Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc) Clear map when game over screen appears
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@@ -88,7 +88,15 @@ public partial class Map : Node3D, IMap
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public void ClearFloor()
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{
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CurrentFloor?.CallDeferred(MethodName.QueueFree, []);
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try
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{
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if (CurrentFloor != null && !CurrentFloor.IsQueuedForDeletion())
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CurrentFloor?.CallDeferred(MethodName.QueueFree, []);
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}
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catch (ObjectDisposedException ex)
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{
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}
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}
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public async Task LoadFloor()
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