Fix all doors
This commit is contained in:
@@ -18,79 +18,67 @@
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[ext_resource type="Texture2D" uid="uid://bepqbakqyrypw" path="res://src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STON2E.png" id="16_eox24"]
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[ext_resource type="Texture2D" uid="uid://dktvf3ebp0tcc" path="res://src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_AREA_2_MAIN_STONE.png" id="17_61s3r"]
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[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="17_fpw5b"]
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[ext_resource type="Texture2D" uid="uid://del2dfj3etokd" path="res://src/map/dungeon/textures/BLOCKED-DOOR_REGULAR.png" id="18_syvee"]
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[ext_resource type="Texture2D" uid="uid://chqxcfjjergls" path="res://src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock2.png" id="18_xqxm8"]
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[ext_resource type="Texture2D" uid="uid://6543whim3g5" path="res://src/map/dungeon/models/Set B/38. Floor Exit B/38_A2_FLOOR_EXIT_B_inner_rock_3.png" id="19_lfgps"]
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[ext_resource type="Texture2D" uid="uid://bkvegamuqdsdd" path="res://src/map/dungeon/models/Set A/18. Corridor A/CORRIDOR test_FLOOR1.jpg" id="19_p23g3"]
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[ext_resource type="Script" uid="uid://yl7wyeo5m725" path="res://src/map/dungeon/code/remove_unused_doors.gd" id="20_ir6hy"]
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[ext_resource type="Texture2D" uid="uid://dvast710lxrmw" path="res://src/map/dungeon/door/A2_BLOCKED_DOOR.png" id="21_7o05s"]
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[ext_resource type="Script" uid="uid://c6s8hvdj3u3aq" path="res://src/map/dungeon/code/MinimapManager.cs" id="21_ux8yt"]
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[ext_resource type="Material" uid="uid://bsafm3t4drpl" path="res://src/map/dungeon/textures/MinimapTexture.tres" id="22_twkyh"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_868fr"]
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resource_name = "AREA 2 FLOOR"
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cull_mode = 0
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albedo_texture = ExtResource("3_tnx8b")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_clai8"]
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resource_name = "AREA 2 SWIRL"
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cull_mode = 0
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albedo_texture = ExtResource("4_rs16x")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4oxbv"]
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resource_name = "AREA 2 CORRIDOR TRIM"
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cull_mode = 0
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albedo_texture = ExtResource("5_t7egw")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c51af"]
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resource_name = "AREA 2 STUCCO 2"
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cull_mode = 0
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albedo_texture = ExtResource("6_xjjgb")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_opkpy"]
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resource_name = "AREA 2 STUCCO"
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cull_mode = 0
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albedo_texture = ExtResource("7_c7j35")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bf7in"]
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resource_name = "AREA 2 WALL"
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cull_mode = 0
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albedo_texture = ExtResource("8_lit81")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kk1mk"]
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resource_name = "AREA 2 DARK "
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cull_mode = 0
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albedo_texture = ExtResource("9_6t0l5")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4qljw"]
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resource_name = "AREA 2 PANEL"
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cull_mode = 0
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albedo_texture = ExtResource("10_dd7tf")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rko7m"]
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resource_name = "AREA 2 FLOOR VARIATION"
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cull_mode = 0
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albedo_texture = ExtResource("11_2uu1h")
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roughness = 0.5
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_khfw2"]
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resource_name = "Material.014"
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cull_mode = 0
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albedo_texture = ExtResource("12_dxo76")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ooexa"]
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resource_name = "Material.271"
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transparency = 4
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cull_mode = 0
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albedo_texture = ExtResource("13_xddav")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mu03j"]
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resource_name = "Material.022"
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cull_mode = 0
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albedo_texture = ExtResource("14_nv4fp")
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texture_filter = 2
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@@ -99,31 +87,26 @@ resource_name = "Material.023"
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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cull_mode = 0
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albedo_texture = ExtResource("15_npjc1")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k77rf"]
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resource_name = "Material.026"
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cull_mode = 0
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albedo_texture = ExtResource("16_eox24")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7hvvx"]
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resource_name = "Material.007"
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cull_mode = 0
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albedo_texture = ExtResource("17_61s3r")
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roughness = 0.4
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6wot"]
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resource_name = "Material.010"
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cull_mode = 0
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albedo_texture = ExtResource("18_xqxm8")
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roughness = 0.5
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fuggx"]
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resource_name = "Material.012"
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cull_mode = 0
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albedo_texture = ExtResource("19_lfgps")
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roughness = 0.5
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@@ -545,7 +528,7 @@ size = Vector3(1.31396, 11.3767, 3.75488)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
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shading_mode = 0
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albedo_texture = ExtResource("18_syvee")
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albedo_texture = ExtResource("21_7o05s")
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texture_filter = 0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
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@@ -640,16 +623,16 @@ flip_faces = true
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size = Vector3(20, 10, 16)
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[node name="CSGBox2" type="CSGBox3D" parent="Doors"]
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transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0.0481999, 0.00102097, 18.2309)
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transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, -0.209171, 0.0366807, 17.9545)
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use_collision = true
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size = Vector3(4, 4, 0.5)
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size = Vector3(4, 4, 0.01)
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material = SubResource("StandardMaterial3D_51rrf")
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[node name="DOOR?1" type="CSGBox3D" parent="Doors/CSGBox2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.293891, 0, -0.104667)
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[node name="DOOR" type="CSGBox3D" parent="Doors/CSGBox2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.396216, 0.0720215, -0.104668)
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material_override = SubResource("StandardMaterial3D_alrge")
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operation = 2
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size = Vector3(4.98816, 4, 2)
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size = Vector3(5.19281, 4.49561, 2)
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material = SubResource("StandardMaterial3D_x3ul8")
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[node name="Spawn Points" type="Node3D" parent="."]
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