Optimization beam
This commit is contained in:
@@ -1,51 +0,0 @@
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|||||||
<Project Sdk="Godot.NET.Sdk/4.4.0">
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<PropertyGroup>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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||||||
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<!-- Root the assemblies to avoid trimming. -->
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@@ -1,38 +0,0 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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@@ -1,38 +0,0 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<WarningsAsErrors>CS9057</WarningsAsErrors>
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<ItemGroup>
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<PackageReference Include="Chickensoft.AutoInject" Version="2.5.0" />
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<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="2.4.0" />
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<PackageReference Include="Chickensoft.Introspection" Version="2.2.0" />
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<PackageReference Include="Chickensoft.Introspection.Generator" Version="2.2.0" />
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<PackageReference Include="Chickensoft.LogicBlocks" Version="5.16.0" />
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<PackageReference Include="Chickensoft.LogicBlocks.DiagramGenerator" Version="5.16.0" />
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<PackageReference Include="Chickensoft.SaveFileBuilder" Version="1.1.0" />
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<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.7.6" />
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.6.0-250131-2115.Release" />
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<PackageReference Include="SimpleInjector" Version="5.5.0" />
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<PackageReference Include="SSH.NET" Version="2024.2.0" />
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<PackageReference Include="System.IO.Abstractions" Version="22.0.11" />
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<PackageReference Include="Zeroconf" Version="3.7.16" />
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<None Include=".editorconfig" />
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<ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" />
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<ProjectReference Include="..\Zennysoft.Game.Ma.Implementation\Zennysoft.Ma.Adapter.csproj" />
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<PackageReference Update="Godot.SourceGenerators" Version="4.4.0-dev.2" />
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@@ -1,38 +0,0 @@
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<Project Sdk="Godot.NET.Sdk/4.4.1">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<WarningsAsErrors>CS9057</WarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Chickensoft.AutoInject" Version="2.5.0" />
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<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="2.4.0" />
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<PackageReference Include="Chickensoft.Introspection" Version="2.2.0" />
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||||||
<PackageReference Include="Chickensoft.Introspection.Generator" Version="2.2.0" />
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<PackageReference Include="Chickensoft.LogicBlocks" Version="5.16.0" />
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<PackageReference Include="Chickensoft.LogicBlocks.DiagramGenerator" Version="5.16.0" />
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<PackageReference Include="Chickensoft.SaveFileBuilder" Version="1.1.0" />
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<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.7.6" />
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.6.0-250131-2115.Release" />
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<PackageReference Include="SimpleInjector" Version="5.5.0" />
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||||||
<PackageReference Include="SSH.NET" Version="2024.2.0" />
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<PackageReference Include="Zeroconf" Version="3.7.16" />
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<None Include=".editorconfig" />
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<ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" />
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<ProjectReference Include="..\Zennysoft.Game.Ma.Implementation\Zennysoft.Ma.Adapter.csproj" />
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@@ -1,38 +0,0 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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||||||
<EnableDynamicLoading>true</EnableDynamicLoading>
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||||||
<WarningsAsErrors>CS9057</WarningsAsErrors>
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||||||
</PropertyGroup>
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||||||
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||||||
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<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.7.6" />
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<None Include=".editorconfig" />
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<ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" />
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<ProjectReference Include="..\Zennysoft.Game.Ma.Implementation\Zennysoft.Ma.Adapter.csproj" />
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@@ -1,38 +0,0 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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||||||
<PropertyGroup>
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||||||
<TargetFramework>net8.0</TargetFramework>
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||||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
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||||||
<WarningsAsErrors>CS9057</WarningsAsErrors>
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||||||
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|
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<ItemGroup>
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||||||
<PackageReference Include="Chickensoft.AutoInject" Version="2.5.0" />
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|
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<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="2.4.0" />
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<PackageReference Include="Chickensoft.SaveFileBuilder" Version="1.1.0" />
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<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.7.6" />
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||||||
<PackageReference Include="GodotSharp.SourceGenerators" Version="2.6.0-250131-2115.Release" />
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||||||
<PackageReference Include="SimpleInjector" Version="5.5.0" />
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|
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<PackageReference Include="SSH.NET" Version="2024.2.0" />
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<PackageReference Include="Zeroconf" Version="3.7.16" />
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||||||
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||||||
<None Include=".editorconfig" />
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||||||
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||||||
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||||||
<ProjectReference Include="..\Zennysoft.Game.Godot.Implementation\Zennysoft.Game.Implementation.csproj" />
|
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||||||
<ProjectReference Include="..\Zennysoft.Game.Ma.Implementation\Zennysoft.Ma.Adapter.csproj" />
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||||||
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||||||
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||||||
<PackageReference Update="Godot.SourceGenerators" Version="4.4.0-dev.2" />
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||||||
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||||||
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<PackageReference Update="GodotSharp" Version="4.4.0-dev.2" />
