Boss A fixes
This commit is contained in:
@@ -37,11 +37,15 @@ public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBe
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[Node] public Area3D PlayerDetector { get; set; } = default!;
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[Node] public Area3D PlayerDetector { get; set; } = default!;
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[Node] public Label BossHP { get; set; } = default!;
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private Vector3 _previousPosition = Vector3.Zero;
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private Vector3 _previousPosition = Vector3.Zero;
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public void OnResolved()
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public void OnResolved()
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{
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{
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FollowBehavior.Init(NavigationAgent);
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FollowBehavior.Init(NavigationAgent);
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var enemyModelView3D = EnemyModelView as EnemyModelView3D;
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enemyModelView3D.OnDeathAnimationCompleted += EnemyModelView3D_OnDeathAnimationCompleted;
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}
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}
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public override void _Process(double delta)
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public override void _Process(double delta)
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@@ -55,6 +59,8 @@ public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBe
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_enemyLogic.Input(new EnemyLogic.Input.Move());
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_enemyLogic.Input(new EnemyLogic.Input.Move());
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_previousPosition = GlobalPosition;
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_previousPosition = GlobalPosition;
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}
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}
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BossHP.Text = HealthComponent.CurrentHP.Value + "/" + HealthComponent.MaximumHP.Value;
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}
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}
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public void OnPhysicsProcess(double delta)
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public void OnPhysicsProcess(double delta)
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@@ -123,6 +129,21 @@ public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBe
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_enemyLogic.Input(new EnemyLogic.Input.Activate());
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_enemyLogic.Input(new EnemyLogic.Input.Activate());
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}
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}
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public override void Die()
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{
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SetPhysicsProcess(false);
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_enemyLogic.Input(new EnemyLogic.Input.Defeated());
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EnemyHitbox.SetDeferred(CollisionShape3D.PropertyName.Disabled, true);
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_player.ExperiencePointsComponent.Gain(ExpGiven);
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EnemyModelView.PlayDeathAnimation();
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}
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private void EnemyModelView3D_OnDeathAnimationCompleted()
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{
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CallDeferred(MethodName.QueueFree);
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}
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public void RotateToPlayer(float rotationAngle)
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public void RotateToPlayer(float rotationAngle)
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{
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{
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var tweener = GetTree().CreateTween();
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var tweener = GetTree().CreateTween();
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@@ -37,7 +37,7 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
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public Vector3 TargetPosition { get; private set; }
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public Vector3 TargetPosition { get; private set; }
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[ExportGroup("Enemy Stats")]
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[ExportGroup("Enemy Stats")]
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[Export] public int InitialHP { get; set; } = 50;
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[Export] public int InitialHP { get; set; }
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[Export] public int InitialAttack { get; set; } = 8;
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[Export] public int InitialAttack { get; set; } = 8;
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@@ -66,16 +66,6 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
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protected bool _activated = false;
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protected bool _activated = false;
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private Vector3 _previousPosition = Vector3.Zero;
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private Vector3 _previousPosition = Vector3.Zero;
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public Enemy()
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{
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HealthComponent = new HealthComponent(InitialHP);
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HealthComponent.HealthReachedZero += Die;
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HealthComponent.DamageTaken += TakeHit;
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AttackComponent = new AttackComponent(InitialAttack);
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DefenseComponent = new DefenseComponent(InitialDefense);
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}
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#region Godot methods
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#region Godot methods
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public void Setup()
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public void Setup()
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{
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{
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@@ -119,6 +109,16 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
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_enemyLogic.Start();
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_enemyLogic.Start();
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}
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}
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public void OnReady()
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{
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HealthComponent = new HealthComponent(InitialHP);
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HealthComponent.HealthReachedZero += Die;
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HealthComponent.DamageTaken += TakeHit;
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AttackComponent = new AttackComponent(InitialAttack);
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DefenseComponent = new DefenseComponent(InitialDefense);
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}
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#endregion
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#endregion
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public virtual void Activate()
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public virtual void Activate()
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@@ -17,10 +17,15 @@ public partial class EnemyModelView3D : EnemyModelView
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[Node] public Node3D Armature { get; set; } = default!;
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[Node] public Node3D Armature { get; set; } = default!;
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[Node] public Area3D Hitbox { get; set; } = default!;
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[Node] public Node3D ExplodingModel { get; set; } = default!;
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[Node] public Node3D ExplodingModel { get; set; } = default!;
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[Signal] public delegate void OnDeathAnimationCompletedEventHandler();
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public void OnResolved()
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public void OnResolved()
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{
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{
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Hitbox.AreaEntered += Hitbox_AreaEntered;
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DeathAnimation.AnimationFinished += DeathAnimation_AnimationFinished;
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DeathAnimation.AnimationFinished += DeathAnimation_AnimationFinished;
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}
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}
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@@ -34,9 +39,11 @@ public partial class EnemyModelView3D : EnemyModelView
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_stateMachine.Travel(_idleName, false);
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_stateMachine.Travel(_idleName, false);
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}
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}
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private void Hitbox_AreaEntered(Area3D area) => OnPlayerHit(new AttackEventArgs(AttackData));
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private void DeathAnimation_AnimationFinished(StringName animName)
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private void DeathAnimation_AnimationFinished(StringName animName)
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{
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{
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QueueFree();
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EmitSignal(SignalName.OnDeathAnimationCompleted);
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}
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}
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public override Vector2 GetSize()
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public override Vector2 GetSize()
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@@ -8,33 +8,32 @@
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[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="6_fg0ds"]
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[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="6_fg0ds"]
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[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="7_exr8b"]
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[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="7_exr8b"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_c0n4w"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_nt5fo"]
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radius = 0.658285
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radius = 1.0
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height = 4.06911
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height = 4.0
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[sub_resource type="SphereShape3D" id="SphereShape3D_jl3qa"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_jl3qa"]
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radius = 2.70035
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radius = 2.70035
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_wp4vi"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_wp4vi"]
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height = 7.32397
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height = 7.0
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radius = 5.58984
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radius = 3.0
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[node name="HorseFace" type="CharacterBody3D"]
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[node name="HorseFace" type="CharacterBody3D"]
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collision_layer = 10
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collision_layer = 10
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collision_mask = 3
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collision_mask = 3
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axis_lock_linear_y = true
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axis_lock_angular_x = true
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axis_lock_angular_y = true
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motion_mode = 1
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motion_mode = 1
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script = ExtResource("1_x21p4")
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script = ExtResource("1_x21p4")
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InitialHP = 100
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[node name="CollisionShape" type="CollisionShape3D" parent="."]
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[node name="CollisionShape" type="CollisionShape3D" parent="."]
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unique_name_in_owner = true
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.283736, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.182602, 0.542515, -0.127861)
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shape = SubResource("CapsuleShape3D_c0n4w")
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shape = SubResource("CapsuleShape3D_nt5fo")
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[node name="EnemyModelView" parent="." instance=ExtResource("2_x21p4")]
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[node name="EnemyModelView" parent="." instance=ExtResource("2_x21p4")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0.826525, 0)
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[node name="Collision" type="Area3D" parent="."]
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[node name="Collision" type="Area3D" parent="."]
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collision_layer = 2048
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collision_layer = 2048
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@@ -96,3 +95,26 @@ bus = &"SFX"
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[node name="AggroSFX" type="AudioStreamPlayer3D" parent="HitSounds"]
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[node name="AggroSFX" type="AudioStreamPlayer3D" parent="HitSounds"]
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unique_name_in_owner = true
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unique_name_in_owner = true
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bus = &"SFX"
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bus = &"SFX"
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[node name="Control" type="Control" parent="."]
