Improvements to save and loading
Improvements to Chinthe animation logic Fix broken Godot Tool system and just use a more manual approach to setting map nodes Remove ItemDatabase from individual room scenes
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@@ -21,5 +21,7 @@ public partial class ItemRescue : Area3D
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droppedItem.RescueItem();
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if (item is ThrownItem thrownItem)
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thrownItem.RescueItem();
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BodyEntered -= OnItemRescueEntered;
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}
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}
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