Fix box issue

This commit is contained in:
2026-02-15 02:17:17 -08:00
parent 69b25aacb9
commit 33a58a2893

View File

@@ -15,12 +15,16 @@ public partial class ThrowableItem : Node3D, IBaseInventoryItem, IStackable
[Node] private Sprite3D _sprite { get; set; } = default!; [Node] private Sprite3D _sprite { get; set; } = default!;
public ThrowableItem()
{
var rng = new RandomNumberGenerator();
rng.Randomize();
Count = new AutoProp<int>(rng.RandiRange(1, 5));
}
public override void _Ready() public override void _Ready()
{ {
_sprite.Texture = Stats.Texture; _sprite.Texture = Stats.Texture;
var rng = new RandomNumberGenerator();
rng.Randomize();
Count = new AutoProp<int>(rng.RandiRange(Stats.MinimumCount, Stats.MaximumCount));
} }
public string ItemName => Stats.Name; public string ItemName => Stats.Name;