Fix all doors

This commit is contained in:
2025-05-17 14:37:58 -07:00
parent 97c082f87a
commit 338e303fbb
35 changed files with 1166 additions and 794 deletions
@@ -26,7 +26,6 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0r042"]
resource_name = "Material.011"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("3_dhi6g")
texture_filter = 2
@@ -34,7 +33,6 @@ texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dk3qy"]
resource_name = "Material.042"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("4_uwyye")
texture_filter = 2
@@ -42,14 +40,12 @@ texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bpdno"]
resource_name = "Material.139"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("5_jmhln")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fyjs0"]
resource_name = "Material.026"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("6_itdxo")
texture_filter = 2
@@ -216,14 +212,12 @@ shadow_mesh = SubResource("ArrayMesh_8nxc4")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l5ogi"]
resource_name = "Material.014"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("7_axa2u")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j1xrc"]
resource_name = "Material.015"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("8_tvrlh")
texture_filter = 2
@@ -231,21 +225,18 @@ texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_buvty"]
resource_name = "Material.271"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("9_3ytot")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lvepf"]
resource_name = "Material.005"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("10_fdaog")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2fa1"]
resource_name = "Material.022"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("11_he7fn")
texture_filter = 2
@@ -255,7 +246,6 @@ resource_name = "Material.023"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("12_0cdpp")
texture_filter = 2
@@ -532,7 +522,6 @@ shadow_mesh = SubResource("ArrayMesh_e06yh")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_usxqx"]
resource_name = "Material.006"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("13_tm6hx")
texture_filter = 2
@@ -576,7 +565,6 @@ resource_name = "Material.010"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("14_bhfdc")
texture_filter = 2
@@ -615,13 +603,11 @@ shadow_mesh = SubResource("ArrayMesh_dmmi2")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8j77v"]
resource_name = "Material.002"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("15_tjos8")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e7gxn"]
resource_name = "Material.003"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("16_cenxs")
@@ -829,28 +815,16 @@ flip_faces = true
size = Vector3(20.0113, 8, 16.0328)
[node name="CSGBox2" type="CSGBox3D" parent="Doors"]
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, -0.0515089, 0.0355635, -8.14999)
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0.0137982, 0.0355635, -7.98437)
use_collision = true
size = Vector3(4, 4, 0.5)
size = Vector3(4.05, 4.05, 0.01)
material = SubResource("StandardMaterial3D_dhety")
[node name="DOOR?1" type="CSGBox3D" parent="Doors/CSGBox2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0955904, 0, 0.0686455)
[node name="DOOR" type="CSGBox3D" parent="Doors/CSGBox2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.392034, 0.00570676, 0.0686455)
material_override = SubResource("StandardMaterial3D_hwsho")
operation = 2
size = Vector3(5.55383, 4, 2)
[node name="CSGBox3" type="CSGBox3D" parent="Doors"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -10.0755, -0.107078, 1.95527)
use_collision = true
size = Vector3(4, 4, 0.5)
material = SubResource("StandardMaterial3D_dhety")
[node name="DOOR?1" type="CSGBox3D" parent="Doors/CSGBox3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0487772, 0.0442526, 0.0686455)
material_override = SubResource("StandardMaterial3D_hwsho")
operation = 2
size = Vector3(4, 4, 2)
size = Vector3(4.83853, 4.33453, 2)
[node name="RemoveUnusedDoors" type="Node" parent="Doors"]
script = ExtResource("12_tvrlh")