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@@ -3,19 +3,20 @@
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importer="texture"
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importer="texture"
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||||||
type="CompressedTexture2D"
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uid="uid://dd0ia6isdqg61"
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||||||
path="res://.godot/imported/Layer 1.png-bd8d0a308ff3daec4b133fe53712d0f8.ctex"
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path.s3tc="res://.godot/imported/Layer 1.png-bd8d0a308ff3daec4b133fe53712d0f8.s3tc.ctex"
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||||||
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metadata={
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||||||
"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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||||||
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"vram_texture": true
|
||||||
}
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}
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||||||
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||||||
[deps]
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[deps]
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||||||
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||||||
source_file="res://src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png"
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source_file="res://src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 1.png"
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||||||
dest_files=["res://.godot/imported/Layer 1.png-bd8d0a308ff3daec4b133fe53712d0f8.ctex"]
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dest_files=["res://.godot/imported/Layer 1.png-bd8d0a308ff3daec4b133fe53712d0f8.s3tc.ctex"]
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||||||
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||||||
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||||||
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||||||
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||||||
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compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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||||||
compress/hdr_compression=1
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compress/hdr_compression=1
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|||||||
@@ -3,19 +3,20 @@
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importer="texture"
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importer="texture"
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||||||
type="CompressedTexture2D"
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type="CompressedTexture2D"
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||||||
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uid="uid://cnd08q34wa7ww"
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||||||
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path.s3tc="res://.godot/imported/Layer 10.png-5bf815a3d9112f8b0f5c1d296d4c79d5.s3tc.ctex"
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||||||
metadata={
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metadata={
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||||||
"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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||||||
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"vram_texture": true
|
||||||
}
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}
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||||||
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||||||
[deps]
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[deps]
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||||||
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||||||
source_file="res://src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png"
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source_file="res://src/enemy/enemy_types/01. sproingy/animations/ATTACK/Layer 10.png"
|
||||||
dest_files=["res://.godot/imported/Layer 10.png-5bf815a3d9112f8b0f5c1d296d4c79d5.ctex"]
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dest_files=["res://.godot/imported/Layer 10.png-5bf815a3d9112f8b0f5c1d296d4c79d5.s3tc.ctex"]
|
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[params]
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[params]
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||||||
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||||||
compress/mode=0
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compress/mode=2
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||||||
compress/high_quality=false
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compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
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compress/lossy_quality=0.7
|
||||||
compress/hdr_compression=1
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compress/hdr_compression=1
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||||||
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|||||||
@@ -3,19 +3,20 @@
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|||||||
importer="texture"
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importer="texture"
|
||||||
type="CompressedTexture2D"
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type="CompressedTexture2D"
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dest_files=["res://.godot/imported/Michael_Front_ Walk_Idle (2).png-46aefdb56ba1ed7e7251e1146bbc5fb5.s3tc.ctex"]
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compress/lossy_quality=0.7
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@@ -3,19 +3,20 @@
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[deps]
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png"
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (20).png"
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dest_files=["res://.godot/imported/Michael_Front_ Walk_Idle (20).png-7149ca282630a11bf20fd6bb45510eda.ctex"]
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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@@ -3,19 +3,20 @@
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[deps]
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[deps]
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png"
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (21).png"
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dest_files=["res://.godot/imported/Michael_Front_ Walk_Idle (21).png-cadd21adc93cf48696cba3700db84ed0.ctex"]
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dest_files=["res://.godot/imported/Michael_Front_ Walk_Idle (21).png-cadd21adc93cf48696cba3700db84ed0.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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@@ -3,19 +3,20 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://hpsbpgrphbii"
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path.s3tc="res://.godot/imported/Michael_Front_ Walk_Idle (22).png-5a9834d5a1ee383d1594be9cfce1e5dc.s3tc.ctex"
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[deps]
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[deps]
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|
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png"
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (22).png"
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dest_files=["res://.godot/imported/Michael_Front_ Walk_Idle (22).png-5a9834d5a1ee383d1594be9cfce1e5dc.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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@@ -3,19 +3,20 @@
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importer="texture"
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importer="texture"
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path.s3tc="res://.godot/imported/Michael_Front_ Walk_Idle (23).png-a82b1b980cfbeae3cd72141181066f49.s3tc.ctex"
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[deps]
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source_file="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/FRONT/Michael_Front_ Walk_Idle (23).png"
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compress/hdr_compression=1
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compress/hdr_compression=1
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user