weapon SFX implemented, AMBs added, effects bus setup,
This commit is contained in:
@@ -11,11 +11,11 @@ public partial class Barrier : Node3D
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public void FadeIn()
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{
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Fader.Play("fade_in");
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Fader.Play("fade_in");
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}
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public void FadeOut()
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{
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Fader.Play("fade_out");
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Fader.Play("fade_out");
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}
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}
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@@ -12,7 +12,7 @@ FlavorText = "A mask that brings a exceptional degree of fortune to the wearer.
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Expect great things.
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"
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SpawnRate = 0.1
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 15
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@@ -11,7 +11,7 @@ StatDescription = "Raises ATK."
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FlavorText = "The Goddess of Destruction, upon her metamorphization and eventual dissolution, shed this memento with peace in her heart at long last.
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"
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SpawnRate = 0.1
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SpawnRate = 0.3
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BonusAttack = 3
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Raises DEF."
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FlavorText = "A strong sense of self and unwavering ideals aids one's visit to the Tower greatly.
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The domain of obstinance was ruled once by a horned and oft veiled god.
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"
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SpawnRate = 0.1
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SpawnRate = 0.4
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BonusAttack = 0
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BonusDefense = 3
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Mask of the Shunned Goddess"
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StatDescription = "Raises ATK, DEF, LUCK, HP and VT."
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FlavorText = "Familiarity breeds contempt.
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A true blessing it is then, that the contempt possible by eternity is one that no mortal could understand. "
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SpawnRate = 0.1
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SpawnRate = 0.05
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Raises MAX VT"
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FlavorText = "A mask extracted from one who has reached enlightenment via the embrace of nature.
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The symbiotic and blessed bark is cool to the touch and fills the air with the unmistakable fragrance of a home far away.
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"
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SpawnRate = 0.1
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -12,7 +12,7 @@ FlavorText = "A visage representing a state of being beyond pain, beyond sufferi
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No record exists of the deity this mask embodies.
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"
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SpawnRate = 0.1
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SpawnRate = 0.4
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Grants the wearer increased XP gain."
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FlavorText = "At the onset of things, the God of Wisdom was highly revered. The eventual dissemination of sacred wisdom within human-kind overcame the need for such an externalized deity.
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As a result, this mask has occupied the Tower for some time. "
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SpawnRate = 0.1
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Raises MAX HP."
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FlavorText = "The former Goddess of Zeal's departure set a great malaise upon the denizens of the Tower and the world below.
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For the remaining, the wounds are still too recent and too near.
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"
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SpawnRate = 0.1
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -10,7 +10,7 @@ Name = "Stone Prison"
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StatDescription = "Cannot Be Removed Once Equipped."
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FlavorText = "A cage meant to inhibit the transmission and reception of morphic fields.
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For a time, globe spanning stone-cults believed that such transmission of culture and data from the Tower were the final barrier to a perfect civilization."
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SpawnRate = 0.1
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SpawnRate = 0.6
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ InitialCount = 3
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Name = "Aeolic Shells"
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StatDescription = ""
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FlavorText = "Eolic casting-shells useable by a Geomantic Reactor."
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SpawnRate = 0.05
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SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -10,7 +10,7 @@ InitialCount = 3
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Name = "Hydric Shells"
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StatDescription = "Hydric casting-shells useable by a Geomantic Reactor."
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FlavorText = ""
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SpawnRate = 0.05
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SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -10,7 +10,7 @@ InitialCount = 3
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Name = "Igneous Shells"
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StatDescription = "Igneous casting-shells useable by a Geomantic Reactor."
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FlavorText = ""
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SpawnRate = 0.05
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SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -12,7 +12,7 @@ StatDescription = "For use with a Persuader"
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FlavorText = "The casings bear all the hallmarks of multiple uses and show tremendous care in their assembly.
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"
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SpawnRate = 0.05
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SpawnRate = 0.01
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -10,7 +10,7 @@ InitialCount = 3
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Name = "Eolic Shells"
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StatDescription = "Telluric casting-shells useable by a Geomantic Reactor."
