Add curse element, increase throw speed/damage of Ciello
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@@ -18,5 +18,5 @@ public abstract partial class EquipableItem : InventoryItem
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[Save("bonus_luck_stats")]
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public virtual int BonusLuck { get; }
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[Save("bonus_elemental_resist_stats")]
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public virtual ElementalResistanceSet ElementalResistance { get; } = new ElementalResistanceSet(0, 0, 0, 0, 0, 0);
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public virtual ElementalResistanceSet ElementalResistance { get; } = new ElementalResistanceSet(0, 0, 0, 0, 0, 0, 0);
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}
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