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layout_mode = 3
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anchor_right = 0.149
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anchor_bottom = 0.129
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offset_left = 466.0
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offset_top = 1021.0
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offset_right = 393.92
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offset_bottom = 927.68
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[node name="Boss Health" type="Label" parent="Control"]
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 23.0
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text = "Horse Head HP:"
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[node name="BossHP" type="Label" parent="Control"]
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unique_name_in_owner = true
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layout_mode = 0
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offset_left = 128.0
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offset_top = 2.0
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offset_right = 203.0
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offset_bottom = 25.0
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@@ -165,10 +165,22 @@ bind/32/bone = -1
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bind/32/pose = Transform3D(-0.16376, 0.9865, -2.58876e-07, 1.58082e-06, 2.84217e-14, -1, -0.9865, -0.16376, -1.55948e-06, 0.296279, -1.51158, -0.141545)
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bind/32/pose = Transform3D(-0.16376, 0.9865, -2.58876e-07, 1.58082e-06, 2.84217e-14, -1, -0.9865, -0.16376, -1.55948e-06, 0.296279, -1.51158, -0.141545)
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[sub_resource type="BoxShape3D" id="BoxShape3D_q3bfl"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_q3bfl"]
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size = Vector3(5, 20.856, 5.50244)
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size = Vector3(5.44543, 9.64076, 6.51977)
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[sub_resource type="Animation" id="Animation_i2g67"]
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[sub_resource type="Animation" id="Animation_i2g67"]
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length = 0.001
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Armature/Skeleton3D/BoneAttachment3D2/Hitbox/CollisionShape3D:disabled")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="Animation_bsekl"]
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[sub_resource type="Animation" id="Animation_bsekl"]
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resource_name = "idle"
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resource_name = "idle"
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@@ -655,6 +667,18 @@ tracks/33/keys = {
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"times": PackedFloat32Array(0)
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"times": PackedFloat32Array(0)
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}
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}
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tracks/33/use_blend = true
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tracks/33/use_blend = true
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tracks/34/type = "value"
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tracks/34/imported = false
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tracks/34/enabled = true
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tracks/34/path = NodePath("Armature/Skeleton3D/BoneAttachment3D2/Hitbox/CollisionShape3D:disabled")
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tracks/34/interp = 1
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tracks/34/loop_wrap = true
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tracks/34/keys = {
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"times": PackedFloat32Array(0, 0.366667, 0.4, 0.9, 0.933333),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 1,
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"values": [true, false, true, false, true]
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}
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[sub_resource type="Animation" id="Animation_nem1a"]
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[sub_resource type="Animation" id="Animation_nem1a"]
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resource_name = "secondary_attack"
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resource_name = "secondary_attack"
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@@ -905,6 +929,18 @@ tracks/33/keys = {
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"times": PackedFloat32Array(0.966667)
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"times": PackedFloat32Array(0.966667)
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}
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}
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tracks/33/use_blend = true
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tracks/33/use_blend = true
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tracks/34/type = "value"
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tracks/34/imported = false
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tracks/34/enabled = true
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tracks/34/path = NodePath("Armature/Skeleton3D/BoneAttachment3D2/Hitbox/CollisionShape3D:disabled")
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tracks/34/interp = 1
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tracks/34/loop_wrap = true
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tracks/34/keys = {
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"times": PackedFloat32Array(0, 0.933333, 1.06667),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_h244y"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_h244y"]
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_data = {
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_data = {
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@@ -4210,7 +4246,7 @@ bones/0/name = "spine1"
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bones/0/parent = -1
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bones/0/parent = -1
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bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.19517e-08, 1.48981e-06, 0.000155807, -0.00105953, -2.01735)
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bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.19517e-08, 1.48981e-06, 0.000155807, -0.00105953, -2.01735)
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bones/0/enabled = true
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bones/0/enabled = true
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bones/0/position = Vector3(0.0996386, -0.27557, -1.53144)
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bones/0/position = Vector3(0.0996386, -0.100203, -1.53144)
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bones/0/rotation = Quaternion(0.0256267, -0.805691, 0.0118477, 0.591662)
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bones/0/rotation = Quaternion(0.0256267, -0.805691, 0.0118477, 0.591662)
