Add hitboxes to other enemies, move enemy database to floor level, normalize strafing input to avoid extra speed gained by moving and strafing
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@@ -1,6 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://g28xmp6cn16h"]
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[ext_resource type="Script" path="res://src/map/dungeon/code/BossFloor.cs" id="1_gsbuk"]
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[node name="Floor11" type="Node3D"]
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script = ExtResource("1_gsbuk")
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