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FlavorText = ""
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SpawnRate = 0.05
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SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -16,18 +16,18 @@ public partial class Armor : Node3D, IArmor
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public override void _Ready()
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{
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Init();
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Init();
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}
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public void Init()
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{
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if (_sprite != null)
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_sprite.Texture = Stats.Texture;
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_bonusDamage = Stats.BonusAttack;
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_bonusDefense = Stats.BonusDefense;
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_bonusLuck = Stats.BonusLuck;
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_bonusHp = Stats.BonusHP;
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_bonusVt = Stats.BonusVT;
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if (_sprite != null)
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_sprite.Texture = Stats.Texture;
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_bonusDamage = Stats.BonusAttack;
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_bonusDefense = Stats.BonusDefense;
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_bonusLuck = Stats.BonusLuck;
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_bonusHp = Stats.BonusHP;
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_bonusVt = Stats.BonusVT;
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}
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public string ItemName => Stats.Name;
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@@ -16,7 +16,7 @@ ArmorTag = 0
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Name = "Atoner's Adornments"
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StatDescription = ""
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FlavorText = ""
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SpawnRate = 0.4
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SpawnRate = 0.7
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BonusAttack = 0
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BonusDefense = 1
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BonusLuck = 0
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@@ -17,7 +17,7 @@ Name = "Demon Robe"
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StatDescription = ""
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FlavorText = "Ceremonial robes worn by the magistrate of a former Hell.
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Celestial punishment, at all levels of creative brutality that karma could demand, should still carry with it an air of grace."
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SpawnRate = 0.08
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 7
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BonusLuck = 0
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@@ -19,7 +19,7 @@ FlavorText = "Divine attire of a loved one no longer inhabiting the Tower, well
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Be sure to show the same level of care for such a memento.
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"
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SpawnRate = 0.03
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SpawnRate = 0.02
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BonusAttack = 0
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BonusDefense = 8
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BonusLuck = 0
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@@ -19,7 +19,7 @@ FlavorText = "Armor from a country of renowned spell casters.
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The defensive spell upon it was often re-cast whenever needed, though it is unlikely any descendents of such talents have existed for thousands of years.
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"
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SpawnRate = 0.1
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 20
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BonusLuck = 0
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@@ -19,7 +19,7 @@ FlavorText = "Inhabiting the character of another offers freedom to embrace emot
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Such activities must be tried for oneself in order to see this world of charm.
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"
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SpawnRate = 0.08
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SpawnRate = 0.4
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BonusAttack = 3
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BonusDefense = 5
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BonusLuck = 0
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@@ -18,7 +18,7 @@ StatDescription = "Raises LUCK."
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FlavorText = "Attire donned by a caring, but cunning, leader in the world below.
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At it's height, the temple complex was a haven for the ostracized and the estranged.
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"
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SpawnRate = 0.02
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 6
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BonusLuck = 5
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@@ -17,7 +17,7 @@ Name = "Rusted Plate"
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StatDescription = ""
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FlavorText = "A rusted suit of armor from a bygone age.
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Provides minimal defensive benefits but may perhaps endear one to the aesthetic charms of oxidized alloy."
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SpawnRate = 0.4
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SpawnRate = 0.6
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BonusAttack = 0
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BonusDefense = 2
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BonusLuck = 0
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@@ -19,7 +19,7 @@ FlavorText = "Heavy armor that irrevocably entombs the user.
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Originally intended as a burial shroud, many since have donned these suits in forgivable ignorance as no trace remains of such context.
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"
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SpawnRate = 0.25
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SpawnRate = 0.4
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BonusAttack = 0
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BonusDefense = 5
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BonusLuck = 0
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@@ -19,7 +19,7 @@ FlavorText = "Armor bound to the current temporal floating point layer of the to
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As the floors age, the laws of reality within them become skewed and strange.