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bones/0/scale = Vector3(1, 1, 1)
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bones/0/scale = Vector3(1, 1, 1)
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bones/1/name = "spine0"
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bones/1/name = "spine0"
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@@ -4239,21 +4275,21 @@ bones/4/parent = 3
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bones/4/rest = Transform3D(0.901905, -0.410135, 0.135488, 0.412416, 0.910915, 0.0120912, -0.128377, 0.0449723, 0.990705, 2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/rest = Transform3D(0.901905, -0.410135, 0.135488, 0.412416, 0.910915, 0.0120912, -0.128377, 0.0449723, 0.990705, 2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/enabled = true
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bones/4/enabled = true
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bones/4/position = Vector3(2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/position = Vector3(2.5332e-07, 0.990515, -7.07805e-08)
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bones/4/rotation = Quaternion(0.00823455, 0.0675358, 0.21052, 0.975219)
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bones/4/rotation = Quaternion(-0.00638545, 0.0590521, 0.183295, 0.981262)
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bones/4/scale = Vector3(1, 1, 1)
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bones/4/scale = Vector3(1, 1, 1)
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bones/5/name = "neck4"
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bones/5/name = "neck4"
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bones/5/parent = 4
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bones/5/parent = 4
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bones/5/rest = Transform3D(0.999746, -0.0223582, -0.00293604, 0.0225401, 0.994675, 0.10057, 0.000671851, -0.10061, 0.994926, 2.23517e-07, 1.26785, -4.84288e-08)
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bones/5/rest = Transform3D(0.999746, -0.0223582, -0.00293604, 0.0225401, 0.994675, 0.10057, 0.000671851, -0.10061, 0.994926, 2.23517e-07, 1.26785, -4.84288e-08)
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bones/5/enabled = true
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bones/5/enabled = true
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bones/5/position = Vector3(2.23517e-07, 1.26785, -4.84288e-08)
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bones/5/position = Vector3(2.23517e-07, 1.26785, -4.84288e-08)
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bones/5/rotation = Quaternion(-0.0503622, -0.000903181, 0.0112395, 0.998667)
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bones/5/rotation = Quaternion(-0.0503622, -0.000903206, 0.0112395, 0.998667)
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bones/5/scale = Vector3(1, 1, 1)
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bones/5/scale = Vector3(1, 1, 1)
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bones/6/name = "head1"
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bones/6/name = "head1"
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||||||
bones/6/parent = 5
|
bones/6/parent = 5
|
||||||
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
|
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
|
||||||
bones/6/enabled = true
|
bones/6/enabled = true
|
||||||
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
|
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
|
||||||
bones/6/rotation = Quaternion(-0.343412, 0.052141, -0.495865, 0.795907)
|
bones/6/rotation = Quaternion(-0.327135, 0.0505906, -0.45005, 0.829384)
|
||||||
bones/6/scale = Vector3(1, 1, 1)
|
bones/6/scale = Vector3(1, 1, 1)
|
||||||
bones/7/name = "Bone.007"
|
bones/7/name = "Bone.007"
|
||||||
bones/7/parent = 6
|
bones/7/parent = 6
|
||||||
@@ -4288,7 +4324,7 @@ bones/11/parent = 1
|
|||||||
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
|
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
|
||||||
bones/11/enabled = true
|
bones/11/enabled = true
|
||||||
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
|
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
|
||||||
bones/11/rotation = Quaternion(-0.805856, -0.0793293, -0.0234794, 0.586304)
|
bones/11/rotation = Quaternion(-0.814455, -0.0954406, -0.0238501, 0.571826)
|
||||||
bones/11/scale = Vector3(1, 1, 1)
|
bones/11/scale = Vector3(1, 1, 1)
|
||||||
bones/12/name = "arm2_L"
|
bones/12/name = "arm2_L"
|
||||||
bones/12/parent = 11
|
bones/12/parent = 11
|
||||||
@@ -4315,7 +4351,7 @@ bones/15/name = "arm1_R"
|
|||||||
bones/15/parent = 1
|
bones/15/parent = 1
|
||||||
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157695, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
|
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157695, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
|
||||||
bones/15/enabled = true
|
bones/15/enabled = true
|
||||||
bones/15/position = Vector3(-0.203474, 3.65764, 0.0742403)
|
bones/15/position = Vector3(-0.168656, 3.38988, 0.124869)
|
||||||
bones/15/rotation = Quaternion(-0.502686, 0.531044, 0.680821, -0.0422068)
|
bones/15/rotation = Quaternion(-0.502686, 0.531044, 0.680821, -0.0422068)
|
||||||
bones/15/scale = Vector3(1, 1, 1)
|
bones/15/scale = Vector3(1, 1, 1)
|
||||||
bones/16/name = "arm2_R"
|
bones/16/name = "arm2_R"
|
||||||
@@ -4330,7 +4366,7 @@ bones/17/parent = 16
|
|||||||
bones/17/rest = Transform3D(0.998789, 0.0488077, -0.00615137, -0.0491113, 0.996528, -0.0672226, 0.00284903, 0.0674433, 0.997719, -5.21541e-08, 3.04263, -1.31503e-06)
|
bones/17/rest = Transform3D(0.998789, 0.0488077, -0.00615137, -0.0491113, 0.996528, -0.0672226, 0.00284903, 0.0674433, 0.997719, -5.21541e-08, 3.04263, -1.31503e-06)
|
||||||
bones/17/enabled = true
|
bones/17/enabled = true
|
||||||
bones/17/position = Vector3(-5.21541e-08, 3.04263, -1.31503e-06)
|
bones/17/position = Vector3(-5.21541e-08, 3.04263, -1.31503e-06)
|
||||||
bones/17/rotation = Quaternion(-0.0469223, 0.0973887, 0.264564, 0.95829)
|
bones/17/rotation = Quaternion(-0.0077377, 0.0960272, 0.278179, 0.955686)
|
||||||
bones/17/scale = Vector3(1, 1, 1)
|
bones/17/scale = Vector3(1, 1, 1)
|
||||||
bones/18/name = "hand_R"
|
bones/18/name = "hand_R"
|
||||||
bones/18/parent = 17
|
bones/18/parent = 17
|
||||||
@@ -4343,7 +4379,7 @@ bones/19/name = "hip_L"
|
|||||||
bones/19/parent = -1
|
bones/19/parent = -1
|
||||||
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.0598959, 0.000155807, -0.00105953, -2.01735)
|
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.0598959, 0.000155807, -0.00105953, -2.01735)
|
||||||
bones/19/enabled = true
|
bones/19/enabled = true
|
||||||
bones/19/position = Vector3(0.147751, -0.279978, -1.49267)
|
bones/19/position = Vector3(0.147751, -0.351276, -1.49267)
|
||||||
bones/19/rotation = Quaternion(0.427793, 0.34021, 0.687061, -0.478745)
|
bones/19/rotation = Quaternion(0.427793, 0.34021, 0.687061, -0.478745)
|
||||||
bones/19/scale = Vector3(1, 1, 1)
|
bones/19/scale = Vector3(1, 1, 1)
|
||||||
bones/20/name = "leg1_L"
|
bones/20/name = "leg1_L"
|
||||||
@@ -4351,14 +4387,14 @@ bones/20/parent = 19
|
|||||||
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
|
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
|
||||||
bones/20/enabled = true
|
bones/20/enabled = true
|
||||||
