Kill half of enemies in room

This commit is contained in:
2025-03-03 02:00:05 -08:00
parent 990da695f2
commit 3860155675
4 changed files with 43 additions and 2 deletions

View File

@@ -148,6 +148,7 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
public void Die()
{
_currentHP.OnNext(0);
_enemyLogic.Input(new EnemyLogic.Input.EnemyDefeated());
_collisionShape.SetDeferred("disabled", true);
_enemyModelView.PlayDeathAnimation();