Add item spawn menu
Fix game over bug Start adding more implementation for jewels
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@@ -49,8 +49,8 @@ public partial class DroppedItem : RigidBody3D, IDroppedItem
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public void RescueItem()
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{
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ContactMonitor = false;
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Pickup.Monitorable = false;
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Pickup.Monitoring = false;
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Pickup.SetDeferred(Area3D.PropertyName.Monitorable, false);
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Pickup.SetDeferred(Area3D.PropertyName.Monitoring, false);
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SfxDatabase.Instance.Play(SoundEffect.Transfer);
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PlayRescueAnimation();
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Game.RescuedItems.Items.Add(Item);
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