Improvements to save and loading

Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
This commit is contained in:
2025-10-24 01:33:18 -07:00
parent f5360adbf1
commit 286c221530
93 changed files with 497 additions and 678 deletions

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections;
using Chickensoft.Serialization;
using System;
using Zennysoft.Ma.Adapter;
@@ -7,10 +6,8 @@ namespace Zennysoft.Game.Ma;
public class HealthComponent : IHealthComponent
{
[Save("current_hp")]
public IAutoProp<int> CurrentHP => _currentHP;
[Save("maximum_hp")]
public IAutoProp<int> MaximumHP => _maximumHP;
private readonly AutoProp<int> _currentHP;