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
|
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
|
||||||
bones/20/rotation = Quaternion(-0.437866, -0.325186, -0.369259, 0.752446)
|
bones/20/rotation = Quaternion(-0.438031, -0.297412, -0.399899, 0.748168)
|
||||||
bones/20/scale = Vector3(1, 1, 1)
|
bones/20/scale = Vector3(1, 1, 1)
|
||||||
bones/21/name = "leg2_L"
|
bones/21/name = "leg2_L"
|
||||||
bones/21/parent = 20
|
bones/21/parent = 20
|
||||||
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
|
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
|
||||||
bones/21/enabled = true
|
bones/21/enabled = true
|
||||||
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
|
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
|
||||||
bones/21/rotation = Quaternion(-0.0474617, 0.00189033, 0.379649, 0.92391)
|
bones/21/rotation = Quaternion(-0.0492879, 0.00187756, 0.394257, 0.917676)
|
||||||
bones/21/scale = Vector3(1, 1, 1)
|
bones/21/scale = Vector3(1, 1, 1)
|
||||||
bones/22/name = "foot1_L"
|
bones/22/name = "foot1_L"
|
||||||
bones/22/parent = 21
|
bones/22/parent = 21
|
||||||
@@ -4378,21 +4414,21 @@ bones/24/name = "kneeIK_L"
|
|||||||
bones/24/parent = -1
|
bones/24/parent = -1
|
||||||
bones/24/rest = Transform3D(-0.176321, 1.3411e-06, 0.984333, 0.984333, 1.66893e-06, 0.176321, -1.3411e-06, 1, -1.54972e-06, 1.83022, -6.67107, 3.18901)
|
bones/24/rest = Transform3D(-0.176321, 1.3411e-06, 0.984333, 0.984333, 1.66893e-06, 0.176321, -1.3411e-06, 1, -1.54972e-06, 1.83022, -6.67107, 3.18901)
|
||||||
bones/24/enabled = true
|
bones/24/enabled = true
|
||||||
bones/24/position = Vector3(2.31525, -7.34861, 2.3999)
|
bones/24/position = Vector3(1.83022, -6.67107, 3.18901)
|
||||||
bones/24/rotation = Quaternion(0.350356, 0.345508, 0.703917, 0.512226)
|
bones/24/rotation = Quaternion(0.453784, 0.542292, 0.542291, 0.453784)
|
||||||
bones/24/scale = Vector3(1, 1, 1)
|
bones/24/scale = Vector3(1, 1, 1)
|
||||||
bones/25/name = "heelIK_L"
|
bones/25/name = "heelIK_L"
|
||||||
bones/25/parent = -1
|
bones/25/parent = -1
|
||||||
bones/25/rest = Transform3D(-0.16376, -1.60933e-06, 0.9865, -0.9865, 1.19209e-07, -0.16376, 1.78814e-07, -1, -1.54972e-06, 1.91204, -13.5859, -3.56646)
|
bones/25/rest = Transform3D(-0.16376, -1.60933e-06, 0.9865, -0.9865, 1.19209e-07, -0.16376, 1.78814e-07, -1, -1.54972e-06, 1.91204, -13.5859, -3.56646)
|
||||||
bones/25/enabled = true
|
bones/25/enabled = true
|
||||||
bones/25/position = Vector3(2.86478, -12.4291, 1.43256)
|
bones/25/position = Vector3(2.68465, -12.4291, 1.43256)
|
||||||
bones/25/rotation = Quaternion(-0.253375, 0.464951, -0.563517, 0.63409)
|
bones/25/rotation = Quaternion(-0.253375, 0.464951, -0.563517, 0.63409)
|
||||||
bones/25/scale = Vector3(1, 1, 1)
|
bones/25/scale = Vector3(1, 1, 1)
|
||||||
bones/26/name = "hip_R"
|
bones/26/name = "hip_R"
|
||||||
bones/26/parent = -1
|
bones/26/parent = -1
|
||||||
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.0598959, -0.000155807, -0.00105953, -2.01735)
|
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.0598959, -0.000155807, -0.00105953, -2.01735)
|
||||||
bones/26/enabled = true
|
bones/26/enabled = true
|
||||||
bones/26/position = Vector3(0.0289172, -0.29661, -1.59603)
|
bones/26/position = Vector3(0.0289171, -0.337192, -1.59603)
|
||||||
bones/26/rotation = Quaternion(0.695067, -0.09936, -0.377924, -0.603475)
|
bones/26/rotation = Quaternion(0.695067, -0.09936, -0.377924, -0.603475)
|
||||||
bones/26/scale = Vector3(1, 1, 1)
|
bones/26/scale = Vector3(1, 1, 1)
|
||||||
bones/27/name = "leg1_R"
|
bones/27/name = "leg1_R"
|
||||||
@@ -4400,14 +4436,14 @@ bones/27/parent = 26
|
|||||||
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
|
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
|
||||||
bones/27/enabled = true
|
bones/27/enabled = true
|
||||||
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
|
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
|
||||||
bones/27/rotation = Quaternion(-0.31777, 0.173906, 0.183876, 0.913766)
|
bones/27/rotation = Quaternion(-0.306352, 0.192188, 0.173426, 0.916044)
|
||||||
bones/27/scale = Vector3(1, 1, 1)
|
bones/27/scale = Vector3(1, 1, 1)
|
||||||
bones/28/name = "leg2_R"
|
bones/28/name = "leg2_R"
|
||||||
bones/28/parent = 27
|
bones/28/parent = 27
|
||||||
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
|
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
|
||||||
bones/28/enabled = true
|
bones/28/enabled = true
|
||||||
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
|
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
|
||||||
bones/28/rotation = Quaternion(-0.267722, 0.0202251, -0.174685, 0.947313)
|
bones/28/rotation = Quaternion(-0.296585, 0.0199619, -0.193518, 0.934981)
|
||||||
bones/28/scale = Vector3(1, 1, 1)
|
bones/28/scale = Vector3(1, 1, 1)
|
||||||
bones/29/name = "foot1_R"
|
bones/29/name = "foot1_R"
|
||||||
bones/29/parent = 28
|
bones/29/parent = 28
|
||||||
@@ -4434,7 +4470,7 @@ bones/32/name = "heelIK_R"
|
|||||||
bones/32/parent = -1
|
bones/32/parent = -1
|
||||||
bones/32/rest = Transform3D(-0.16376, 1.60933e-06, -0.9865, 0.9865, 1.19209e-07, -0.16376, -1.78814e-07, -1, -1.54972e-06, -1.91204, -13.5859, -3.56646)
|
bones/32/rest = Transform3D(-0.16376, 1.60933e-06, -0.9865, 0.9865, 1.19209e-07, -0.16376, -1.78814e-07, -1, -1.54972e-06, -1.91204, -13.5859, -3.56646)
|
||||||
bones/32/enabled = true
|
bones/32/enabled = true
|
||||||
bones/32/position = Vector3(-3.87024, -12.3974, -5.7547)
|
bones/32/position = Vector3(-3.64758, -12.3224, -5.7547)
|
||||||
bones/32/rotation = Quaternion(0.514417, 0.701671, -0.342235, -0.354835)
|
bones/32/rotation = Quaternion(0.514417, 0.701671, -0.342235, -0.354835)
|
||||||
bones/32/scale = Vector3(1, 1, 1)
|
bones/32/scale = Vector3(1, 1, 1)
|
||||||
|
|
||||||
@@ -4444,26 +4480,26 @@ mesh = SubResource("ArrayMesh_jpm24")
|
|||||||
skin = SubResource("Skin_uxw16")
|
skin = SubResource("Skin_uxw16")
|
||||||
|
|
||||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
||||||
transform = Transform3D(-0.370165, -0.13327, -0.919357, -0.257388, -0.936197, 0.239345, -0.892597, 0.325229, 0.312245, -2.00356, 8.78642, 6.1356)
|
transform = Transform3D(-0.370164, -0.13327, -0.919357, -0.304221, -0.917693, 0.255518, -0.87774, 0.374272, 0.299154, -2.00357, 9.05467, 6.3324)
|
||||||
bone_name = "TOP OF SKULL"
|
bone_name = "TOP OF SKULL"
|
||||||
bone_idx = 8
|
bone_idx = 8
|
||||||
|
|
||||||
[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
||||||
transform = Transform3D(0.960238, 0.142738, 0.239935, -0.229825, -0.0837852, 0.969619, 0.158504, -0.986208, -0.0476489, -2.41576, 1.74608, -8.88681)
|
transform = Transform3D(0.960238, 0.142739, 0.239935, -0.242198, -0.00155824, 0.970226, 0.138862, -0.989759, 0.033075, -2.41575, 1.93321, -9.13936)
|
||||||
bone_name = "hand_R"
|
bone_name = "hand_R"
|
||||||
bone_idx = 18
|
bone_idx = 18
|
||||||
|
|
||||||
[node name="AttackSFX" type="AudioStreamPlayer3D" parent="Armature/Skeleton3D/BoneAttachment3D2"]
|
[node name="AttackSFX" type="AudioStreamPlayer3D" parent="Armature/Skeleton3D/BoneAttachment3D2"]
|
||||||
transform = Transform3D(0.960238, -0.2437, 0.136211, 0.14274, 0.00925007, -0.989717, 0.239934, 0.969807, 0.043668, -8.82601, 7.03556, -0.84675)
|
transform = Transform3D(0.960238, -0.2437, 0.136211, 0.14274, 0.00925007, -0.989717, 0.239934, 0.969807, 0.043668, -8.82601, 7.03556, -0.84675)
|
||||||
|
|
||||||
[node name="Hitbox" type="Area3D" parent="."]
