Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc) Clear map when game over screen appears
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@@ -49,4 +49,6 @@ public partial class DummyPlayer : CharacterBody3D, IPlayer
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public IBaseInventoryItem IdentifyItem(IBaseInventoryItem unidentifiedItem) => throw new NotImplementedException();
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public void EnactBriefImmunity() => throw new NotImplementedException();
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public void SetSigil(ISigil sigil) => throw new NotImplementedException();
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public void ShakePlayerCamera(float shakeIntensity, float shakeAmount) => throw new NotImplementedException();
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public void ShowCamera(bool showCamera) => throw new NotImplementedException();
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}
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