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"
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SpawnRate = 0.15
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SpawnRate = 0.4
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BonusAttack = 0
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BonusDefense = 8
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BonusLuck = 0
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@@ -17,7 +17,7 @@ Name = "Vocationer's Armor"
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StatDescription = ""
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FlavorText = "Standard issue scaled mail for those who have proven their base aptitude for combat.
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The original bearer of the scales has long been forgotten."
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SpawnRate = 0.5
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SpawnRate = 0.6
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BonusAttack = 0
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BonusDefense = 1
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BonusLuck = 0
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@@ -19,7 +19,7 @@ FlavorText = "Moderately effective armor lovingly carved from the snakewood tree
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Though both the traveler and the homeland are gone, this token remains.
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Such tragic nostalgias appeal eternally to the divine beings locked within the Tower."
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SpawnRate = 0.6
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SpawnRate = 0.7
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BonusAttack = 0
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BonusDefense = 2
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BonusLuck = 0
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@@ -12,7 +12,7 @@ FlavorText = "A ubiquitous and integral part of the economy of artifacts in the
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Cast your lot and sate your desires.
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"
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SpawnRate = 0.1
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SpawnRate = 0.7
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "A rejection of all indulgences.
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Little is absolutely necessary in this world.
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"
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SpawnRate = 0.1
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "An exchange of one's life force for a token of the Tower's favor.
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At present, the box weighs little and engenders a certain curiosity.
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"
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SpawnRate = 0.08
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -12,7 +12,7 @@ FlavorText = "An empty box.
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Possesses a certain weight to it that may allow it to be propelled by force quite nicely.
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Though, there are likely those in the Tower who may be open to exchange of such, or really any, objects."
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SpawnRate = 0.1
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -12,7 +12,7 @@ FlavorText = "A bartering box used in fair trade.
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Though, not necessarily trade of equal value.
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"
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SpawnRate = 0.2
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -12,7 +12,7 @@ FlavorText = "A box used to store reignments.
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Fashion to some, function to others; the priority is a personal choice.
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"
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SpawnRate = 0.2
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "A box used to store weapons.
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The moss-haired legionnaire is often seen harvesting armaments from the halls of the Tower and, after thorough maintenance, sealing them once more in containers much like these.
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"
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SpawnRate = 0.2
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -11,7 +11,7 @@ StatDescription = ""
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FlavorText = "Fuses all equipped items to the user upon opening with a powerful adhesive, making them unable to be unequipped.
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Possesses a pleasant fragrance."
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SpawnRate = 0.2
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "A box for medical emergencies.
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Occasionally contains rare pharmaceuticals prized by collectors.
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"
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SpawnRate = 0.2
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SpawnRate = 0.6
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "A box used to hold divine embodiments.
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Each holds a fond memory of a loved one, extracted and placed within its construction.
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"
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SpawnRate = 0.2
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SpawnRate = 0.5
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BonusAttack = 0
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||||
BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "A box that scrambles reality.
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A favorite of chaotic personality types.
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"
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SpawnRate = 0.05
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -11,7 +11,7 @@ StatDescription = ""
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FlavorText = "A broken, volatile box that threatens to explode.
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Will damage the opener or anything it comes into contact with. Hence, many find it wise to eject it from their personage at the earliest possible convenience."
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SpawnRate = 0.2
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||||
SpawnRate = 0.5
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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BonusLuck = 0.05
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@@ -12,7 +12,7 @@ FlavorText = "A box used to store written wisdom.
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Such valuable information should be kept well protected.
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"
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||||
SpawnRate = 0.2
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||||
SpawnRate = 0.5
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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BonusLuck = 5
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@@ -12,7 +12,7 @@ FlavorText = "A box inscribed with a simplistic reality altering spell.
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Favorite of documentarians and record keepers.
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||||
"
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SpawnRate = 0.2
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||||
SpawnRate = 0.5
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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BonusLuck = 0.05
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@@ -11,7 +11,7 @@ StatDescription = "A box that holds a random box within it."
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FlavorText = "A box that promises yet another, different promise.