|
[node name="Hitbox" type="Area3D" parent="Armature/Skeleton3D/BoneAttachment3D2"]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
|
transform = Transform3D(0.960238, 0.17286, 0.219232, 0.14274, -0.978844, 0.146596, 0.239935, -0.109474, -0.964597, -9.7163, 1.30653, -2.5109)
|
||||||
collision_layer = 16
|
collision_layer = 64
|
||||||
collision_mask = 16
|
collision_mask = 64
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Armature/Skeleton3D/BoneAttachment3D2/Hitbox"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10.428, 0)
|
transform = Transform3D(1, -7.10543e-15, 4.32987e-15, 0, 1, 0, 0, 0, 1, 0.222717, -2.35919, -2.58423)
|
||||||
shape = SubResource("BoxShape3D_q3bfl")
|
shape = SubResource("BoxShape3D_q3bfl")
|
||||||
disabled = true
|
disabled = true
|
||||||
|
|
||||||
|
|||||||
@@ -17,6 +17,18 @@ tracks/0/keys = {
|
|||||||
"update": 1,
|
"update": 1,
|
||||||
"values": [true]
|
"values": [true]
|
||||||
}
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("Hitbox/CollisionShape3D2:disabled")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [true]
|
||||||
|
}
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_sfyuh"]
|
[sub_resource type="Animation" id="Animation_sfyuh"]
|
||||||
resource_name = "idle"
|
resource_name = "idle"
|
||||||
@@ -896,6 +908,18 @@ tracks/39/path = NodePath("Armature/Skeleton3D:heelIK_R")
|
|||||||
tracks/39/interp = 0
|
tracks/39/interp = 0
|
||||||
tracks/39/loop_wrap = true
|
tracks/39/loop_wrap = true
|
||||||
tracks/39/keys = PackedFloat32Array(0, 1, -0.456756, -0.539878, 0.539587, 0.456893)
|
tracks/39/keys = PackedFloat32Array(0, 1, -0.456756, -0.539878, 0.539587, 0.456893)
|
||||||
|
tracks/40/type = "value"
|
||||||
|
tracks/40/imported = false
|
||||||
|
tracks/40/enabled = true
|
||||||
|
tracks/40/path = NodePath("Hitbox/CollisionShape3D2:disabled")
|
||||||
|
tracks/40/interp = 1
|
||||||
|
tracks/40/loop_wrap = true
|
||||||
|
tracks/40/keys = {
|
||||||
|
"times": PackedFloat32Array(0.0666667, 0.533333, 0.7),
|
||||||
|
"transitions": PackedFloat32Array(1, 1, 1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [true, false, true]
|
||||||
|
}
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_ui3ue"]
|
[sub_resource type="Animation" id="Animation_ui3ue"]
|
||||||
resource_name = "WALK"
|
resource_name = "WALK"
|
||||||
|
|||||||
@@ -8,51 +8,59 @@
|
|||||||
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="6_v0b2d"]
|
[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="6_v0b2d"]
|
||||||
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="7_14j2x"]
|
[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="7_14j2x"]
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7uhtm"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_i0akf"]
|
||||||
radius = 4.93622
|
radius = 1.0
|
||||||
height = 27.7025
|
height = 4.0
|
||||||
|
|
||||||
[sub_resource type="SphereShape3D" id="SphereShape3D_j7u30"]
|
[sub_resource type="SphereShape3D" id="SphereShape3D_j7u30"]
|
||||||
radius = 15.426
|
radius = 15.426
|
||||||
|
|
||||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ow3fn"]
|
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ow3fn"]
|
||||||
height = 30.2505
|
height = 7.0
|
||||||
radius = 26.2886
|
radius = 3.0
|
||||||
|
|
||||||
[node name="OX FACE" type="CharacterBody3D"]
|
[node name="OX FACE" type="CharacterBody3D"]
|
||||||
collision_layer = 10
|
collision_layer = 10
|
||||||
collision_mask = 3
|
collision_mask = 3
|
||||||
axis_lock_linear_y = true
|
|
||||||
axis_lock_angular_z = true
|
|
||||||
motion_mode = 1
|
motion_mode = 1
|
||||||
script = ExtResource("1_v6b2s")
|
script = ExtResource("1_v6b2s")
|
||||||
|
InitialHP = 75
|
||||||
|
|
||||||
[node name="CollisionShape" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape" type="CollisionShape3D" parent="."]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.3517, 15.7207, 1.32912)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.182602, 2.11842, -0.127861)
|
||||||
shape = SubResource("CapsuleShape3D_7uhtm")
|
shape = SubResource("CapsuleShape3D_i0akf")
|
||||||
|
|
||||||
[node name="EnemyModelView" parent="." instance=ExtResource("2_v6b2s")]
|
[node name="EnemyModelView" parent="." instance=ExtResource("2_v6b2s")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
|
||||||
[node name="Skeleton3D" parent="EnemyModelView/Armature" index="0"]
|
[node name="Skeleton3D" parent="EnemyModelView/Armature" index="0"]
|
||||||
bones/0/position = Vector3(-0.260213, -1.04664, -1.96818)
|
bones/0/position = Vector3(-0.259305, -0.942872, -1.97518)
|
||||||
bones/6/rotation = Quaternion(-0.0474983, -0.294201, -0.744151, 0.597854)
|
bones/6/rotation = Quaternion(-0.0773282, -0.305071, -0.7448, 0.588409)
|
||||||
bones/11/rotation = Quaternion(-0.779884, -0.0574123, 0.0814975, 0.617934)
|
bones/11/rotation = Quaternion(-0.785852, -0.0626522, 0.0695431, 0.611289)
|
||||||
bones/15/rotation = Quaternion(-0.215184, 0.744908, 0.614006, -0.147665)
|
bones/15/position = Vector3(0.00107886, 3.8461, -0.0821095)
|
||||||
bones/19/position = Vector3(-0.375724, -1.19489, -1.73543)
|
bones/15/rotation = Quaternion(-0.209521, 0.736072, 0.623544, -0.159664)
|
||||||
bones/19/rotation = Quaternion(0.626596, 0.294168, 0.546967, -0.470817)
|
bones/16/rotation = Quaternion(-0.486067, -0.16412, -0.362283, 0.778174)
|
||||||
bones/20/rotation = Quaternion(-0.326686, -0.424016, -0.298791, 0.79007)
|
bones/19/position = Vector3(-0.292154, -1.11583, -2.01079)
|
||||||
bones/21/rotation = Quaternion(-0.0604759, 0.00129851, 0.489554, 0.869872)
|
bones/19/rotation = Quaternion(0.609129, 0.315011, 0.574865, -0.446386)
|
||||||
bones/26/position = Vector3(-0.0389835, -1.11395, -2.01906)
|
bones/20/rotation = Quaternion(-0.308524, -0.444015, -0.2687, 0.79716)
|
||||||
bones/27/rotation = Quaternion(-0.202434, 0.424565, 0.138093, 0.871605)
|
bones/21/rotation = Quaternion(-0.0600846, 0.00130118, 0.486388, 0.871674)
|
||||||
bones/28/rotation = Quaternion(-0.0628125, -0.00116426, -0.501489, 0.86288)
|
bones/24/position = Vector3(7.04992, -9.46662, 3.49458)
|
||||||
|
bones/25/position = Vector3(4.82744, -12.3397, 0.183847)
|
||||||
|
bones/26/position = Vector3(-0.284624, -1.11395, -2.01739)
|
||||||
|
bones/27/rotation = Quaternion(-0.208994, 0.42094, 0.142755, 0.871064)
|
||||||
|
bones/28/rotation = Quaternion(-0.0643206, -0.00115453, -0.51353, 0.855657)
|
||||||
|
bones/31/position = Vector3(-7.29038, -6.72226, -0.133983)
|
||||||
|
bones/32/position = Vector3(-6.21519, -12.0654, -3.61992)
|
||||||
|
|
||||||
[node name="BoneAttachment3D" parent="EnemyModelView/Armature/Skeleton3D" index="0"]
|
[node name="BoneAttachment3D" parent="EnemyModelView/Armature/Skeleton3D" index="0"]
|
||||||
transform = Transform3D(-0.266252, -0.0359368, -0.963233, -0.333724, -0.934064, 0.127095, -0.904288, 0.355294, 0.236703, -1.68942, 8.20709, 4.95646)
|
transform = Transform3D(-0.300414, -0.0893107, -0.949618, -0.328179, -0.925139, 0.190828, -0.895572, 0.368973, 0.248615, -1.65868, 8.32445, 4.94614)
|
||||||
|
|
||||||
[node name="BoneAttachment3D2" parent="EnemyModelView/Armature/Skeleton3D" index="2"]
|
[node name="BoneAttachment3D2" parent="EnemyModelView/Armature/Skeleton3D" index="2"]
|
||||||
transform = Transform3D(-0.0475678, -0.00318436, -0.998862, -0.0802775, -0.996746, 0.0070003, -0.995635, 0.08052, 0.0471571, -6.31325, -1.22285, -0.162251)
|
transform = Transform3D(-0.0442326, 0.0333211, -0.998465, -0.0879628, -0.99569, -0.0293321, -0.99514, 0.0865311, 0.0469725, -6.13785, -1.32753, -0.141988)
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="EnemyModelView/Hitbox" index="0"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 3.48166e-13, 0, -3.48166e-13, 1, 0.300452, 13.2179, 0.257962)
|
||||||
|
|
||||||
[node name="Collision" type="Area3D" parent="."]
|
[node name="Collision" type="Area3D" parent="."]
