Add curse element, increase throw speed/damage of Ciello
This commit is contained in:
@@ -1017,6 +1017,46 @@ tracks/2/keys = {
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_ymsks"]
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resource_name = "FireSlash"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Fire Slash"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_cssau"]
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resource_name = "HitWall"
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length = 0.625002
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@@ -1070,9 +1110,129 @@ tracks/3/keys = {
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"values": [0, 5, 0]
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}
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[sub_resource type="Animation" id="Animation_vc6qm"]
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resource_name = "LoveJudgement"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Love Judgement"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_lysy5"]
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resource_name = "NormalSlash"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Normal Slash 1"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_v3vjx"]
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resource_name = "Persuader"
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[sub_resource type="Animation" id="Animation_na483"]
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resource_name = "PlasmaSword"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Plasma Sword"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_flmxu"]
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length = 0.001
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tracks/0/type = "value"
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@@ -1164,86 +1324,6 @@ tracks/2/keys = {
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_na483"]
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resource_name = "PlasmaSword"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Plasma Sword"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_vc6qm"]
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resource_name = "LoveJudgement"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Love Judgement"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_ejbn4"]
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resource_name = "Unarmed"
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length = 1.23334
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@@ -1284,86 +1364,6 @@ tracks/2/keys = {
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_lysy5"]
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resource_name = "NormalSlash"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Normal Slash 1"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_ymsks"]
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resource_name = "FireSlash"
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length = 1.23334
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"Fire Slash"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/WeaponAttack:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.23333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0, 37]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%Hitbox/HitboxCollision:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.166667, 0.233333),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, false, true]
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}
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[sub_resource type="Animation" id="Animation_f0ff4"]
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resource_name = "WaterSlash"
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length = 1.23334
|
||||
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Block a user