Almost shippable
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@@ -782,3 +782,8 @@ script = ExtResource("21_m6pqv")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.01147, 0)
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mesh = SubResource("PlaneMesh_s0txx")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
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light_energy = 0.0
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shadow_enabled = true
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@@ -1751,3 +1751,8 @@ material_override = SubResource("StandardMaterial3D_2xt56")
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operation = 2
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size = Vector3(4, 4, 2)
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material = SubResource("StandardMaterial3D_a7x8v")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
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light_energy = 0.0
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shadow_enabled = true
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@@ -804,7 +804,7 @@ size = Vector3(4, 4, 0.5)
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material = SubResource("StandardMaterial3D_bnx07")
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[node name="DOOR" type="CSGBox3D" parent="Room/CSGBox2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.872507, 0, 0.0686455)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0374769, -3.91155e-08, 0.0686455)
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material_override = SubResource("StandardMaterial3D_m3gqj")
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operation = 2
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size = Vector3(4, 4, 2)
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1681
src/map/dungeon/scenes/ColumnRoom.tscn
Normal file
1681
src/map/dungeon/scenes/ColumnRoom.tscn
Normal file
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1102
src/map/dungeon/scenes/InnerBalcony.tscn
Normal file
1102
src/map/dungeon/scenes/InnerBalcony.tscn
Normal file
File diff suppressed because one or more lines are too long
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