Improvements to save and loading

Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
This commit is contained in:
2025-10-24 01:33:18 -07:00
parent f5360adbf1
commit 286c221530
93 changed files with 497 additions and 678 deletions

View File

@@ -1,13 +1,11 @@
using Chickensoft.AutoInject;
using Chickensoft.Collections;
using Chickensoft.Collections;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.SaveFileBuilder;
using Godot;
using System.Threading.Tasks;
namespace Zennysoft.Game.Ma;
public interface IMap : INode3D, IProvide<ISaveChunk<MapInfo>>
public interface IMap : INode3D
{
Task LoadFloor();