Add item spawn menu

Fix game over bug
Start adding more implementation for jewels
This commit is contained in:
2026-02-11 15:25:20 -08:00
parent 8ce38c3c13
commit 230b47061d
32 changed files with 1215 additions and 358 deletions

View File

@@ -18,6 +18,8 @@ public partial class InGameUI : Control, IInGameUI
[Node] public IInventoryMenu InventoryMenu { get; set; } = default!;
[Node] public ItemRescueMenu ItemRescueMenu { get; set; } = default!;
[Node] public IPlayerInfoUI PlayerInfoUI { get; set; } = default!;
[Node] public InventoryMessageUI InventoryMessageUI { get; set; } = default!;

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://b1muxus5qdbeu"]
[gd_scene load_steps=12 format=3 uid="uid://b1muxus5qdbeu"]
[ext_resource type="Script" uid="uid://dlq2mkhl4pe7a" path="res://src/ui/in_game_ui/InGameUI.cs" id="1_sc13i"]
[ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="2_6sfje"]
@@ -9,6 +9,7 @@
[ext_resource type="PackedScene" uid="uid://8f3dk16nj0dn" path="res://src/menu/DebugMenu.tscn" id="7_llomk"]
[ext_resource type="Texture2D" uid="uid://bj4p4qxb1mj3q" path="res://src/ui/player_ui/Assets/panel rough draft.png" id="7_ur8ag"]
[ext_resource type="PackedScene" uid="uid://c3e6hbctay1us" path="res://src/ui/inventory_menu/InventoryMenu2.tscn" id="9_ur8ag"]
[ext_resource type="PackedScene" uid="uid://dwa7o6hkkwjg1" path="res://src/ui/inventory_menu/ItemRescueMenu.tscn" id="10_higkc"]
[sub_resource type="StyleBoxLine" id="StyleBoxLine_ur8ag"]
color = Color(0.792157, 0.698039, 0.643137, 1)
@@ -147,3 +148,8 @@ size_flags_vertical = 3
[node name="InventoryMenu" parent="." instance=ExtResource("9_ur8ag")]
unique_name_in_owner = true
layout_mode = 1
[node name="ItemRescueMenu" parent="." instance=ExtResource("10_higkc")]
unique_name_in_owner = true
visible = false
layout_mode = 1