|
||||||
collision_layer = 2048
|
collision_layer = 2048
|
||||||
@@ -73,7 +81,7 @@ collision_layer = 0
|
|||||||
collision_mask = 34
|
collision_mask = 34
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 18.0279, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.43062, 0)
|
||||||
shape = SubResource("CylinderShape3D_ow3fn")
|
shape = SubResource("CylinderShape3D_ow3fn")
|
||||||
|
|
||||||
[node name="Components" type="Node3D" parent="."]
|
[node name="Components" type="Node3D" parent="."]
|
||||||
@@ -116,4 +124,27 @@ bus = &"SFX"
|
|||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
bus = &"SFX"
|
bus = &"SFX"
|
||||||
|
|
||||||
|
[node name="Control" type="Control" parent="."]
|
||||||
|
layout_mode = 3
|
||||||
|
anchor_right = 0.149
|
||||||
|
anchor_bottom = 0.129
|
||||||
|
offset_left = 6.0
|
||||||
|
offset_top = 1021.0
|
||||||
|
offset_right = -66.08
|
||||||
|
offset_bottom = 927.68
|
||||||
|
|
||||||
|
[node name="Boss Health" type="Label" parent="Control"]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_right = 40.0
|
||||||
|
offset_bottom = 23.0
|
||||||
|
text = "Ox Face HP:"
|
||||||
|
|
||||||
|
[node name="BossHP" type="Label" parent="Control"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 95.0
|
||||||
|
offset_top = 1.0
|
||||||
|
offset_right = 170.0
|
||||||
|
offset_bottom = 24.0
|
||||||
|
|
||||||
[editable path="EnemyModelView"]
|
[editable path="EnemyModelView"]
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=128 format=4 uid="uid://dnomfbym36ivg"]
|
[gd_scene load_steps=129 format=4 uid="uid://dnomfbym36ivg"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ckv5dmrw6pvn6" path="res://src/enemy/EnemyModelView3D.cs" id="1_6miqu"]
|
[ext_resource type="Script" uid="uid://ckv5dmrw6pvn6" path="res://src/enemy/EnemyModelView3D.cs" id="1_6miqu"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dp6hwvuhfkji8" path="res://src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg" id="1_lsf8e"]
|
[ext_resource type="Texture2D" uid="uid://dp6hwvuhfkji8" path="res://src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg" id="1_lsf8e"]
|
||||||
@@ -196,7 +196,10 @@ transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition
|
|||||||
graph_offset = Vector2(-3, 30.8889)
|
graph_offset = Vector2(-3, 30.8889)
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_pmgg3"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_pmgg3"]
|
||||||
size = Vector3(5, 24.0327, 5.50244)
|
size = Vector3(5, 11.0363, 5.50244)
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_desgq"]
|
||||||
|
size = Vector3(8.80804, 12.7197, 5.50244)
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aqfs1"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aqfs1"]
|
||||||
resource_name = "Material"
|
resource_name = "Material"
|
||||||
@@ -2675,6 +2678,7 @@ _data = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
[node name="EnemyModelView" type="Node3D"]
|
[node name="EnemyModelView" type="Node3D"]
|
||||||
|
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0)
|
||||||
script = ExtResource("1_6miqu")
|
script = ExtResource("1_6miqu")
|
||||||
|
|
||||||
[node name="Armature" type="Node3D" parent="."]
|
[node name="Armature" type="Node3D" parent="."]
|
||||||
@@ -2687,7 +2691,7 @@ bones/0/name = "spine1"
|
|||||||
bones/0/parent = -1
|
bones/0/parent = -1
|
||||||
bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
|
bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
|
||||||
bones/0/enabled = true
|
bones/0/enabled = true
|
||||||
bones/0/position = Vector3(-0.259313, -0.943851, -1.97511)
|
bones/0/position = Vector3(-0.307669, -0.892014, -1.97534)
|
||||||
bones/0/rotation = Quaternion(0.0915277, -0.692111, -0.0341586, 0.715149)
|
bones/0/rotation = Quaternion(0.0915277, -0.692111, -0.0341586, 0.715149)
|
||||||
bones/0/scale = Vector3(1, 1, 1)
|
bones/0/scale = Vector3(1, 1, 1)
|
||||||
bones/1/name = "spine0"
|
bones/1/name = "spine0"
|
||||||
@@ -2730,7 +2734,7 @@ bones/6/parent = 5
|
|||||||
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
|
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
|
||||||
bones/6/enabled = true
|
bones/6/enabled = true
|
||||||
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
|
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
|
||||||
bones/6/rotation = Quaternion(-0.0765744, -0.3048, -0.744794, 0.588656)
|
bones/6/rotation = Quaternion(-0.0777813, -0.305234, -0.744803, 0.58826)
|
||||||
bones/6/scale = Vector3(1, 1, 1)
|
bones/6/scale = Vector3(1, 1, 1)
|
||||||
bones/7/name = "Bone.007"
|
bones/7/name = "Bone.007"
|
||||||
bones/7/parent = 6
|
bones/7/parent = 6
|
||||||
@@ -2765,7 +2769,7 @@ bones/11/parent = 1
|
|||||||
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
|
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
|
||||||
bones/11/enabled = true
|
bones/11/enabled = true
|
||||||
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
|
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
|
||||||
bones/11/rotation = Quaternion(-0.785869, -0.0626667, 0.0695102, 0.61127)
|
bones/11/rotation = Quaternion(-0.786087, -0.0628615, 0.0690646, 0.61102)
|
||||||
bones/11/scale = Vector3(1, 0.999999, 1)
|
bones/11/scale = Vector3(1, 0.999999, 1)
|
||||||
bones/12/name = "arm2_L"
|
bones/12/name = "arm2_L"
|
||||||
bones/12/parent = 11
|
bones/12/parent = 11
|
||||||
@@ -2792,15 +2796,15 @@ bones/15/name = "arm1_R"
|
|||||||
bones/15/parent = 1
|
bones/15/parent = 1
|
||||||
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
|
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
|
||||||
bones/15/enabled = true
|
bones/15/enabled = true
|
||||||
bones/15/position = Vector3(0.00107886, 3.8461, -0.0821095)
|
bones/15/position = Vector3(0.00107859, 3.8461, -0.0821097)
|
||||||
bones/15/rotation = Quaternion(-0.209604, 0.736202, 0.623406, -0.15949)
|
bones/15/rotation = Quaternion(-0.209386, 0.735858, 0.623768, -0.15995)
|
||||||
bones/15/scale = Vector3(1, 1, 1)
|
bones/15/scale = Vector3(1, 1, 1)
|
||||||
bones/16/name = "arm2_R"
|
bones/16/name = "arm2_R"
|
||||||
bones/16/parent = 15
|
bones/16/parent = 15
|
||||||
bones/16/rest = Transform3D(0.999962, -0.00846545, 0.00203661, 0.00853768, 0.99922, -0.0385481, -0.0017087, 0.038564, 0.999254, -4.28408e-07, 3.65838, -2.16067e-06)
|
bones/16/rest = Transform3D(0.999962, -0.00846545, 0.00203661, 0.00853768, 0.99922, -0.0385481, -0.0017087, 0.038564, 0.999254, -4.28408e-07, 3.65838, -2.16067e-06)