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"
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SpawnRate = 0.2
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SpawnRate = 0.5
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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||||
BonusLuck = 5
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||||
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@@ -10,7 +10,7 @@ Name = "Trickster's Box"
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StatDescription = ""
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FlavorText = "A cruel joke likely crafted out of excessive boredom.
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"
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||||
SpawnRate = 0.1
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||||
SpawnRate = 0.5
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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BonusLuck = 5
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@@ -12,7 +12,7 @@ FlavorText = "A box used to hold rare gems and valuables.
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Many of the Tower's inhabitants could not stand to see such treasures loose and scattered about, falling into cracks or presenting slipping hazards. And, after all, it is a pleasant feeling to organize one's home.
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"
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SpawnRate = 0.2
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||||
SpawnRate = 0.5
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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||||
BonusLuck = 5
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||||
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@@ -16,7 +16,7 @@ If HP is full: raises max HP by 25"
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||||
FlavorText = "A droplet of the heavenly elixir, frozen in time and produced into a restorative electuary.
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||||
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||||
"
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||||
SpawnRate = 0.05
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||||
SpawnRate = 0.3
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||||
BonusAttack = 0
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||||
BonusDefense = 0
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||||
BonusLuck = 0.05
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||||
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||||
@@ -15,7 +15,7 @@ StatDescription = "Cures all status effects and restores parameters to normal."
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||||
FlavorText = "An ancient capsule meant to relieve patients of advanced ailments.
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||||
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||||
"
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||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -16,7 +16,7 @@ If VT is full: raises max VT by 8"
|
||||
FlavorText = "A panacea to invigorate oneself
|
||||
|
||||
"
|
||||
SpawnRate = 0.33
|
||||
SpawnRate = 0.5
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -15,7 +15,7 @@ StatDescription = "Restores All HP and all VT.
|
||||
Raise each by 25 if both are Full."
|
||||
FlavorText = "Rare holy imbibement.
|
||||
"
|
||||
SpawnRate = 0.01
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -16,7 +16,7 @@ If VT is full: raises max VT by 25"
|
||||
FlavorText = "A divine draught to invigorate oneself.
|
||||
|
||||
"
|
||||
SpawnRate = 0.05
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -16,7 +16,7 @@ If HP is full: raises max HP by 16."
|
||||
FlavorText = "A portion of the sacred plant, ground into a restorative electuary.
|
||||
|
||||
"
|
||||
SpawnRate = 0.25
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -16,7 +16,7 @@ If VT is full: raises max VT by 16"
|
||||
FlavorText = "A compound elixir to invigorate oneself.
|
||||
|
||||
"
|
||||
SpawnRate = 0.25
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -16,7 +16,7 @@ If HP is full: raises max HP by 8."
|
||||
FlavorText = "A fragment of divine fruit, ground into a restorative electuary.
|
||||
|
||||
"
|
||||
SpawnRate = 0.33
|
||||
SpawnRate = 0.5
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("1_3gj16")
|
||||
UsableItemTag = 16
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "An Bradán Feasa"
|
||||
StatDescription = "Doubles XP received for a short time."
|
||||
FlavorText = "Long, long sought after.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
script = ExtResource("2_pkr04")
|
||||
UsableItemTag = 21
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Blue Talisman"
|
||||
StatDescription = "Permanently boosts the user's DEF."
|
||||
FlavorText = "Contains a prayer of protection.
|
||||
There was a time when the shrine below held joyous festivals. These talismans are one of the few reminders of such celebration.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 1
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
script = ExtResource("2_mnvt1")
|
||||
UsableItemTag = 22
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Green Talisman"
|
||||
StatDescription = "Permanently boosts the user's LUCK."
|
||||
FlavorText = "Contains a prayer of fortune.
|
||||
In the township that formed below, it was common custom to bequeath such a charm to a loved one when they departed on a journey.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -14,7 +14,7 @@ FlavorText = "Though the orchard's caretakers are long gone, the fruit of heaven
|
||||
None on the surface would ever taste it's gifts again.
