Add item spawn menu

Fix game over bug
Start adding more implementation for jewels
This commit is contained in:
2026-02-11 15:25:20 -08:00
parent 8ce38c3c13
commit 230b47061d
32 changed files with 1215 additions and 358 deletions

View File

@@ -1,5 +1,4 @@
using Chickensoft.Collections;
using Chickensoft.Introspection;
using Chickensoft.Introspection;
using Chickensoft.Serialization;
using Zennysoft.Ma.Adapter.Entity;
@@ -22,6 +21,8 @@ public abstract partial class EquipableItem : InventoryItem
[Save("equipment_is_glued")]
public bool Glued { get; set; }
public virtual Augment? Augment { get; set; }
[Save("bonus_elemental_resist_stats")]
public virtual ElementalResistanceSet ElementalResistance { get; } = new ElementalResistanceSet(0, 0, 0, 0, 0, 0, 0);
}