Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font)
Fix animation name for Tepotztli, fix centering of unarmed strike
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@@ -96,10 +96,10 @@ transparent_bg = true
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handle_input_locally = false
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canvas_item_default_texture_filter = 0
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canvas_cull_mask = 4293918721
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size = Vector2i(128, 128)
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size = Vector2i(500, 500)
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render_target_update_mode = 4
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[node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"]
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unique_name_in_owner = true
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texture_filter = 1
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offset = Vector2(64, 64)
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offset = Vector2(250, 250)
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