|
||||
|
||||
"
|
||||
SpawnRate = 0.5
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_jvomr")
|
||||
UsableItemTag = 8
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Heaven's Rebellion"
|
||||
StatDescription = "Fully heals user and all entities in the current room."
|
||||
FlavorText = "A spell that forces prosperity in a localized field.
|
||||
|
||||
"
|
||||
SpawnRate = 0.3
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_gddn0")
|
||||
UsableItemTag = 6
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Devic Balance"
|
||||
StatDescription = "Obliterates half the entities in the currently occupied room."
|
||||
FlavorText = "In the pursuit of beautiful tales, divine intervention was sometimes employed heavy handedly to tidy up engagements.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_vbkuy")
|
||||
UsableItemTag = 4
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Divinity Recall"
|
||||
StatDescription = "Teleports all entities on the floor to the currently occupied room."
|
||||
FlavorText = "A somewhat hastily designed edict that compels all beings with divine trace to converge upon the location of the reciter.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_obx74")
|
||||
UsableItemTag = 20
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Gospel of Dimension"
|
||||
StatDescription = "Warps the user to the current floor's exit, provided it has been found."
|
||||
FlavorText = "Impatience is an odd trait to find in beings that persist eternally... but naturally this passage is a welcome boon for those who do not.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_5lyv2")
|
||||
UsableItemTag = 19
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Gospel of Paths"
|
||||
StatDescription = "Warps the user to a random location on the current floor."
|
||||
FlavorText = "Any method of randomization was quickly, and readily, adopted in the Tower as a way to stave off boredom.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,10 +7,11 @@
|
||||
script = ExtResource("2_xpp7p")
|
||||
UsableItemTag = 9
|
||||
ElementalDamageType = 7
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Imprecation"
|
||||
StatDescription = "Deals moderate Curse damage to all entities in the current room."
|
||||
FlavorText = "Virulent wishes should be handled with careful consideration of the eons of consequences they may carry."
|
||||
SpawnRate = 0.009
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
script = ExtResource("2_io8q8")
|
||||
UsableItemTag = 7
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Kyuuketsuki"
|
||||
StatDescription = "Absorbs HP from all entities in the room and transfers it to the user."
|
||||
FlavorText = "An unsavory method of survival originally employed by demons.
|
||||
Eventually reverse engineered by those who sought any edge.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("1_ksb1c")
|
||||
UsableItemTag = 5
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Scripture Sign: Sine Morphization"
|
||||
StatDescription = "Transforms all entities in the current room into restorative items."
|
||||
FlavorText = "A spell that completely alters the configuration of matter of nearby threats.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -13,7 +13,7 @@ StatDescription = "Lowers user or target to 1 HP."
|
||||
FlavorText = "A spell that induces extreme vulnerability and a return to a purer state.
|
||||
|
||||
"
|
||||
SpawnRate = 0.25
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -13,7 +13,7 @@ StatDescription = "Randomly identifies one held unidentified item."
|
||||
FlavorText = "A spell that traverses the metaphysical tree of genetic memory in search of answers.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -13,7 +13,7 @@ StatDescription = "Lowers all stats."
|
||||
FlavorText = "A spell for breaking down one's enemies on a cellular level.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 1
|
||||
BonusDefense = 1
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -13,7 +13,7 @@ StatDescription = "Raises the effectiveness of currently equipped armor."
|
||||
FlavorText = "A spell for strengthening armor.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -13,7 +13,7 @@ StatDescription = "Increases the users level."
|
||||
FlavorText = "A summoning spell that draws energy from the harmony of the solar system in order to bolster one's soul.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_wpl3u")
|
||||
UsableItemTag = 24
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Covalent Destruction"
|
||||
StatDescription = "Lowers DEF of user or target."
|
||||
FlavorText = "A spell for weakening molecular structures.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 1
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_y4mfr")
|
||||
UsableItemTag = 26
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Dullness"
|
||||
StatDescription = "Lowers ATK."
|
||||
FlavorText = "A spell for lessening threat.
