weapon SFX implemented, AMBs added, effects bus setup,
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://cstt5t4tspgll"
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path="res://.godot/imported/amb_RIVER.ogg-76238514419f87d38ee6d9dc2c51ca64.oggvorbisstr"
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[deps]
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source_file="res://src/audio/amb/amb_RIVER.ogg"
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dest_files=["res://.godot/imported/amb_RIVER.ogg-76238514419f87d38ee6d9dc2c51ca64.oggvorbisstr"]
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[params]
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loop=true
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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