Almost shippable

This commit is contained in:
2024-09-17 04:39:01 -07:00
parent 9b8884d459
commit 27fa657f92
76 changed files with 3259 additions and 220 deletions

View File

@@ -93,7 +93,7 @@ public partial class Game : Node3D, IGame
Map.SpawnNextFloor();
})
.Handle((in GameLogic.Output.HidePauseMenu _) => { PauseMenu.Hide(); })
.Handle((in GameLogic.Output.ExitPauseMenu _) => { PauseMenu.FadeOut(); Input.MouseMode = Input.MouseModeEnum.Captured; PauseMenu.SetProcessUnhandledInput(false); })
.Handle((in GameLogic.Output.ExitPauseMenu _) => { PauseMenu.FadeOut(); Input.MouseMode = Input.MouseModeEnum.Visible; PauseMenu.SetProcessUnhandledInput(false); })
.Handle((in GameLogic.Output.ShowFloorClearMenu _) => { FloorClearMenu.Show(); FloorClearMenu.FadeIn(); })
.Handle((in GameLogic.Output.ExitFloorClearMenu _) => { FloorClearMenu.FadeOut(); })
.Handle((in GameLogic.Output.OpenInventory _) => { InGameUI.ShowInventoryScreen(); InGameUI.InventoryMenu.SetProcessInput(true); })

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=12 format=3 uid="uid://33ek675mfb5n"]
[gd_scene load_steps=13 format=3 uid="uid://33ek675mfb5n"]
[ext_resource type="Script" path="res://src/game/Game.cs" id="1_ytcii"]
[ext_resource type="Shader" path="res://src/app/App.gdshader" id="2_6ifxs"]
[ext_resource type="PackedScene" uid="uid://by67pn7fdsg1m" path="res://src/map/Map.tscn" id="3_d8awv"]
[ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"]
[ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"]
@@ -11,22 +12,44 @@
[ext_resource type="PackedScene" uid="uid://dbtfgrtgpr4qg" path="res://src/ui/death_menu/DeathMenu.tscn" id="11_wypid"]
[ext_resource type="PackedScene" uid="uid://blbqgw3wosc1w" path="res://src/ui/pause_menu/PauseMenu.tscn" id="12_yev8k"]
[sub_resource type="Environment" id="Environment_3jyth"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_e75a2"]
shader = ExtResource("2_6ifxs")
shader_parameter/change_color_depth = true
shader_parameter/target_color_depth = 7
shader_parameter/dithering = false
shader_parameter/scale_resolution = true
shader_parameter/target_resolution_scale = 4
shader_parameter/enable_recolor = false
[node name="Game" type="Node3D"]
process_mode = 3
script = ExtResource("1_ytcii")
[node name="PauseContainer" type="Node3D" parent="."]
[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
material = SubResource("ShaderMaterial_e75a2")
custom_minimum_size = Vector2(1280, 960)
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
transparent_bg = true
handle_input_locally = false
size = Vector2i(1280, 960)
render_target_update_mode = 4
[node name="PauseContainer" type="Node3D" parent="SubViewportContainer/SubViewport"]
unique_name_in_owner = true
process_mode = 1
[node name="Player" parent="PauseContainer" instance=ExtResource("3_kk6ly")]
[node name="Player" parent="SubViewportContainer/SubViewport/PauseContainer" instance=ExtResource("3_kk6ly")]
unique_name_in_owner = true
process_mode = 1
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.74459, 1.22144)
[node name="Map" parent="PauseContainer" instance=ExtResource("3_d8awv")]
[node name="Map" parent="SubViewportContainer/SubViewport/PauseContainer" instance=ExtResource("3_d8awv")]
unique_name_in_owner = true
process_mode = 1
@@ -53,6 +76,3 @@ visible = false
unique_name_in_owner = true
visible = false
script = ExtResource("11_5ng8c")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_3jyth")