|
||||
|
||||
"
|
||||
SpawnRate = 0.3
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 1
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_pixk1")
|
||||
UsableItemTag = 15
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Entropic Seal"
|
||||
StatDescription = "Manifests the effect of a random item found within the tower."
|
||||
FlavorText = "A favorite of the bored and an annoyance to the rigid.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("1_uojwo")
|
||||
UsableItemTag = 10
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Ferrous Resolution"
|
||||
StatDescription = "Raises the power of currently equipped weapon."
|
||||
FlavorText = "A spell for strengthening armaments.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
script = ExtResource("2_cov8h")
|
||||
UsableItemTag = 32
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Fortune"
|
||||
StatDescription = "Doubles the amount of Scriptures, Spellsigns and Dice held by the user."
|
||||
FlavorText = "An acquisition spell favored by all.
|
||||
Be sure to utilize the rewards it grants you. They may save your life.
|
||||
|
||||
"
|
||||
SpawnRate = 0.25
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -11,7 +11,7 @@ InitialCount = 0
|
||||
Name = "Spell Sign: Grand Library"
|
||||
StatDescription = "Identifies all currently held items."
|
||||
FlavorText = "A spell that taps into a deep sea of cultural memory."
|
||||
SpawnRate = 0.607
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,12 @@
|
||||
script = ExtResource("2_3fnh2")
|
||||
UsableItemTag = 29
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Meltical Wave"
|
||||
StatDescription = "Melts all currently equipped items."
|
||||
FlavorText = "A localized evocation that liquifies a travelers gear.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_xyepq")
|
||||
UsableItemTag = 3
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Perspective"
|
||||
StatDescription = "Swaps the HP and VT of the user."
|
||||
FlavorText = "In the spirit of seeking a better worldview, sometimes inducing sudden shifts in circumstance can foster bouts of appreciation.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_a0gmu")
|
||||
UsableItemTag = 14
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Regression"
|
||||
StatDescription = "Lower's the level of the user."
|
||||
FlavorText = "A spell that actively regresses memories.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
script = ExtResource("2_kd7dn")
|
||||
UsableItemTag = 30
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Reprieval Wave"
|
||||
StatDescription = "Restores all parameters to normal values."
|
||||
FlavorText = "An incantation for resetting the slate.
|
||||
|
||||
"
|
||||
SpawnRate = 0.3
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
script = ExtResource("2_ihpam")
|
||||
UsableItemTag = 25
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Road of Misfortune"
|
||||
StatDescription = "Lowers LUCK."
|
||||
FlavorText = "A spell that alters fortune.
|
||||
Or, arguably changes nothing if one is a fatalist.
|
||||
|
||||
"
|
||||
SpawnRate = 0.1
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
+2
-1
@@ -7,13 +7,14 @@
|
||||
script = ExtResource("2_vp6bj")
|
||||
UsableItemTag = 28
|
||||
ElementalDamageType = 0
|
||||
InitialCount = 0
|
||||
Name = "Spell Sign: Somatic Cell Nuclear Transfer"
|
||||
StatDescription = "Duplicates the entity the spell is thrown at."
|
||||
FlavorText = "An advanced genetic duplication spell.
|
||||
At the instance of effect, a separate soul is born.
|
||||
|
||||
"
|
||||
SpawnRate = 0.05
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ When attached to armor or mask; grants Resistance to Aeolic damage.
|
||||
FlavorText = "A jewel that swirls with verdant energy.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
|
||||
@@ -14,7 +14,7 @@ FlavorText = "A jewel prized for it's beneficial properties.
|
||||
Beloved by those who neglect their physical health in day to day life.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -13,7 +13,7 @@ StatDescription = "When attached to equipment; increases ATK, DEF and LUCK."
|
||||
FlavorText = "A royal stone that grants a way of life aloft with power.
|
||||
|
||||
"
|
||||
SpawnRate = 0.02
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 3
|
||||
BonusDefense = 3
|
||||
BonusLuck = 15
|
||||
|
||||
@@ -14,7 +14,7 @@ FlavorText = "Many types of beings find their way to the Tower beyond just human
|
||||
The youngest cousin always delighted in the opportunity to share in beast-like forms as he appeared to them in aid.
