Add item spawn menu

Fix game over bug
Start adding more implementation for jewels
This commit is contained in:
2026-02-11 15:25:20 -08:00
parent 8ce38c3c13
commit 230b47061d
32 changed files with 1215 additions and 358 deletions
@@ -1,4 +1,4 @@
[gd_scene load_steps=558 format=4 uid="uid://dvnc26rebk6o0"]
[gd_scene load_steps=559 format=4 uid="uid://dvnc26rebk6o0"]
[ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"]
[ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"]
@@ -10255,6 +10255,9 @@ shadow_mesh = SubResource("ArrayMesh_1annr")
[sub_resource type="BoxShape3D" id="BoxShape3D_q7hpd"]
size = Vector3(2.49086, 4.52832, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_5fm5y"]
size = Vector3(5.40659, 4.93652, 3.9856)
[node name="Overworld" type="Node3D"]
script = ExtResource("1_5hmt3")
@@ -11204,6 +11207,15 @@ skeleton = NodePath("")
transform = Transform3D(0.943674, 0, -0.330877, 0, 1, 0, 0.330877, 0, 0.943674, -0.0489807, -0.637752, -0.318357)
shape = SubResource("BoxShape3D_q7hpd")
[node name="ItemRescueInteractZone" type="Area3D" parent="."]
unique_name_in_owner = true
collision_layer = 256
collision_mask = 256
[node name="CollisionShape3D" type="CollisionShape3D" parent="ItemRescueInteractZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -280.996, 2.8715, 88.7621)
shape = SubResource("BoxShape3D_5fm5y")
[editable path="Node3D/Actors/Rat"]
[editable path="Node3D/Actors/Clalo"]
[editable path="Node3D/Actors/Caretaker of Saints"]