|
||||||
bones/16/enabled = true
|
bones/16/enabled = true
|
||||||
bones/16/position = Vector3(-4.28408e-07, 3.65838, -2.16067e-06)
|
bones/16/position = Vector3(-4.28408e-07, 3.65838, -2.16067e-06)
|
||||||
bones/16/rotation = Quaternion(-0.486067, -0.16412, -0.362283, 0.778174)
|
bones/16/rotation = Quaternion(-0.424022, 0.233298, -0.489444, 0.725412)
|
||||||
bones/16/scale = Vector3(1, 1, 0.999999)
|
bones/16/scale = Vector3(1, 1, 0.999999)
|
||||||
bones/17/name = "arm3_R"
|
bones/17/name = "arm3_R"
|
||||||
bones/17/parent = 16
|
bones/17/parent = 16
|
||||||
@@ -2820,22 +2824,22 @@ bones/19/name = "hip_L"
|
|||||||
bones/19/parent = -1
|
bones/19/parent = -1
|
||||||
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
|
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
|
||||||
bones/19/enabled = true
|
bones/19/enabled = true
|
||||||
bones/19/position = Vector3(-0.292943, -1.11658, -2.00819)
|
bones/19/position = Vector3(-0.33855, -1.06556, -2.01735)
|
||||||
bones/19/rotation = Quaternion(0.6093, 0.314818, 0.574607, -0.446621)
|
bones/19/rotation = Quaternion(0.608697, 0.3155, 0.575514, -0.445793)
|
||||||
bones/19/scale = Vector3(1, 1, 1)
|
bones/19/scale = Vector3(1, 1, 1)
|
||||||
bones/20/name = "leg1_L"
|
bones/20/name = "leg1_L"
|
||||||
bones/20/parent = 19
|
bones/20/parent = 19
|
||||||
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
|
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
|
||||||
bones/20/enabled = true
|
bones/20/enabled = true
|
||||||
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
|
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
|
||||||
bones/20/rotation = Quaternion(-0.308699, -0.443829, -0.268987, 0.797099)
|
bones/20/rotation = Quaternion(-0.314691, -0.397218, -0.306481, 0.805765)
|
||||||
bones/20/scale = Vector3(1, 0.999999, 1)
|
bones/20/scale = Vector3(1, 0.999999, 1)
|
||||||
bones/21/name = "leg2_L"
|
bones/21/name = "leg2_L"
|
||||||
bones/21/parent = 20
|
bones/21/parent = 20
|
||||||
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
|
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
|
||||||
bones/21/enabled = true
|
bones/21/enabled = true
|
||||||
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
|
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
|
||||||
bones/21/rotation = Quaternion(-0.0600826, 0.0013012, 0.486371, 0.871683)
|
bones/21/rotation = Quaternion(-0.0612712, 0.00129298, 0.495993, 0.866161)
|
||||||
bones/21/scale = Vector3(1, 1, 1)
|
bones/21/scale = Vector3(1, 1, 1)
|
||||||
bones/22/name = "foot1_L"
|
bones/22/name = "foot1_L"
|
||||||
bones/22/parent = 21
|
bones/22/parent = 21
|
||||||
@@ -2855,21 +2859,21 @@ bones/24/name = "kneeIK_L"
|
|||||||
bones/24/parent = -1
|
bones/24/parent = -1
|
||||||
bones/24/rest = Transform3D(-0.176321, 1.3113e-06, 0.984333, 0.984333, 1.54972e-06, 0.176321, -1.3113e-06, 1, -1.54972e-06, 1.83022, -6.67107, 3.18901)
|
bones/24/rest = Transform3D(-0.176321, 1.3113e-06, 0.984333, 0.984333, 1.54972e-06, 0.176321, -1.3113e-06, 1, -1.54972e-06, 1.83022, -6.67107, 3.18901)
|
||||||
bones/24/enabled = true
|
bones/24/enabled = true
|
||||||
bones/24/position = Vector3(7.04992, -9.46662, 3.49458)
|
bones/24/position = Vector3(6.3015, -9.41823, 3.49458)
|
||||||
bones/24/rotation = Quaternion(0.427621, 0.561851, 0.530083, 0.469549)
|
bones/24/rotation = Quaternion(0.427621, 0.561851, 0.530083, 0.469549)
|
||||||
bones/24/scale = Vector3(1, 1, 1)
|
bones/24/scale = Vector3(1, 1, 1)
|
||||||
bones/25/name = "heelIK_L"
|
bones/25/name = "heelIK_L"
|
||||||
bones/25/parent = -1
|
bones/25/parent = -1
|
||||||
bones/25/rest = Transform3D(-0.16376, -1.63913e-06, 0.9865, -0.9865, 1.19209e-07, -0.16376, 8.9407e-08, -1, -1.66893e-06, 1.91204, -13.5859, -3.56646)
|
bones/25/rest = Transform3D(-0.16376, -1.63913e-06, 0.9865, -0.9865, 1.19209e-07, -0.16376, 8.9407e-08, -1, -1.66893e-06, 1.91204, -13.5859, -3.56646)
|
||||||
bones/25/enabled = true
|
bones/25/enabled = true
|
||||||
bones/25/position = Vector3(4.82744, -12.3397, 0.183847)
|
bones/25/position = Vector3(4.75572, -12.2213, 0.183847)
|
||||||
bones/25/rotation = Quaternion(-0.400051, 0.463947, -0.598439, 0.516317)
|
bones/25/rotation = Quaternion(-0.400051, 0.463947, -0.598439, 0.516317)
|
||||||
bones/25/scale = Vector3(1, 1, 1)
|
bones/25/scale = Vector3(1, 1, 1)
|
||||||
bones/26/name = "hip_R"
|
bones/26/name = "hip_R"
|
||||||
bones/26/parent = -1
|
bones/26/parent = -1
|
||||||
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
|
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
|
||||||
bones/26/enabled = true
|
bones/26/enabled = true
|
||||||
bones/26/position = Vector3(-0.282306, -1.11395, -2.01741)
|
bones/26/position = Vector3(-0.338861, -1.06556, -2.01735)
|
||||||
bones/26/rotation = Quaternion(0.608697, -0.3155, -0.575514, -0.445793)
|
bones/26/rotation = Quaternion(0.608697, -0.3155, -0.575514, -0.445793)
|
||||||
bones/26/scale = Vector3(1, 1, 1)
|
bones/26/scale = Vector3(1, 1, 1)
|
||||||
bones/27/name = "leg1_R"
|
bones/27/name = "leg1_R"
|
||||||
@@ -2877,14 +2881,14 @@ bones/27/parent = 26
|
|||||||
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
|
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
|
||||||
bones/27/enabled = true
|
bones/27/enabled = true
|
||||||
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
|
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
|
||||||
bones/27/rotation = Quaternion(-0.209012, 0.420929, 0.142768, 0.871062)
|
bones/27/rotation = Quaternion(-0.209385, 0.420724, 0.143017, 0.871031)
|
||||||
bones/27/scale = Vector3(1, 0.999999, 1)
|
bones/27/scale = Vector3(1, 0.999999, 1)
|
||||||
bones/28/name = "leg2_R"
|
bones/28/name = "leg2_R"
|
||||||
bones/28/parent = 27
|
bones/28/parent = 27
|
||||||
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
|
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
|
||||||
bones/28/enabled = true
|
bones/28/enabled = true
|
||||||
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
|
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
|
||||||
bones/28/rotation = Quaternion(-0.0643247, -0.0011545, -0.513563, 0.855637)
|
bones/28/rotation = Quaternion(-0.0643786, -0.00115415, -0.513993, 0.855374)
|
||||||
bones/28/scale = Vector3(1, 1, 1)
|
bones/28/scale = Vector3(1, 1, 1)
|
||||||
bones/29/name = "foot1_R"
|
bones/29/name = "foot1_R"
|
||||||
bones/29/parent = 28
|
bones/29/parent = 28
|
||||||
@@ -2904,19 +2908,19 @@ bones/31/name = "kneeIK_R"