|
||||
|
||||
"
|
||||
SpawnRate = 0.01
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 25
|
||||
|
||||
@@ -17,7 +17,7 @@ FlavorText = "When a soul comes to it's final state of purification, much has be
|
||||
Those sins, virtues and characteristics all find their way to divine craftsmen as cosmic material ripe for manifestation.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -14,7 +14,7 @@ StatDescription = "Lowers XP gained.
|
||||
FlavorText = "Most tend to agree that making your own life harder is an unwise course of action. Nevertheless, the souls of those who do just that coalesce over millennia into these nuisances.
|
||||
|
||||
"
|
||||
SpawnRate = 0.25
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ FlavorText = "At first glance, seemingly an article of misfortune.
|
||||
Such a manifestation of character must be in mockery of those deemed clingy.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ FlavorText = "Each of these jewels required a truly selfless soul to manifest.
|
||||
The Tower pierces through all posturing and delusion to reveal the truth of one's intent.
|
||||
|
||||
"
|
||||
SpawnRate = 0.05
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ When attached to armor or mask; grants Resistance to Hydric damage.
|
||||
FlavorText = "A deepy and stormy jewel, cold to the touch.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ When attached to armor or mask; grants Resistance to Igneous damage.
|
||||
FlavorText = "A jewel that burns bright and reflects ambition in it's depths.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -16,7 +16,7 @@ Some take to the laws of the Tower quicker than others,
|
||||
but one's own speed is perfectly okay. After all, eternity can wait.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -17,7 +17,7 @@ FlavorText = "A highly toxic substance encased in a masterfully crafted prism.
|
||||
What sort of soul manifests such a gem?
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ FlavorText = "A jewel that boosts one's energy capabilities.
|
||||
Draws ire and judgement from those who worked hard for their physical well being.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -6,10 +6,12 @@
|
||||
[resource]
|
||||
script = ExtResource("2_nwwms")
|
||||
JewelTag = 0
|
||||
WeaponAugmentDescription = ""
|
||||
ArmorAugmentDescription = ""
|
||||
Name = "Unidentified Jewel"
|
||||
StatDescription = ""
|
||||
FlavorText = ""
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -16,7 +16,7 @@ FlavorText = "The Tower will at times ignite obsession in certain individuals, w
|
||||
Much to the chagrin of her peers, Proscenium often felt a kinship with such maniacs and still on occasion grants them favor.
|
||||
|
||||
"
|
||||
SpawnRate = 0.08
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -14,7 +14,7 @@ FlavorText = "A rare stone solidified from the souls of those who cling most lov
|
||||
What is a second chance in the face of several billion years?
|
||||
|
||||
"
|
||||
SpawnRate = 0.003
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
[resource]
|
||||
script = ExtResource("1_868vv")
|
||||
JewelTag = 0
|
||||
WeaponAugmentDescription = ""
|
||||
ArmorAugmentDescription = ""
|
||||
Name = "Tarnished Jewel"
|
||||
StatDescription = "Barring that, hurl in the direction of someone who lacks your favor.
|
||||
"
|
||||
@@ -13,7 +15,7 @@ FlavorText = "A useless jewel, exhausted of its power.
|
||||
Confers no benefits in attachment but, nevertheless, such an act is permitted.
|
||||
|
||||
"
|
||||
SpawnRate = 0.25
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ When attached to armor or mask; grants Resistance to Telluric damage.
|
||||
FlavorText = "A heavy and sturdy jewel that grounds one's cognition.
|
||||
|
||||
"
|
||||
SpawnRate = 0.15
|
||||
SpawnRate = 0.4
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0
|
||||
|
||||
@@ -16,7 +16,7 @@ StatDescription = ""
|
||||
FlavorText = "Geomantic dice set to the Eolic configuration.
|
||||
|
||||
For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction."
|
||||
SpawnRate = 0.2
|
||||
SpawnRate = 0.5
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user