Add item spawn menu
Fix game over bug Start adding more implementation for jewels
This commit is contained in:
@@ -51,6 +51,7 @@ public class ExperiencePointsComponent : IExperiencePointsComponent
|
||||
var cappedAmount = Math.Min(baseExpGain + _currentExp.Value, _expToNextLevel.Value);
|
||||
_currentExp.OnNext(cappedAmount);
|
||||
}
|
||||
public void ModifyExpGainRate(double newRate) => _expGainRate.OnNext(newRate);
|
||||
|
||||
public void LevelUp()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user