Add item spawn menu
Fix game over bug Start adding more implementation for jewels
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@@ -110,14 +110,14 @@ public class GameRepo : IGameRepo
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{
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AnnounceMessageInInventory("Experience points temporarily doubled.");
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DoubleExpTimeStart?.Invoke(lengthOfEffect.Seconds);
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ExpRate = 2;
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ExpRate *= 2;
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}
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public void EndDoubleExp()
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{
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AnnounceMessageOnMainScreen("Experience points effect wore off.");
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DoubleExpTimeEnd?.Invoke();
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ExpRate = 1;
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ExpRate /= 2;
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}
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public void AnnounceMessageOnMainScreen(string message)
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