://src/ui/fonts/Mrs-Eaves-OT-Roman_31443.ttf" id="2_i6kb2"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ahhj2"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ahhj2"]
@@ -102,9 +102,9 @@ tracks/1/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_7x216"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_7x216"]
_data = { _data = {
"RESET": SubResource("Animation_xrfau"), &"RESET": SubResource("Animation_xrfau"),
"fade_in": SubResource("Animation_efhb5"), &"fade_in": SubResource("Animation_efhb5"),
"fade_out": SubResource("Animation_ibgld") &"fade_out": SubResource("Animation_ibgld")
} }
[node name="UseTeleportPrompt" type="Control"] [node name="UseTeleportPrompt" type="Control"]
@@ -145,8 +145,8 @@ focus_neighbor_left = NodePath(".")
focus_neighbor_top = NodePath(".") focus_neighbor_top = NodePath(".")
focus_neighbor_right = NodePath(".") focus_neighbor_right = NodePath(".")
focus_neighbor_bottom = NodePath("../NoButton") focus_neighbor_bottom = NodePath("../NoButton")
theme_override_colors/font_focus_color = Color(1, 0.94902, 0, 1)
theme_override_colors/font_color = Color(0.737255, 0.705882, 0.690196, 1) theme_override_colors/font_color = Color(0.737255, 0.705882, 0.690196, 1)
theme_override_colors/font_focus_color = Color(1, 0.94902, 0, 1)
theme_override_fonts/font = ExtResource("2_i6kb2") theme_override_fonts/font = ExtResource("2_i6kb2")
theme_override_font_sizes/font_size = 50 theme_override_font_sizes/font_size = 50
theme_override_styles/focus = SubResource("StyleBoxEmpty_1tca4") theme_override_styles/focus = SubResource("StyleBoxEmpty_1tca4")
@@ -162,8 +162,8 @@ focus_neighbor_left = NodePath(".")
focus_neighbor_top = NodePath("../YesButton") focus_neighbor_top = NodePath("../YesButton")
focus_neighbor_right = NodePath(".") focus_neighbor_right = NodePath(".")
focus_neighbor_bottom = NodePath(".") focus_neighbor_bottom = NodePath(".")
theme_override_colors/font_focus_color = Color(1, 0.94902, 0, 1)
theme_override_colors/font_color = Color(0.737255, 0.705882, 0.690196, 1) theme_override_colors/font_color = Color(0.737255, 0.705882, 0.690196, 1)
theme_override_colors/font_focus_color = Color(1, 0.94902, 0, 1)
theme_override_fonts/font = ExtResource("2_i6kb2") theme_override_fonts/font = ExtResource("2_i6kb2")
theme_override_font_sizes/font_size = 50 theme_override_font_sizes/font_size = 50
theme_override_styles/focus = SubResource("StyleBoxEmpty_yoep7") theme_override_styles/focus = SubResource("StyleBoxEmpty_yoep7")
@@ -175,5 +175,5 @@ text = "No"
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true unique_name_in_owner = true
libraries = { libraries = {
"": SubResource("AnimationLibrary_7x216") &"": SubResource("AnimationLibrary_7x216")
} }