|
|||||||
bones/31/parent = -1
|
bones/31/parent = -1
|
||||||
bones/31/rest = Transform3D(-0.176321, -1.3113e-06, -0.984333, -0.984333, 1.54972e-06, 0.176321, 1.3113e-06, 1, -1.54972e-06, -1.83022, -6.67107, 3.18901)
|
bones/31/rest = Transform3D(-0.176321, -1.3113e-06, -0.984333, -0.984333, 1.54972e-06, 0.176321, 1.3113e-06, 1, -1.54972e-06, -1.83022, -6.67107, 3.18901)
|
||||||
bones/31/enabled = true
|
bones/31/enabled = true
|
||||||
bones/31/position = Vector3(-7.29038, -6.72226, -0.133983)
|
bones/31/position = Vector3(-7.33877, -6.67387, -0.133983)
|
||||||
bones/31/rotation = Quaternion(-0.453784, 0.542292, 0.542291, -0.453784)
|
bones/31/rotation = Quaternion(-0.453784, 0.542292, 0.542291, -0.453784)
|
||||||
bones/31/scale = Vector3(1, 1, 1)
|
bones/31/scale = Vector3(1, 1, 1)
|
||||||
bones/32/name = "heelIK_R"
|
bones/32/name = "heelIK_R"
|
||||||
bones/32/parent = -1
|
bones/32/parent = -1
|
||||||
bones/32/rest = Transform3D(-0.16376, 1.63913e-06, -0.9865, 0.9865, 1.19209e-07, -0.16376, -8.9407e-08, -1, -1.66893e-06, -1.91204, -13.5859, -3.56646)
|
bones/32/rest = Transform3D(-0.16376, 1.63913e-06, -0.9865, 0.9865, 1.19209e-07, -0.16376, -8.9407e-08, -1, -1.66893e-06, -1.91204, -13.5859, -3.56646)
|
||||||
bones/32/enabled = true
|
bones/32/enabled = true
|
||||||
bones/32/position = Vector3(-6.21519, -12.0654, -3.61992)
|
bones/32/position = Vector3(-6.26357, -12.0171, -3.61992)
|
||||||
bones/32/rotation = Quaternion(0.456756, 0.539878, -0.539587, -0.456893)
|
bones/32/rotation = Quaternion(0.456756, 0.539878, -0.539587, -0.456893)
|
||||||
bones/32/scale = Vector3(1, 1, 1)
|
bones/32/scale = Vector3(1, 1, 1)
|
||||||
|
|
||||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
||||||
transform = Transform3D(-0.299556, -0.08797, -0.950014, -0.328348, -0.925409, 0.189225, -0.895797, 0.368619, 0.248327, -1.65945, 8.32316, 4.94631)
|
transform = Transform3D(-0.300929, -0.0901167, -0.949379, -0.328078, -0.924976, 0.191792, -0.895436, 0.369186, 0.248787, -1.70658, 8.37551, 4.94593)
|
||||||
bone_name = "TOP OF SKULL"
|
bone_name = "TOP OF SKULL"
|
||||||
bone_idx = 8
|
bone_idx = 8
|
||||||
|
|
||||||
@@ -2939,7 +2943,7 @@ mesh = SubResource("ArrayMesh_5ew54")
|
|||||||
skin = SubResource("Skin_e330f")
|
skin = SubResource("Skin_e330f")
|
||||||
|
|
||||||
[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
|
||||||
transform = Transform3D(-0.0442828, 0.0327898, -0.99848, -0.0878525, -0.995716, -0.0288032, -0.995147, 0.0864444, 0.0469732, -6.14045, -1.32553, -0.14232)
|
transform = Transform3D(0.18092, -0.599546, -0.779622, -0.562296, -0.713422, 0.418149, -0.8069, 0.362727, -0.466195, -7.82684, -0.609435, 0.621258)
|
||||||
bone_name = "hand_R"
|
bone_name = "hand_R"
|
||||||
bone_idx = 18
|
bone_idx = 18
|
||||||
|
|
||||||
@@ -2961,14 +2965,19 @@ anim_player = NodePath("../AnimationPlayer")
|
|||||||
[node name="Hitbox" type="Area3D" parent="."]
|
[node name="Hitbox" type="Area3D" parent="."]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 1.82665, 13.216, 2.37244)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 1.82665, 13.216, 2.37244)
|
||||||
collision_layer = 16
|
collision_layer = 64
|
||||||
collision_mask = 16
|
collision_mask = 64
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.300452, 11.5388, 0.257962)
|
transform = Transform3D(1, 0, 0, 0, 1, 9.48575e-13, 0, -9.48575e-13, 1, -7.88159, 21.7793, 1.24603)
|
||||||
shape = SubResource("BoxShape3D_pmgg3")
|
shape = SubResource("BoxShape3D_pmgg3")
|
||||||
disabled = true
|
disabled = true
|
||||||
|
|
||||||
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Hitbox"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 2.28084e-12, 0, -2.28084e-12, 1, 2.99118, 20.397, 1.24603)
|
||||||
|
shape = SubResource("BoxShape3D_desgq")
|
||||||
|
disabled = true
|
||||||
|
|
||||||
[node name="WalkSFX" type="AudioStreamPlayer3D" parent="."]
|
[node name="WalkSFX" type="AudioStreamPlayer3D" parent="."]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.82665, 13.216, 2.37244)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.82665, 13.216, 2.37244)
|
||||||
|
|||||||
@@ -866,24 +866,26 @@ shape = SubResource("BoxShape3D_1qa0g")
|
|||||||
[node name="Bosses" type="Node3D" parent="."]
|
[node name="Bosses" type="Node3D" parent="."]
|
||||||
|
|
||||||
[node name="OxFace" type="Node3D" parent="Bosses"]
|
[node name="OxFace" type="Node3D" parent="Bosses"]
|
||||||
transform = Transform3D(-6.55671e-09, 0, -0.15, 0, 0.15, 0, 0.15, 0, -6.55671e-09, -103.103, -0.510939, 13.3065)
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -103.103, -0.510939, 13.3065)
|
||||||
|
|
||||||
[node name="OxFaceStatue" parent="Bosses/OxFace" instance=ExtResource("26_futcf")]
|
[node name="OxFaceStatue" parent="Bosses/OxFace" instance=ExtResource("26_futcf")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(6.66667, 0, 2.84217e-14, 0, 6.66667, 0, -2.84217e-14, 0, 6.66667, 54.7793, -14.4037, -4.01331)
|
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 10.2518, -1.84854, -1.2916)
|
||||||
|
|
||||||
[node name="OxFace" parent="Bosses/OxFace" instance=ExtResource("27_g6y6v")]
|
[node name="OxFace" parent="Bosses/OxFace" instance=ExtResource("27_g6y6v")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 58.194, -15.2174, -3.02698)
|
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 10.5263, -1.96946, -2.35483)
|
||||||
visible = false
|
visible = false
|
||||||
|
InitialHP = 125
|
||||||
|
|
||||||
[node name="HorseHead" type="Node3D" parent="Bosses"]
|
[node name="HorseHead" type="Node3D" parent="Bosses"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.862301, 0, 2.20054)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.862301, 0, 2.20054)
|
||||||
|
|
||||||
[node name="HorseHead" parent="Bosses/HorseHead" instance=ExtResource("14_jb41f")]
|
[node name="HorseHead" parent="Bosses/HorseHead" instance=ExtResource("14_jb41f")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -101.714, -0.54814, 10.8406)
|
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -101.714, -1.38925, 10.8406)
|
||||||
visible = false
|
visible = false
|
||||||
|
InitialHP = 125
|
||||||
|
|
||||||
[node name="HorseHeadStatue" parent="Bosses/HorseHead" instance=ExtResource("15_1ijgn")]
|
[node name="HorseHeadStatue" parent="Bosses/HorseHead" instance=ExtResource("15_1ijgn")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
|||||||
Reference in New Issue
Block a user