Pick up thrown items
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@@ -32,5 +32,5 @@ public interface IGame : IProvide<IGameRepo>, IProvide<IGameEventDepot>, IProvid
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public void TogglePause();
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public InventoryItem RerollItem(InventoryItem itemToReroll);
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public InventoryItem RerollItem(InventoryItem itemToReroll, bool insertIntoInventory = true);
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}
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